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breakthesky

Diablo II: Lord of Destruction

Рекомендованные сообщения

 

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"e author=SanDeR link=topic=264755.msg2029976726#msg2029976726 date=1334388598]

Пацаны

Вышел подмод для Медиана

 

Median XL Ultimative 001

http://modsbylaz.14.forumer.com/viewtopic.php?t=25013

 

Cписок изменений просто пиздец  :opasnoste:

 

Mod Information

 

1. GENERAL CHANGES

 

- Over +150 new Sacred Uniques, on top of the already existing ones.

- New Uberquest: Kabraxis

- 3 New Tribute Sets

- Over 50 new Runewords

- 7 new Runes

- Mercenaries can use all gear except rings

- Balance Changes (see below)

 

BALANCE CHANGES

 

 

 

Other

 

Shrines no longer have text-walls.

Mercenaries can wear belts/boots/gloves/amulets.

'Target Takes Additional Damage of X' works with ranged attacks.

Incrased psicrown skill range as rare affix.

Apples now regen 100% of your life in 3 seconds.

Increased gold sell cap for ALL NPCs by x10.

 

 

Amazon

 

Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels

Moonbeam: Starts at 1 second duration, +0.2 per level

Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15).

Blood Elementals now have 20% chance to cast Fire Cannonade on Death.

Barrage now gains +4 arrows per level

Wyrmshot now gets extra target every 3 levels.

Hyena Strike: %DR capped at 10% (down from 50%)

 

Assassin

 

Way of the Gryphon: slightly ncreased damage.

Beacon: Now starts at 10% velocity +2% per soft point.

Shadow Refuge: Now has doubled total duration.

Perfect Being: removed useless 'hits until death' string.

Perfect Being: Now starts at 30% avoid, +1.25 per hard point

Batstrike: Bats now get half of perfect being avoid bonus

Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.

 

Barbarian

 

Runemaster: starts at lower def bonus but gains 0.5 def per hard point.

Snake Stance: %slow cap is now 50%.

Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.

Stormblast: reduced weapon damage from 3/4 to 1/2

Overkill: now starts with 40 axes and gains 5 per hard point.

 

 

Druid

 

Elemental: now gains an extra elemental every 15 hard points.

Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount.

Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.

Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.

Ferocity: reduced %IAS bonus.

 

 

Necromancer

 

Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.

Famine: Now starts at 10% life leech +1% per point.

Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.

 

Paladin

 

Plague: now grants 1% block chance.

Blood Thorns: increased damage by 50%.

Lemures: increased damage by 50%.

Terror Strike: added 100% increased base defense (150% base).

 

Sorceress

 

Summon Familiar: now gets extra summon every 5 hard points.

Miasma: increased damage.

Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Chronofield: now has doubled duration and halved mana cost.

Firedance: doubled starting damage bonus and doubled damage bonus per level.

Abyss: doubled damage, increased range.

 

Oskills

 

Shunpo: can now be used with lances and naginatas.

Dark Summoning: timer reduced to 5 seconds.

Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.

Summon Thunder Bear: doesn't require a staff to cast anymore

Arrowside: Now has a skilldesc.

Cow Rush: Now has a skilldesc.

Punisher Barrage: Now has a skilldesc.

Stampede Nova: Now has a skilldesc.

 

Monsters

 

Cave Snappers: doubled hp regen.

Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)

Baalspawn: now has 90% avoid on destruction

 

Uberlevels

Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.

Infernal Machine: now has 1%ctc Deathstrike when damaged

Death Projector: now has 1%ctc Death Spiral when damaged... QQ

Rathma Square: now spawns flying scimitars with huge life regen

Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost

Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing!

Bartuc: now has 75% avoid, minions have 25%

Inarius Secret Uberquest: minions now cast deahtstrike on death.

Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid

Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction.

 

 

Densities

Blood Moor: increased density in hatred by 10x

Tran Athulua: increased density in destruction by 40%

Fautzinville: reduced density in hatred/terror by 25%.

 

 

Items

 

Rebalanced all Mystic Orbs.

 

Recipes

 

Lottery Recipe: less chance to work but better benefits.

Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill.

 

 

 

 

2. NEXT VERSION

(if there is any)

+ possibility of having 2 new uberquests: Tathamet vs. Anu, and The 6 Generals.

+ new monsters overall

+ new items/recipes

+ more early-game stuff

 

 

 

Ссылан  для скачки мода

http://www.mediafire.com/?f82iqtoqn2z4xdr

 

Сейвы с ориджинал медианом 2012 005 не совместимы

Так что фармить с  нуля придется :nate:

"

так ведь этот недавно же вышел куда еще?у меня есть прога там список последних модов и есть кнопка проверить обновление  там появиться он? и где посмотреть новые рунные слова этого патча?

