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Nintendo

HoN 2.5 Release

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картинки

ждем,этой ночью обновление

 

HoN 2.5 Release

Mentoring | Matchmaking Rework | Professor Repulsor | Spectating | New Content | Items | Aesthetics

 

 

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    2.5patchscreen.png

 

  Version 2.5.0

  ------------

  *** With today's patch we want to  clarify some confusion regarding why the highly anticipated version 3.0  of HoN appears to be missing in action. With the quality of the game at  stake during the later stages of development for 3.0, we realized that  all the features we had originally planned for 3.0 wouldn't actually be  ready for release until well into next year.

 

  Rather than compromising our standards of quality and releasing a  lackluster version 3.0 or delaying the patch into oblivion, we decided  that we needed to stop holding back all this great content and bring  version 2.5 to life. We hold ourselves to a higher standard come hell or  high water and we know that the HoN community will support our  decision.

 

  There are a plethora of great things coming out today in version 2.5  that we stand behind in bringing the best gaming experience possible and  we thank you for your patience and commitment. Without further ado, we  hope you enjoy 2.5. Game HoN!

 

  *** These notes includes the notes from 2.3.5 earlier today

 

  - The current Free Heroes were changed. The current available list is as follows:

  * BloodHunter.jpg Blood Hunter

  * Nomad.jpg Nomad

  * MoonQueen.jpg Moon Queen

  * Nighthound.jpg Night Hound

 

  * Torturer.jpg Torturer

  * Pollywog.jpg Pollywog Priest

  * Vindicator.jpg Vindicator

  * Rhapsody.jpg Rhapsody

  * Empath.jpg Empath

 

  * Gladiator.JPG Gladiator

  * Cthulhuphant.jpg Cthulhuphant

  * Accursed.jpg Accursed

  * Keeper.jpg Keeper of the Forest

  * 20_Deadwood.jpg Deadwood

  * Gauntlet.jpg Gauntlet

 

 

  == General ==

 

  - Matchmaking Rework

  * The "Average Wait Time" displayed when waiting for a match should now be much more accurate

  * Group leaders can now select whether  they prefer to have a shorter queue time or a fairer match when queueing  for matchmaking. This option can be changed without leaving the  matchmaking queue

  * Introduced a "Provisional Ranking  Period" for new players that will facilitate adjusting them to their  true skill level (whether higher or lower) much faster than before

  * Players with team members who have been terminated should lose less points for a loss, and gain more points for a win

  * Made numerous changes to the way MMR  is calculated such as how many points players gain or lose each match,  how match predictions are calculated between two potential teams when  searching for a matchup, and many other changes to the backend  calculations that should make the MMR progression much more accurate in  predicting and placing a player at their true MMR rating

  * Optimizations to the matchmaking algorithm that should reduce queue times across the board

  * The game lobby and hero select screens  now show match gain/loss values with more precision as it is now  possible to gain/lose fractional amounts of MMR

  * All players  will have their Normal and Casual MMR compressed towards 1500. Take for  example a player with Normal MMR of 1700, and Casual MMR of 1600. After  the compression their Normal MMR would become become (1700 + 1500) / 2 =  1600) while their Casual MMR would become (1600 + 1500) / 2 = 1550

  * The minimum MMR has been increased from 750 to 1000

  * See the forums for more information!

 

  - Player Speculating

  * Can now join a friend's game in progress and watch from their point of view

  * No delay, your camera is locked to the view of the specific person you are watching

  * You must be approved by the person you are trying to watch before you can join and they can kick you out at any time

  * Currently, a player may only have 1 Player Spectator or Mentor and a limit of 4 on a server at any one time

 

  - Mentoring

  * Join the game of another player and Mentor them to help them improve!

  * Your camera is locked to their camera, the same as Player Speculating

  * You still have to ask permission from the player to join their game and can be removed at any time

  * The Mentor has additional special functions available:

  * Holding Right Mouse Button will show your mouse to your Pupil (You can already see theirs)

  * CTRL+Enter will message your Pupil or Mentor

  * Holding X will let you have voice chat with only your Mentor or Pupil

  * You can also ping your Pupil's Minimap screen as a Mentor

  * Bindings can be changed

  * Currently, a player may only have 1 Player Spectator or Mentor and a limit of 4 on a server at any one time

 

  - Referral System has been updated

  * All of the people you have referred can now be seen in-game

  * Introducing the Referral Promotion -  If you Refer a friend, and help that friend reach level 3, both of you  will receive the Exclusive Professor Repulsor Alt Avatar

 

  - Forest of Caldavar changed

  * Every tree on the map has been replaced with new, more awesome trees

  * An ancient large statue was discovered near the Legion Observatory

  * Life has begun to flourish, and you should hear more Ambient sounds as you enjoy the world

 

  - New recruits have joined the fight!

