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Гость juse

6.72

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Гость Arumee

ченж пиздец длинный,

Ancient Apparition

- Armor reduced from 4 to 2

 

Axe

- Base HP regeneration increased from 0.25 to 1

- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second

 

Bane Elemental

- Brain Sap cooldown decreased from 16 to 14

- Fiend's Grip now gives vision of the target

- Enfeeble now reduces attack damage by a constant amount

 

 

 

Batrider

- Armor reduced by 1

 

Beastmaster

- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds

- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)

- Added Aghanim's Scepter upgrade

 

 

 

 

Bloodseeker

- Bloodbath assist AoE increased from 200 to 225

 

Bounty Hunter

- Base HP regeneration increased from 0.25 to 0.75

- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6

 

Bristleback

- Warpath damage per stack increased from 4/8/12 to 10/15/20

 

Centaur Warchief

- Movement speed increased from 300 to 305

- Double Edge cooldown decreased from 12 to 10

- Hoof Stomp cooldown decreased from 15 to 13

 

Chaos Knight

- Base strength increased by 3

- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275

- Chaos Bolt now has a floating text indicator for the damage done

 

Chen

- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)

 

 

 

 

Clockwerk Goblin

- Armor reduced by 1

 

Crystal Maiden

- Freezing Field level 1 manacost decreased from 300 to 200

 

Dark Seer

- Wall of Replica illusion damage improved from 70% to 70/80/90%

- Added an Aghanim's Scepter upgrade (and visual effect) (339914)

 

 

 

Doom Bringer

- Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)

 

Dragon Knight

- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300

 

Drow Ranger

- Previous sight range nerf reverted (from 6.68)

 

Earthshaker

- Echo Slam initial damage reduced from 165/230/285 to 160/210/270

 

Enchantress

- Aghanim's Impetus range bonus increased from +150 extra to +165

 

Faceless Void

- Base HP regeneration increased from 0.25 to 0.75

- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60

- Chronosphere now reveals Invisible units

- Chronosphere cast range improved from 500/550/600 to 600

- Time Walk slow affects all units along his path, instead of just at the destination

 

Furion

- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)

 

Guardian Wisp

- Base damage increased from 33-42 to 43-52

- Attack range increased from 525 to 575

- Tether movement speed bonus reduced from 15/20/25/30% to 20%

- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25

- Spirits Oscillation subabilities no longer interrupt Wisp's movement

- Spirits now circle slightly faster when there are fewer alive

- Spirits no longer slow

- Spirits life duration increased by 3 seconds

- Spirits now spawn over 4 second interval instead of 6

 

 

 

 

- Overcharge Reworked

 

 

 

 

Gyrocopter

- Agility growth increased from 2.4 to 2.8

- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds

- Added an Aghanim's Scepter upgrade (and visual effect)

 

 

 

Huskar

- Burning Spears minimum HP requirement removed (it is still non-lethal)

- Life Break cast mechanism changed

 

 

 

Icarus

- Icarus Dive cooldown decreased from 40 to 30

- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops

- Sun Ray no longer slows

- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%

- Sun Ray turn rate slightly improved

- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits

 

 

 

Invoker

- No longer gets interrupted by casting orbs or invoke

 

 

 

 

- Base damage reduced by 5

- Alacrity can now target mechanical units (1680)

- Alacrity manacost increased from 50 to 100

- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80

- Cold Snap now requires a minimum of 10 damage before it triggers

- Ice Wall no longer affects magic immune units

- The Invoke combinations are now displayed in the ability tooltip

- Fixed some issues with how Invoke tracks your recently casted spells

 

 

 

Jakiro

- Macropyre AoE increased from 200 to 225

 

Juggernaut

- Base HP regeneration increased from 0.25 to 0.75

- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%

 

Kunkka

- Ghost Ship stun increased from 1 to 1.2 seconds

- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4

 

Krobelus

- Base HP regeneration increased from 0.25 to 0.75

- Witchcraft bonuses rescaled to be more straightforward

 

 

 

 

Lanaya

- Psi Blades width increased from 70 to 80

 

Leoric

- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns

- Reincarnation delay decreased from 5/4.5/4 to 3 seconds

 

