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goldenaxe

dota 6.78 leaked

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Патч первой доты, но все изменения будут в д2 так что вот

 

DotA v6.78 - 100% legit leaked changelog

 

Heroes:

 

Batrider

 

- Sticky Napalm can now be purged and is removed on Magic Immunity.

- Neutral creeps do not ignore being Sticky Napalmed anymore.

- Disallowed Batrider access to impassable areas on the map borders when using Firefly.

 

Bane

 

- Nightmare mechanics tweaked:

|

| The nightmared unit is now completely invulnerable and

| doesn't wake up from spell damage, except from Bane's

| own spells.

|

| Bane also has the ability to wake the unit up at any

| time through his sub-ability.

|

| Other units can still transfer the debuff to

| themselves. Any attack order from less than

| 400 units will instantly transfer it, even from

| non-adjacent melee units.

 

- Brain Sap now heals Bane for the amount of damage it actually dealt.

 

Butcher

 

- Armor increased by 1.

- Meat Hook's damage tweaked:

|

| Deals 100/160/220/280 pure damage on impact + 10 per | 100 units dragged.

 

Chaos Knight

 

- Chaos Bolt tweaked: the damage is now always inversely proportional to the stun duration.

- Reality Rift now rotates both heroes by a random angle (doesn't always guarantee a Tether stun).

- Reality Rift now destroys trees around it.

- Reality Rift now dodges projectiles.

 

Chen

 

- Remade Test of Faith's nuke:

|

| old: deals random 200-400 pure damage

|

| new: The Holy Knight punishes the unrepentant

| for each mortal sin they committed.

|

| Deals 20/80/140/200 pure damage + bonus damage

| depending on the number of allied units that the

| enemy hero killed in the last 30 seconds.

|

| Lane/neutral creep: +10 damage

| Persuaded creep: +40 damage

| Hero: +100 damage

 

- Test of Faith's teleport now dodges projectiles.

 

Clockwerk

 

- Tweaks to Power Cogs: slightly reduced their size, increased count from 8 to 10, added animation when they are ejected from Clockwerk, now deployed in a circle shape. Behavior stays almost the same, but it is easier now to see and predict how the spell will react.

- Hookshot now dodges projectiles.

 

Crystal Maiden

 

- Movespeed increased by 5

- Brillance Aura increased by 0.5 at all levels.

 

Dazzle

 

- Shallow Grave can now be cast on magic immune allies.

- Weave also affects creeps.

 

Drow Ranger

 

- Marksmanship reworked:

|

| "The Drow ranger has refined her archery prowess

| along her solitary existence. Whether this is now

| habit or shyness, she is only able to focus when

| left alone."

|

| Passively grants 40/60/80 agility, but bonus

| is lost if any allied hero is within 400 aoe.

 

Enigma

 

- Demonic Conversion can be cast on any item left on the ground, apart from Divine Rapier.

 

 

Gyrocopter

 

- Flak cannon reduces Gyrocopter's attack speed by 40%.

- Base intelligence decreased by 3.

 

 

 

 

Huskar

 

- Berserker Blood now gives bonus strength and agility in lieu of damage and attack speed.

- Added a mini-stun on Life Break (pierces magic immunity).

 

 

 

 

Kunkka

 

- Removed Return manacost.

- X Marks the Spot's now dodges projectiles.

 

Magnus

 

- Skewer is interrupted if Magnus gets disabled.

- Empower cooldown increased from 12 to 20.

 

Morphling

 

[Partial remake, emphasis on making him truer to his morphling theme, and sort of a unique anti-carry]

 

- Stats reworked:

|

| BAT nerfed from 1.7 to 1.8

| Strength changed to 20+2

| Agility changed to 20+2

| Intelligence changed to 20+2

 

- Morph reworked:

|

| Rate increased from 1/2/3/4 to 2/3/4/5 per second.

| Shifting stats keeps Morphling's hp proportional.

| Manacost removed.

 

- Replicate reworked:

|

| Morphling assumes the shape of another unit. Can be any

| hero or creep. Morphling assumes every particularity of

| the unit: damage, range, movespeed, animations, stats,

| etc. He retains his own items and his own spells (he

| can Morph his new stats if he replicated a hero).

 

Nature's Prophet

 

- Agility gain decreased from 1.9 to 1.4.

- Treants gold bounty increased from 12-16 to 22-26. Experience increased from 20 to 30.