  * The Lane Creeps, including Mega Creeps, have been completely redone with new models, animations, and sounds

 

  - Water shaders have been significantly improved

  * The River now flows down the map and there is realtime reflection from the water

 

  - Added a new option: Rim Lighting

  * Can be turned on in the options to draw a larger contrast on the edge of units

 

  - RAP

  * Reduced infractions required for temporary suspension from 3 to 2

 

  - The Chatserver has been updated for HoN 2.5

  * You will have to log out and patch before you can reconnect

 

  - Tower attack volume has been adjusted

  - Hero Spotlights will now automatically pop up the first time you enter the game after a new one is posted

 

 

  == Items ==

 

  - Items in the shops have been moved around a bit to ensure that each shop is priced lowest to highest

  * Keybinds might have changed! Keep that in mind

 

  - New Item: Grave Locket

  * Amulet of Exile (485)

  * Recipe (250)

  * Total: 735

  * 7 Intelligence

  * 4 Agility

  * 4 Strength

  * Passive

  * When you get a kill or assist, the Locket becomes charged

  * When charged, gains +3 to all stats and reduces respawn time by 10 seconds

  * If the wielder dies, the charge will be removed

 

  - New Item: Genjuro

  * Assassin's Shroud (3300)

  * Dancing Blade (3000)

  * Total: 6300

  * Auto-Assembles

  * 25 Agility

  * 45 Damage

  * 20 Attack Speed

  * Active

  * 75 Manacost

  * On use, consumes a charge and grants stealth for 9 seconds

  * Attacking out of stealth deals an additional 125 damage and inflicts 55% movespeed slow for 3 seconds

  * Gain a charge every 14 seconds, up to 2 charges

 

  - HomecomingStone.jpg Homecoming Stone

  * Tooltip fixed slightly

 

  - ManaBattery.jpg Mana Battery

  * Now transfers its charges to Power Supply when you upgrade it

 

  - RunesOfTheBlight.jpg Runes of the Blight

  * Sounds redone

 

  - VoidTalisman.jpg Void Talisman

  * Removed the 'use' animation, fixes animation bugs with channels and while moving

 

 

  == Heroes ==

 

  - Added a new Early Access Hero: Shadowblade

  * Added a new Limited Edition Alt Avatar: Corporeal  Shadowblade

  * The Early Access bundle now includes a Limited Edition Symbol!

 

  - Gemini is now available in the general hero pool

 

  - Added a new Doctor Repulsor Alt Avatar: Professor Repulsor

  * Voiced by the dwarfy Simon of the Yogscast

  * YouTube channel: http://www.youtube.com/user/BlueXephos

  * Cannot be purchased in the Goblin Store

  * Available only through the Referral System

 

  - Added a new Martyr Alt Avatar: Sister  Martyr

 

  - Added a new Chronos Alt Avatar: Grandfather  Chronos

  * Reward for reaching the purchase goal of Father Time  Chronos

  * Will be added to your account for free if you bought Father Time  Chronos

 

  - Fallen  Valkyrie's animations were redone

 

 

  == Bugfixes ==

 

  - Cthulhuphant.jpgCthulhuphant: Fixed Obliterate so that it really doesn't hit stuff behind him if positioned at very specific points

  - Cthulhuphant.jpg Cthulhuphant: Fixed Trample so it doesn't hit behind him in the initial cast position

  - Dampeer.jpg Dampeer: Fixed Consume so that the heal you get accounts for Spellshards

  - Gemini.jpg Gemini: Fixed an issue with Twin Strike that made him do less attack DPS than intended

  - Gemini.jpg Gemini: Fixed some effects playing through fog

  - Gemini.jpg Gemini: Updated some skewed portraits

  - Jeraziah.jpg Jeraziah: Animation Smoothing

  - LordSalforis.jpg Lord Salforis: Animation Smoothing

  - Myrmidon.png Myrmidon: Attacks in Forced Evolution form now go through Void Talisman