Lich

- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20

 

Lina Inverse

- Aghanim's Laguna Blade cast range increased from 600 to 900

 

Lone Druid

- Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings

 

Lord of Avernus

- Aphotic Shield cast range increased from 350 to 450

 

Luna

- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32

 

Lycanthrope

- Wolves move speed increased from 400 to 400/420/440/460

- Wolves collision size reduced a bit

 

Magina

- Base attack time improved from 1.45 to 1.35

 

 

 

 

Magnataur

- Cast point reduced

- Empower cast range increased from 500 to 800

- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4

 

Meepo

- Added an Aghanim's Scepter upgrade

 

 

 

Morphling

- Armor reduced by 2

- Replicate now has a visual time (player only) that counts down its duration

- Morph now has a visual effect

 

 

 

Naix

- Reworked Infest

 

 

 

 

Naga Siren

- Base HP regeneration increased from 0.25 to 0.75

- Nearby Naga Siren illusions now play the Ensnare animation (98895)

 

 

 

 

- Critical Strike replaced with Rip Tide

 

 

 

 

- Song of the Siren reworked

 

 

 

 

Necrolyte

- Reaper's Scythe reworked slightly

 

 

 

Nerubian Weaver

- Armor reduced by 1

- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30

 

Nightstalker

- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%

- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75

 

Obsidian Destroyer

- Intelligence growth increased from 2.8 to 3.3

 

Omniknight

- Purification cast range increased from 400 to 400/500/600/700

 

Pandaren Brewmaster

- Drunken Haze duration increased from 7 to 8 seconds

- Primal Split Earth panda now carries the hero's auras around him

 

 

 

Pit Lord

- Model size slightly reduced

- Cast Point decreased from 0.75 to 0.60

- Dark Rift level 1 can now target units

- Expulsion reworked slightly

 

 

 

- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5

- Pit of Malice now deals 100 damage when it affects a unit

- Pit of Malice now creates 5 corpses in the cast area

- Firestorm reworked

 

 

 

 

Puck

- Base damage increased by 4

- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)

 

Pudge

- Rot damage increased from 25/50/75/100 to 35/60/85/110

 

Queen of Pain

- Sonic Wave damage rescaled from 290/430/600 to 350/475/600

 

 

 

 

Rhasta

- Base damage increased by 5

- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7

- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320

- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)

 

 

 

 

Rooftrellen

- Armor reduced by 1

- Nature's Guise now gives the unit a 10% movement speed bonus

- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast

- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds

- Overgrowth rebalanced

 

 

 

 

- Living Armor Reworked

 

 

 

 

- Forest Sentinel Replaced with Leech Seed

 

 

 

 

Sand King

- Armor increased by 1

 

Shadow Priest

- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32

 

Shadow Demon

- Disruption manacost increased from 75 to 120

- Disruption cooldown rescaled from 16 to 25/22/19/16

- Disruption illusion duration rescaled from 6 to 5/6/7/8

- Changed Shadow Demon's hero model

 

 

 

Silencer

- Movement speed increased from 290 to 300

- Curse of the Silent cast range decreased from 900 to 800

- Glaives of Wisdom cooldown from 2/0/0/0 to 0

- Last Word is now muted when Silencer is stunned (previously it was only when silenced)

- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)

- Last Word AoE decreased from 900 to 750

- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero

 

 

 

Slardar

- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16

 

Slark

- Strength growth increased from 1.0 to 1.8

- Intelligence growth increased from 1.6 to 1.9

- Agility growth reduced from 2.0 to 1.5

- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)

- Essence Shift agility bonus reduced from 4 to 3 per attack

- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120

- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently

- Pounce no longer hits non-hero units

- Pounce AoE increased from 85 to 95

- Pounce's speed fixed to be the same at all levels (426269)

 

Spirit Breaker

- Base HP regeneration increased from 0.25 to 0.75

- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash

- Charge of Darkness Reworked

 

 

 

 

Stealth Assassin

- Base HP regeneration increased from 0.25 to 0.75

- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5

- Smoke Screen cast range increased from 350 to 425

- Smoke Screen cooldown decreased from 15 to 13 seconds

 