 

Lina

 

- Fiery Soul max stacks increased to 4.

- Aghanim's Scepter upgrade tweaked:

|

| Doesn't increase damage nor range anymore.

| Damage type is changed to pure.

 

| (note: this effectively gives the same damage

| increase as before against targets with 25% magic

| resistance)

 

Lifestealer

 

- Infest AoE damage now only occurs when consuming a creep (allied or enemy).

- Rage can be purged.

 

Lion

 

- Mana Drain can now increase Lion's mana beyond his max pool, in similar fashion to Soul Ring. Lasts a maximum of 15 seconds.

- Mana Drain can be cast on allies to transfer mana.

- New Aghanim's Scepter upgrade:

|

| If Finger of Death deals the killing blow, the unit is

| successfully turned inside out in a gory explosion,

| dealing mixed damage equivalent to 25% of the target's

| max hp in a 700 aoe.

 

Lone Druid

 

- Spirit Bear tweaked:

|

| Spirit Bear's hp rescaled from 1400/1800/2300/2700 to

| 1000/1600/2200/2800.

|

| The death of the Spirit Bear now inflicts damage to the

| Lone Druid equivalent to 20% of his own max hp instead

| of fixed damage.

|

| Spirit Bear's mana pool changed from 0 to 0/0/150/300.

|

| Entangle changed to an active ability. 14 seconds

| cooldown, 150 manacost.

 

- Spirit Bear now uses the hero version of Armlet of Mordiggian (receives correct damage and attack speed bonuses, health is drained).

 

Ogre Magi

 

- Multicast now works on (some) items!

 

Phantom Assassin

 

- Phantom Strike now dodges projectiles.

 

Pugna

 

- Strength gain from 1.2 to 1.7

- Armor increased by 3

- Decrepify can now be cast on allied Healing Ward, Frozen Sigil, Tombstone, Psionic Trap and Homing Missile.

 

Razor

 

- Strength gain increased from 1.7 to 2.4

- Reworked how Unstable Current's purge works:

|

| The purge is only activated once, when an enemy hero

| damages Razor through a spell or an attack, or when

| Razor damages an enemy hero through a spell or attack.

|

| The purge is ready after a 24/18/12/6 seconds cooldown

| or after Razor travels 1800/1400/1000/600 units.

 

- Eye of the Storm is now passive (can be toggled off).

 

Riki

 

- Smoke Screen now slows turning speed by 50% (doesn't stack with Sticky Napalm).

- Blink Strike now dodges projectiles

 

Slardar

 

- Sprint can now be stopped prematurely by pressing the key again (after a minimum duration of 1 second).

 

Spectre

 

- Reality can now be cast on any illusion of Spectre.

- Reality cooldown from 10 to 3.

- Using Reality now dodges projectiles.

- Dispersion reworked with a new active part:

|

| Passive: Reflects 8/12/16/20% of damage.

|

| Active: When cast, damage inflicted to Spectre is

| silently stored for a short duration. When the duration

| ends, 50% of the total damage count is dispersed around

| Spectre while Spectre is healed for the other 50%.

|

| Lasts 4 seconds, 30 seconds cooldown, no manacost.

|

| (note: using the active doesn't disable the

| passive part. It is indistinguishable for

| enemies.)

 

Spirit Breaker

 

- Nether Strike now always hits in a AoE (previously Aghanim's Scepter only).

- Aghanim's Scepter cooldown reduction from 20 seconds to 14.

 

Tauren Chieftain (Elder Titan)

 

- Earth Splitter AoE gets slightly wider with additional levels.

 

Timbersaw (Goblin Shredder)

 

- Reactive Armor also grants 1% magic resistance per stack.

- Timber Chain now dodges projectiles.

- Timber Chain no longer destroys the tree it targeted.

 

Tiny

 

- Toss prioritizes the closest unit around Tiny instead of a random one.

- Being tossed now dodges projectiles.

 

Treant Protector

 

- Nature's Guise doesn't get dispelled if the unit becomes visible. The unit can re-cloak as many times as the duration allows.

- Living Armor mana cost increased from 25 to 40.

 

Tuskarr

 

- Snowball's minimum speed increased from 200 to 400 (only relevant when Tusk is slowed).

 

Visage

 

- Revenants tweaked:

|

| Hitpoints increased from 300/450/600 to 500/600/700.

| Armor decreased from 0/1/2 to 0.

| Magic resistance decreased from 96.25% to 30%.

| Movespeed decreased from 380/390/400 to 370.

| Gravekeeper's Cloak now also applies to Revenants.

| Grave Chill now also applies to Revenants.