  - moraxus.png Moraxus: Animation Smoothing

  - Pandamonium.jpg Pandamonium: Animation Smoothing

  - Pandamonium.jpg Pandamonium: When Face Smash channel starts, Pandamonium does 1 autoattack right off the bat instead of waiting 1 second for the first hit

  - PlagueRider.jpg Plague Rider: Animation Smoothing

  - PlagueRider.jpg Plague Rider: Fixed Staff of the Master tooltip issue and an interaction with deleted characters 


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скорее всего не этой ночью, а ночью в США, то-есть днем. с2 американская же фирма  :dunno:

хотелось бы, чтобы они сделали что-то с индинером. такой пиздатый альт и такой юзлесс герой


Колы я выросту - то хочу буты такым як я

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годные смайлы

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Грядет че то ахуенно крутое  :dunno:

Переведите на русский посоны trollface.gif

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:dunno:  Хорош патчег.

 

бтв что там за новые арты такие?

 

 

Live Spec  :avtorklif:


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aka ParalleluM

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не думаю что будет что-то интересное, первый пост не читал  :dunno:

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не думаю что будет что-то интересное, первый пост не читал  :avtorklif:

 

ай ,да ты же дотадрочер  :dunno:


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aka ParalleluM

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в хон тоже поигрываю, но лишь в доте могу собрать 5

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годные плюшки обещают, жду

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бтв все заметили на превью шадоублейда какие фейловые новые крипы у обоих сторон???

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ждем всей семьей ,хотя

похуй


 

 

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Много сисек

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Патчить будут приблизительно с 10 утра по мск до 11-11:30

 

We will be taking down everything ingame (Chatserver, Servers, Login, Store) at aro und 1 AM EST.

 

We expect the downtime to last at most an hour to 90 minutes. We are hoping for a lot less.

 

This downtime will let us do the PSR compression, give out Grandfather Chronos, and get the patch up and working.

 

When you get to log back in, 2.5 will be available. We will put the patch notes up at some point during the downtime.

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:-_-:

- Test Client now points to the Retail chatserver again

[/size][/color]

- Mentoring temporarily 'hidden' due to merging partial code to retail for specific bulk testing of it (making sure things still work right)

- Added some server output to help diagnose a mentoring issue.

- Enslave child interfaces both every frame and upon setting the active interface. Fixes issues relating to shop triggers firing before the shop has had an update.

- Added incredibly rudimentary protection for modifying the children of a widget during iteration of children for that widget. This will need to be refined.

- Fixed player spectators spectating spectators (lol) not being able to use the ruler.

- Fixed code making different assumptions on what a global spectator meant.

- Added a new property for projectiles, BindCountsForMovement.

- Renamed mentoring CVARs to hide them. NO LEAKS.

- Small code refactor for temporary MM bans

- Possible bug fix for verified only groups being matched up with unverified groups.

Fixed a multi-threading crash with the DNS thread code.

Resto stone black texture on water reflections fix.

Fixed Cthulhuphant and Rampage's alt avatars to show their Q long tooltips

tweaked Shadowblade E (lowered mana cost to 25,30,34,40)

Vindicator Rework so fix

Shop change for Grave Locket

Grave Locket -1 int

Artemis

-Sylph's Whisper removed, replaced with Gale

-Cooldown of  W decreased

Monarch

- W no longer gives movement speed

- E is now target gro, AOE dot/slow grows from gadget you place

- R is now the AOE clense that gives movespeed to allies

- Removed Pinball

- Added Sylph

Quote:

Current up to date

-------------

- Enslave child interfaces both every frame and upon setting the active interface. Fixes issues relating to shop triggers firing before the shop has had an update.

- Small code refactor for temporary MM bans

- Possible bug fix for verified only groups being matched up with unverified groups.

- Fixed a multi-threading crash with the DNS thread code.

- Resto stone black texture on water reflections fix.