Sven

- Great Cleave AoE increased from 175 to 200

 

Tauren Chieftain

- Ancestral Spirit now has a secondary ability that returns the spirit (398706)

 

 

 

 

- Ancestral Spirit cooldown decreased from 19 to 16

- Ancestral Spirit cast range increased from 1000 to 1200

 

Techies

- Aghanim's Remote Mine cast range decreased from 900 to 700

- Land Mine limit increased from 15 to 20

- Suicide Squad, Attack! now gives Techies XP for kills he gets with it

- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150

- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%

- Detonate All subability of Remote Mine removed

 

 

 

Terrorblade

- Movement speed increased from 300 to 310

- Sunder HP limit now applies to yourself

 

 

 

- Sunder cooldown rescaled from 200/120/60 to 160/110/60

- Metamorphosis reworked

 

 

 

 

- Conjure Image replaced with Zeal

 

 

 

 

- Soul Steal replaced with Reflection

 

 

 

 

Tidehunter

- Anchor Smash reworked

 

 

 

 

Tinker

- Heat Seeking Missile now hits 2 units at all levels

 

Tiny

- Tossed allied units no longer take damage (they used to take a portion of the damage)

 

Troll Warlord

- Cast point reduced by 0.3

- Berserker Rage transformation time removed (was 0.1 sec)

- Blind replaced with Whirling Axes

 

 

 

 

Tuskarr

- Ice Shards now kills trees around the area it is created

- Snowball no longer moves faster based on the allies inside of it

 

 

 

Ursa Warrior

- Enrage no longer triggers an additional Fury Swipes hit

- Earthshock damage increased from 70/120/170/220 to 90/140/190/240

- Fury Swipes duration increased from 5 to 6 seconds

- Overpower cast time removed

 

 

 

 

 

Vengeful Spirit

- Aghanim's Nether Swap can now target creeps (339914)

 

Venomancer

- Base HP regeneration increased from 0.25 to 0.75

 

Viper

- Corrosive Skin now stacks with Poison Attack

 

Visage

- Base Strength decreased from 25 to 22

- Strength growth increased from 2.2 to 2.4

- Soul Assumption manacost rescaled from 150 to 200/180/160/140

- Familiars HP improved from 300/400/500 to 300/450/600

 

Warlock

- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6

- Fatal Bonds casting range increased from 600 to 800

- Upheaval cooldown decreased from 65 to 50

 

Windrunner

- Shackleshot cooldown increased from 10 to 12 seconds

 

Witch Doctor

- Death Ward is automatically added to your unit selection upon cast (451843)

 

 

 

Zeus

- Arc Lightning cooldown decreased from 2.25 to 2.0

- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80

 

• Added a new hero (Rubick)

 

 

 

 

 

 

 

 

 

Ancient Janggo of Endurance

- Charges can now be refreshed by buying the recipe

 

Animal Courier and  Flying Courier

- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys

- Minimap indicator is now shown at the location where a courier dies

- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)

 

 

 

 

Assault Cuirass

- Assault Cuirass recipe cost decreased from 1500 to 1300

 

Bloodstone

- Now starts with 5 charges

- Can no longer be disassembled

 

 

 

Boots of Travel

- Double clicking now teleports you to fountain

- Towers no longer stop attacking when you teleport to them

- Creeps no longer stop moving when you teleport to them

 

 

 

 

Buriza Do Kyanon

- Critical strike chance increased from 20% to 25%

 

Crystalys

- Critical Strike chance increased from 15% to 20%

 

Diffusal Blade

- Purge cooldown decreased from 12 to 8

- Purge now removes Ghost Scepter's Ghost Form

 

Ethereal Blade

- Ether Blast's slow increased from 45% to 60%

- Can now be disassembled (404895)

 

Force Staff

- Can no longer push units out of Chronosphere

 

Gem of True Sight

- Stock cooldown increased from 6 to 8 minutes

 

Guinsoo's Scythe of Vyse

- Mana regeneration decreased from 200% to 150%

 

Hand of Midas

- Hand of Midas now gives a constant amount of gold

 

 

 

- Hand of Midas gold is now reliable

- Hand of Midas manacost removed (25->0)