Поделиться сообщением


Ссылка на сообщение

Пацаны

Вышел подмод для Медиана

 

Median XL Ultimative 001

http://modsbylaz.14.forumer.com/viewtopic.php?t=25013

 

Cписок изменений просто пиздец  :opasnoste:

 

Mod Information

 

1. GENERAL CHANGES

 

- Over +150 new Sacred Uniques, on top of the already existing ones.

- New Uberquest: Kabraxis

- 3 New Tribute Sets

- Over 50 new Runewords

- 7 new Runes

- Mercenaries can use all gear except rings

- Balance Changes (see below)

 

BALANCE CHANGES

 

 

 

Other

 

Shrines no longer have text-walls.

Mercenaries can wear belts/boots/gloves/amulets.

'Target Takes Additional Damage of X' works with ranged attacks.

Incrased psicrown skill range as rare affix.

Apples now regen 100% of your life in 3 seconds.

Increased gold sell cap for ALL NPCs by x10.

 

 

Amazon

 

Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels

Moonbeam: Starts at 1 second duration, +0.2 per level

Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15).

Blood Elementals now have 20% chance to cast Fire Cannonade on Death.

Barrage now gains +4 arrows per level

Wyrmshot now gets extra target every 3 levels.

Hyena Strike: %DR capped at 10% (down from 50%)

 

Assassin

 

Way of the Gryphon: slightly ncreased damage.

Beacon: Now starts at 10% velocity +2% per soft point.

Shadow Refuge: Now has doubled total duration.

Perfect Being: removed useless 'hits until death' string.

Perfect Being: Now starts at 30% avoid, +1.25 per hard point

Batstrike: Bats now get half of perfect being avoid bonus

Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.

 

Barbarian

 

Runemaster: starts at lower def bonus but gains 0.5 def per hard point.

Snake Stance: %slow cap is now 50%.

Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.

Stormblast: reduced weapon damage from 3/4 to 1/2

Overkill: now starts with 40 axes and gains 5 per hard point.

 

 

Druid

 

Elemental: now gains an extra elemental every 15 hard points.

Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount.

Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.

Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.

Ferocity: reduced %IAS bonus.

 

 

Necromancer

 

Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.

Famine: Now starts at 10% life leech +1% per point.

Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.

 

Paladin

 

Plague: now grants 1% block chance.

Blood Thorns: increased damage by 50%.

Lemures: increased damage by 50%.

Terror Strike: added 100% increased base defense (150% base).

 

Sorceress

 

Summon Familiar: now gets extra summon every 5 hard points.

Miasma: increased damage.

Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Chronofield: now has doubled duration and halved mana cost.

Firedance: doubled starting damage bonus and doubled damage bonus per level.

Abyss: doubled damage, increased range.

 

Oskills

 

Shunpo: can now be used with lances and naginatas.

Dark Summoning: timer reduced to 5 seconds.

Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.

Summon Thunder Bear: doesn't require a staff to cast anymore

Arrowside: Now has a skilldesc.

Cow Rush: Now has a skilldesc.

Punisher Barrage: Now has a skilldesc.

Stampede Nova: Now has a skilldesc.

 

Monsters

 

Cave Snappers: doubled hp regen.

Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)

Baalspawn: now has 90% avoid on destruction

 

Uberlevels

Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.

Infernal Machine: now has 1%ctc Deathstrike when damaged

Death Projector: now has 1%ctc Death Spiral when damaged... QQ

Rathma Square: now spawns flying scimitars with huge life regen

Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost

Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing!

Bartuc: now has 75% avoid, minions have 25%

Inarius Secret Uberquest: minions now cast deahtstrike on death.

Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid

Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction.

 

 

Densities

Blood Moor: increased density in hatred by 10x

Tran Athulua: increased density in destruction by 40%

Fautzinville: reduced density in hatred/terror by 25%.

 

 

Items

 

Rebalanced all Mystic Orbs.

 

Recipes

 

Lottery Recipe: less chance to work but better benefits.

Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill.

 

 

 

 

2. NEXT VERSION

(if there is any)

+ possibility of having 2 new uberquests: Tathamet vs. Anu, and The 6 Generals.

+ new monsters overall

+ new items/recipes

+ more early-game stuff

 

 

 

Ссылан  для скачки мода

http://www.mediafire.com/?f82iqtoqn2z4xdr

 

Сейвы с ориджинал медианом 2012 005 не совместимы

Так что фармить с  нуля придется :nate:

 

фанмейд хуйня

Поделиться сообщением


Ссылка на сообщение

Это отражение от окна :ginsgnil: ,

А русификатор к ультиме есть?