- Water updates on the caldavar map

- Fix for minimap hover inventory bug

- added water reflection

- Fixed popups and pings for player spectators

- Shop item cooldowns are now only updated once per second

- Fixed consecutive bonuses not falling off

- Removed logic that keeps players in groups/group chat channels until persistent groups on the chat server side are finished

- Disabled ignoring of color codes when censoring chat, because it was broken

- Fixed server crash caused by an authentication error being returned from a heartbeat

- Don't send game data to players that haven't loaded the world yet. This fixes crashes when reconnecting

- You can no longer call kick votes on yourself

- Kick votes on an AFK player will now be AFK kick votes

- Fixed server crash

- fix a client reconnection crash

Fix crash when checking item ownership if an item had no owner.

- Post-Game Chat Channels will no longer display the option to add the channel to the auto-join channel list.

- Fixed a build error, made it so some of the channel related functions won't crash if an empty string is passed in.

- Added a ton more flags

- News has new countdown timer system

- Mentoring...

- You can no longer bottle a rune that's been deleted

* This fixes double bottling a rune if you get it on the same frame as someone else

- Rune pickups are no longer announced in a radius, they're announced to the entire team that picks them up. Maybe fixes the case where rune pickups aren't heard by friendlies?

- Fixed to use a random method for applying damage in a frame, as opposed to the normal weighted method. This makes it so a 40 HP creep hit by an attack for 20 damage and an attack for 60 damage will 100% of the time be given to the 60 damage attack, as opposed to the previous 75% chance.

- Corpses no longer block neutral camp spawns

- Melee heroes base health regen from .25 to 1.25

Observatory

- Added Health Potion and Mana Potion

Kongor

Kongor insta kills illusions on attack

Kongor Armor growth doubled

Kongor max charges increased from 90 to 120

Scaling damage for the stomp does twice as much damage to non-heroes & the stomp damage increases by 1 damage per charge

Kongor can no longer have his armor reduced (TEST THIS -> TRY EVERYTHING YOU CAN THINK OF AND SEE IF ANYTHING WORKS!!!!!)

== Rework ==

Vindicator Rework

- Q: AoE cast, inflicts [40,80,120,160] Magic Damage. Vindicator gains 3 Intelligence per enemy hit. 15/12/9/6 cooldown.

- W: Identical

- E: On nearby spellcast (ally, enemy, or self), Vindicator gains [10,20,30,40] Attack Speed for 3 seconds. More generalized alternative: on enemy spellcast, enemy receives negative attack speed. On ally spellcast, ally receives attack speed.

- R: Identical

== Items ==

- Added new Item: Grave Locket

Amulet of Exile (485) + Recipe (200) = Grave Locket (685)

+5 Intelligence

+3 Strength

+3 Agility

Passive: On kill or assist, charges the Grave Locket. While charged, the stat bonuses are doubled. If the wielder dies, the charge is lost, but respawn time is reduced by 10 seconds.

Shrunken Head:

Duration to a flat 5 seconds

CD from 80 sec to 55

Cost reduced to 3200 total buy reducing recipe cost by 400 to 600.

 

 

один из итемов даёт маг лайфстил, как аура рапсоди

реворк винди и дидвуда ещё вроде бы  :hmm:


Beyond godlike

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:nate::avtorklif:

UPDATE 1:37 AM:

 

We are having significant networking/hardware issues and are having delays at this point. We have had problems with our ISP throughout the night and our upload speed is significantly slowed. We will let you know ASAP what is going on.

 

 

UPDATE 2:01 AM:

 

Sorry everyone, we are not patching tonight. The technical problems we have are out of our hands and we have tried everything. It is unworkable at this point with 4 down and .3 up.  We hope to patch as soon as we get someone to fix it, we will keep you posted on any decisions or changes.

 

Enjoy your weekend. Apologizes again.

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погамаю пока в кривую доту 2 и досмотрю игру престолов  :nate:


Beyond godlike

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они типа хотели пропатчить а вместо этого положили весь хон?  :nate:


 

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Там с аплоадом у них беда какая то,потому не получилось пропатчить сервера


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trollface.giftrollface.giftrollface.gif хон такой хон

ну по крайней мере нет такой хуйни, что во время раскрученного чемпа хон перестает работать и ребята вынуждены расходиться по домам

Колы я выросту - то хочу буты такым як я

5c8bbc85b99e.gif

 

годные смайлы

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trollface.giftrollface.giftrollface.gif хон такой хон

ну по крайней мере нет такой хуйни, что во время раскрученного чемпа хон перестает работать и ребята вынуждены расходиться по домам

по бетке хона не было чемпов

ну разве я не прав?

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