 

Healing Salve

- Stock cooldown removed

 

Heart of Tarrasque

- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate

 

Khadgar's Pipe of Insight

- Barrier's duration increased from 8 to 10 seconds

 

Lothar's Edge

- Wind Walk's bonus damage increased from 125 to 150

 

Maelstrom

- Recipe cost decreased from 800 to 600 (417406)

 

Mjollnir

- Recipe cost increased from 400 to 600

- IAS bonus increased from 70 to 80 to match it's components

 

Necronomicon

- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600

- Archer's aura AoE increased to standard aura sizes (900)

 

Orb of Venom

- Orb of Venom price decreased from 500 to 450

 

Orchid Malevolence

- Soul Burn's damage recurrence increased from 20% to 25%

 

Quelling Blade

- Can now be sold

 

Refresher Orb

- Cooldown decreased from 210 to 160

 

Ring of Basilius

- No longer interrupts your hero when toggled

 

Sange

- Lesser Maim is no longer an Orb effect

 

Sange and Yasha

- Greater Maim is no longer an Orb effect

 

Smoke of Deceit

- Dispel AoE from heroes and towers increased from 850 to 950

- Stock cooldown increased from 10 to 12 minutes

 

Stygian Desolator

- Corruption effect now works on buildings

 

Urn of Shadows

- Double clicking will now self-cast Soul Release

 

• Added a new item to the Arcane Sanctum shop (Veil of Discord)

 

 

 

 

 

 

 

 

 

• Heroes now get XP if they get a kill outside of the standard XP range

• Increased the width of the sentinel ramp between Roshan and the Rune spawn

• Neutral spawn empty check no longer considers corpses in its spawn rules

• Improved courier deliver movement AI (Harreke)

• Added Buyback cost to Observer Scoreboard (430973)

• Added Nerubian Assassin to CM

• Added Shadow Demon to CM

 

• Rearranged group selection priority when selecting multiple shops (433891)

• Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)

• Rebalanced all Melee heroes between 100 and 128 range to be 128 range

 

 

 

 

• Flying Courier has a new model (Frost Wyrm)

• Animal Courier has a new model (Grunt, It's not easy being green!)

• Satyr Hellcaller Shockwave damage increased from 100 to 125

• Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards

• Shops now have an animation (for the player only) when you select them (431929)

 

• Fortify Buildings glyph ability now prevents magic damage as well

• Added -disablehelp support for Snowball

• Added a new command -msa to display the speed of all your allies (443896)

• Added a new debug command -respawn

• Swapped the location of the Intelligence and Agility Taverns (410467)

• -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes

• Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero

• Improved the ability display for Split Shot toggle (82888)

• Clockwerk Goblin now has a visual effect with Aghanim's Scepter

• Invoker now has a visual effect with Aghanim's Scepter

• Thrall's class renamed from Far Seer to Disruptor

• Tombstone now has a sound effect when cast

• Rikimaru's Blink Strike has a new special effect (4131913)

• Craggy Exterior now has a visual effect when it stuns someone (118263)

• Omnislash has a new initial cast animation (430613)

• Nature's Guise has a new icon (432222)

• Refraction now has two status icons to differentiate between attack and defense effects

• Shadowraze has a new visual effect

• Scream of Pain has a new visual effect

• Added a new icon for Fatal Bonds

• Improved Sonic Wave sound and visuals (215238)

• Lina's attack old attack projectile is now restored

• Lina's fire hands visual effect have been improved

• Added a new Epicenter visual effect (216828)

• Added a new hero icon for Phoenix (378880)

• Added a new icon for Overgrowth

 

• Added Greek language support

 

 

 

- English

- Simplified Chinese

- Traditional Chinese

- German

- Czech

- French

- Greek

- Korean

- Hungarian

- Portuguese

- Russian

- Spanish

- Turkish

 

 

 

 

 

• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)

• Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed

• Fixed Scream of Pain not hitting fogged or invisible units

• Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678)

• Fixed courier command panel sometimes getting bugged if the courier is carrying certain items

• Fixed the Collect Items function causing an enemy gem to be teleported back to their base