Поделиться сообщением


Ссылка на сообщение

Пацаны

Вышел подмод для Медиана

 

Median XL Ultimative 001

http://modsbylaz.14.forumer.com/viewtopic.php?t=25013

 

Cписок изменений просто пиздец  :opasnoste:

 

Mod Information

 

1. GENERAL CHANGES

 

- Over +150 new Sacred Uniques, on top of the already existing ones.

- New Uberquest: Kabraxis

- 3 New Tribute Sets

- Over 50 new Runewords

- 7 new Runes

- Mercenaries can use all gear except rings

- Balance Changes (see below)

 

BALANCE CHANGES

 

 

 

Other

 

Shrines no longer have text-walls.

Mercenaries can wear belts/boots/gloves/amulets.

'Target Takes Additional Damage of X' works with ranged attacks.

Incrased psicrown skill range as rare affix.

Apples now regen 100% of your life in 3 seconds.

Increased gold sell cap for ALL NPCs by x10.

 

 

Amazon

 

Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels

Moonbeam: Starts at 1 second duration, +0.2 per level

Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15).

Blood Elementals now have 20% chance to cast Fire Cannonade on Death.

Barrage now gains +4 arrows per level

Wyrmshot now gets extra target every 3 levels.

Hyena Strike: %DR capped at 10% (down from 50%)

 

Assassin

 

Way of the Gryphon: slightly ncreased damage.

Beacon: Now starts at 10% velocity +2% per soft point.

Shadow Refuge: Now has doubled total duration.

Perfect Being: removed useless 'hits until death' string.

Perfect Being: Now starts at 30% avoid, +1.25 per hard point

Batstrike: Bats now get half of perfect being avoid bonus

Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.

 

Barbarian

 

Runemaster: starts at lower def bonus but gains 0.5 def per hard point.

Snake Stance: %slow cap is now 50%.

Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.

Stormblast: reduced weapon damage from 3/4 to 1/2

Overkill: now starts with 40 axes and gains 5 per hard point.

 

 

Druid

 

Elemental: now gains an extra elemental every 15 hard points.

Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount.

Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.

Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.

Ferocity: reduced %IAS bonus.

 

 

Necromancer

 

Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.

Famine: Now starts at 10% life leech +1% per point.

Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.

 

Paladin

 

Plague: now grants 1% block chance.

Blood Thorns: increased damage by 50%.

Lemures: increased damage by 50%.

Terror Strike: added 100% increased base defense (150% base).

 

Sorceress

 

Summon Familiar: now gets extra summon every 5 hard points.

Miasma: increased damage.

Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Chronofield: now has doubled duration and halved mana cost.

Firedance: doubled starting damage bonus and doubled damage bonus per level.

Abyss: doubled damage, increased range.

 

Oskills

 

Shunpo: can now be used with lances and naginatas.

Dark Summoning: timer reduced to 5 seconds.

Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.

Summon Thunder Bear: doesn't require a staff to cast anymore

Arrowside: Now has a skilldesc.

Cow Rush: Now has a skilldesc.

Punisher Barrage: Now has a skilldesc.

Stampede Nova: Now has a skilldesc.

 

Monsters

 

Cave Snappers: doubled hp regen.

Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)

Baalspawn: now has 90% avoid on destruction

 

Uberlevels

Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.

Infernal Machine: now has 1%ctc Deathstrike when damaged

Death Projector: now has 1%ctc Death Spiral when damaged... QQ

Rathma Square: now spawns flying scimitars with huge life regen

Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost

Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing!

Bartuc: now has 75% avoid, minions have 25%

Inarius Secret Uberquest: minions now cast deahtstrike on death.

Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid

Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction.

 

 

Densities

Blood Moor: increased density in hatred by 10x

Tran Athulua: increased density in destruction by 40%

Fautzinville: reduced density in hatred/terror by 25%.

 

 

Items

 

Rebalanced all Mystic Orbs.

 

Recipes

 

Lottery Recipe: less chance to work but better benefits.

Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill.

 

 

 

 

2. NEXT VERSION

(if there is any)

+ possibility of having 2 new uberquests: Tathamet vs. Anu, and The 6 Generals.

+ new monsters overall

+ new items/recipes

+ more early-game stuff

 

 

 

Ссылан  для скачки мода

http://www.mediafire.com/?f82iqtoqn2z4xdr

 

Сейвы с ориджинал медианом 2012 005 не совместимы

Так что фармить с  нуля придется :nate:

 

фанмейд хуйня

нет

Поделиться сообщением


Ссылка на сообщение

 

Пацаны

Вышел подмод для Медиана

 

Median XL Ultimative 001

http://modsbylaz.14.forumer.com/viewtopic.php?t=25013

 

Cписок изменений просто пиздец  :opasnoste:

 

Mod Information

 

1. GENERAL CHANGES

 

- Over +150 new Sacred Uniques, on top of the already existing ones.