 

- Soul Assumption now also considers damage dealt by enemy heroes to Revenants.

 

Vengeful Spirit

 

- Nether Swap range increased from 600/900/1200 to 700/950/1200.

 

Witch Doctor

 

- Reverted the 1.5 second stun on the first Paralyzing Cask bounce.

- Voodoo Restoration initial manacost rescaled from 25/50/75/100 to 40.

- Death Ward cast range rescaled from 300/350/400 to 400.

 

Items:

 

Armlet of Mordiggian:

 

- Cooldown now applies between deactivation and reactivation.

- Cooldown reduced to 1 second.

 

Blademail

 

- Cooldown reduced from 22 to 15.

 

Diffusal Blade

 

- Mana burned is now equal to 0.6 (0.8 for level 2) times the wielder's agility.

- Feedback doesn't work anymore on melee illusions.

 

Eul's Scepter of Divinity

 

- Can be cast on any non-magic immune unit owned by the bearer.

- Cycloning one's own unit or hero grants flying vision.

 

Eye of Skadi

 

- Attack speed slow increased from 20% to 50%

 

Janggo of Endurance:

 

- Attribute bonus decreased from 9 to 8.

- Can now use Null Talisman or Wraith Band instead of Bracer.

 

Quelling Blade

 

- Range increased to 350

- Can be used on observer and sentry wards.

 

Sange

 

- Maim doesn't slow attack speed anymore.

- Maim has an additional effect: Reduces heals by 40% (Greater Maim: 50%) for the maimed unit. This includes every healing ability, regeneration and lifesteal.

 

Smoke of Deceit

 

- New alternative ability: Can be used to obfuscate one of your item slots. The enemy team will see a special icon instead of the item contained in the slot of your choice.

 

This consumes the Smoke of Deceit. Only hides the item icon, not its bonuses. The effect lasts 60 seconds, and can be used on an empty slot.

 

| In DotA: type "-smoke #slotnumber".

| In DOTA2: right-click on smok

to choose slot.

 

Tango of Essification

 

- If left on the ground for 20 seconds, will spawn a tree. (cannot block creeps movemenы

 

Источник: http://dev.dota2.com/showthread.php?t=89220

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круто заебись


 

 

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воу-воу-воу

айсфрог полехче


Город Герой!

5gXES2J0bSs_1__500.jpgi.gif

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(изменено)

Spirit Bear's mana pool changed from 0 to 0/0/150/300.

Entangle changed to an active ability. 14 seconds

| cooldown, 150 manacost.

 

нет спасибо


Изменено пользователем AxR

 

 

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перевод, хотя бы промтовский дайте.

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Enigma

 

- Demonic Conversion can be cast on any item left on the ground, apart from Divine Rapier.

WHAT ????

 

морфа опять пикать будут


Изменено пользователем BeautifulDream

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интересно откуда медведь будет брать ману на корни ахахах

не советую вам даже читать эту фейковую хуйню


 

 

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Патч первой доты, но все изменения будут в д2 так что вот

 

DotA v6.78 - 100% legit leaked changelog

дальше не читал

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что-то все в говне

всякие медведи с активными корнями и диффуза не работающие на милишные иллюзии

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А вообще фейк ебаный

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перевод, хотя бы промтовский дайте.

Ну так переведи в промте, тебе 2 клика, а если я выложу его, меня потом захуесосят

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если это правда, то наикс в говне


Город Герой!

5gXES2J0bSs_1__500.jpgi.gif

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- Marksmanship reworked:

|

| "The Drow ranger has refined her archery prowess

| along her solitary existence. Whether this is now

| habit or shyness, she is only able to focus when

| left alone."

|

| Passively grants 40/60/80 agility, but bonus

| is lost if any allied hero is within 400 aoe.

 

 

ПРОСТО ПИЗДЕЦ НАХУЙ


 

Steam/Bnet

Steam: http://steamcommunity.com/id/linxgo /// Bnet: Linuxxp#2934

 

 

 

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Гость juse

Фэйк хуета

Flak cannon reduces Gyrocopter's attack speed by 40%.

Ас не изменяется в процентах

 

Ах да

- Weave also affects creeps.

WEAVE

Иди нахуй даун

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Гость
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