• Fixed Flying Courier from being able to right click on a powerup to waste it

• Fixed Natural Order and Ice Vortex interaction with spell resistance items

• Fixed Buyback wasting gold and cooldown if used while reviving with Aegis

• Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973)

• Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances

• Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying

• Fixed deaths during Primal Split from counting as suicides

• Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI

• Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max

• Fixed Blur triggering on heroes with an invisibility buff

• Fixed a bug with TB disappearing from map

• Fixed Sun Ray continuing while reincarnating with Aegis

• Fixed Plasma Field AoE damage not hitting invisible units

• Fixed Desolator against Swarm units

• Fixed Desolator against Seeking Missile

• Fixed Overcharge sometimes turning off by itself

• Fixed some rare bugs with Time Walk that could cause it to jump much further

• Fixed a bug with Phase Boots and Spectral Dagger

• Fixed a rare visual glitch possible with Dream Coil

• Fixed Pudge being unable to cast Meat Hook when Ethereal (443782)

• Fixed a bug with how Stone Gaze levels up

• Fixed a bug with how the slow on Demonic Purges levels up

• Fixed Charge of Darkness using up Linken's Sphere but continuing anyways

• Fixed Meat Hook from wasting Linken's Sphere

• Fixed Laser's blind effect not getting removed by Dark Pact

• Fixed Jinada charge getting wasted on structures

• Fixed Armlet sometimes draining extra HP when you interact with your inventory

• Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range

• Fixed being able to buy smoke and gem at enemy base (404663)

• Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit

• Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced

• Fixed a bug with RD that allowed you to make the heroes move

• Fixed some edges in the Roshan area where you could place a ward

• Fixed Gem allied visual effect sometimes not showing up

• Fixed Urn of Shadows ignoring Linken's Sphere

• Fixed Ethereal Blade ignoring Linken's Sphere

• Fixed Primal Roar not being blocked properly by Linken's Sphere

• Fixed Waveform sometimes moving a little further than it should

• Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain

• Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled

• Fixed lots of old tooltip inconsistencies[/size]

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фуф, виспика не унизили

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Вышла  :pray:

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Мне кажется ,или наикс теперь хуйня  :palevo:


кiт

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Invoker

  - No longer gets interrupted by casting orbs or invoke

АААААААААА ПАЦАН ВАЩЕ ИМБОВЫЙ СТАЛ!!!!!


<@Viza-> .tb AiRoSpAcE 2d пиздежь на модера

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хотя убрали слоу =(

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кто же переведет :hmm:


m5|PGG

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Гость

Invoker

  - No longer gets interrupted by casting orbs or invoke

АААААААААА ПАЦАН ВАЩЕ ИМБОВЫЙ СТАЛ!!!!!

:avtorklif::avtorklif::avtorklif::avtorklif::avtorklif:

другие изменения не читал? :avtorklif:

боже что за дауны

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Сларк  :huyase:


кiт

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Гость Arumee

чё я начинаю переводить или нахуй не надо?  :hmm:

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Naix залезает в союзных героев  :opasnoste:

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Gyrocopter

Added an Aghanim's Scepter upgrade

Call Down now has a global cast range and the second rocket does 75 more damage.

:pray:

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вобщем идем тестить  :snobuedance:

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New Infest:

  ============

  Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units.

 

  Damage: 150/275/400

  AOE: 700

 

  Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)

 

  If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.

 

  Cooldown: 100

  Casting Range: 150

  Manacost: 50

 

АХААХХААХАХ ВОТ ЭТО ДА

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СИЯ ТЕПЕРЬ БЕЗ ОРБА?  :pray: :pray: :pray:

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Invoker

  - No longer gets interrupted by casting orbs or invoke

АААААААААА ПАЦАН ВАЩЕ ИМБОВЫЙ СТАЛ!!!!!

:avtorklif::avtorklif::avtorklif::avtorklif::avtorklif:

другие изменения не читал? :avtorklif:

боже что за дауны

офк читал, там ничего такого, в нормальных играх через алакрити никто не стоит, а пофиксили только это, ну и колдснап д о10 дмг, это дааааааааааааааааа


<@Viza-> .tb AiRoSpAcE 2d пиздежь на модера

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тролль с нюком и слоу :hmm:

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