- New Uberquest: Kabraxis

- 3 New Tribute Sets

- Over 50 new Runewords

- 7 new Runes

- Mercenaries can use all gear except rings

- Balance Changes (see below)

 

BALANCE CHANGES

 

 

 

Other

 

Shrines no longer have text-walls.

Mercenaries can wear belts/boots/gloves/amulets.

'Target Takes Additional Damage of X' works with ranged attacks.

Incrased psicrown skill range as rare affix.

Apples now regen 100% of your life in 3 seconds.

Increased gold sell cap for ALL NPCs by x10.

 

 

Amazon

 

Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels

Moonbeam: Starts at 1 second duration, +0.2 per level

Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15).

Blood Elementals now have 20% chance to cast Fire Cannonade on Death.

Barrage now gains +4 arrows per level

Wyrmshot now gets extra target every 3 levels.

Hyena Strike: %DR capped at 10% (down from 50%)

 

Assassin

 

Way of the Gryphon: slightly ncreased damage.

Beacon: Now starts at 10% velocity +2% per soft point.

Shadow Refuge: Now has doubled total duration.

Perfect Being: removed useless 'hits until death' string.

Perfect Being: Now starts at 30% avoid, +1.25 per hard point

Batstrike: Bats now get half of perfect being avoid bonus

Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point.

 

Barbarian

 

Runemaster: starts at lower def bonus but gains 0.5 def per hard point.

Snake Stance: %slow cap is now 50%.

Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point.

Stormblast: reduced weapon damage from 3/4 to 1/2

Overkill: now starts with 40 axes and gains 5 per hard point.

 

 

Druid

 

Elemental: now gains an extra elemental every 15 hard points.

Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount.

Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage.

Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21.

Ferocity: reduced %IAS bonus.

 

 

Necromancer

 

Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level.

Famine: Now starts at 10% life leech +1% per point.

Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level.

 

Paladin

 

Plague: now grants 1% block chance.

Blood Thorns: increased damage by 50%.

Lemures: increased damage by 50%.

Terror Strike: added 100% increased base defense (150% base).

 

Sorceress

 

Summon Familiar: now gets extra summon every 5 hard points.

Miasma: increased damage.

Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl.

Chronofield: now has doubled duration and halved mana cost.

Firedance: doubled starting damage bonus and doubled damage bonus per level.

Abyss: doubled damage, increased range.

 

Oskills

 

Shunpo: can now be used with lances and naginatas.

Dark Summoning: timer reduced to 5 seconds.

Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl.

Summon Thunder Bear: doesn't require a staff to cast anymore

Arrowside: Now has a skilldesc.

Cow Rush: Now has a skilldesc.

Punisher Barrage: Now has a skilldesc.

Stampede Nova: Now has a skilldesc.

 

Monsters

 

Cave Snappers: doubled hp regen.

Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers)

Baalspawn: now has 90% avoid on destruction

 

Uberlevels

Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death.

Infernal Machine: now has 1%ctc Deathstrike when damaged

Death Projector: now has 1%ctc Death Spiral when damaged... QQ

Rathma Square: now spawns flying scimitars with huge life regen

Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost

Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing!

Bartuc: now has 75% avoid, minions have 25%

Inarius Secret Uberquest: minions now cast deahtstrike on death.

Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid

Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction.

 

 

Densities

Blood Moor: increased density in hatred by 10x

Tran Athulua: increased density in destruction by 40%

Fautzinville: reduced density in hatred/terror by 25%.

 

 

Items

 

Rebalanced all Mystic Orbs.

 

Recipes

 

Lottery Recipe: less chance to work but better benefits.

Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill.

 

 

 

 

2. NEXT VERSION

(if there is any)

+ possibility of having 2 new uberquests: Tathamet vs. Anu, and The 6 Generals.

+ new monsters overall

+ new items/recipes

+ more early-game stuff

 

 

 

Ссылан  для скачки мода

http://www.mediafire.com/?f82iqtoqn2z4xdr

 

Сейвы с ориджинал медианом 2012 005 не совместимы

Так что фармить с  нуля придется :nate:

 

фанмейд хуйня

нет

Русификатор есть?

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Он только сегодня релизнулся,какой русик.

Хотя камбала занялся этим я думаю

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Бля и как убивать этой соркой  если у них там по 2-4-6 иммунов

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В медиане двухстихийки не сосут как в лоде.


 

+20 молния собрать

619709.jpg

 

 

 

Захватил ЛоЛ раздел

RbkXZ.jpg

 

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В медиане двухстихийки не сосут как в лоде.

это когда в лоде двухстихийники сосали?  :avtorklif:

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В медиане двухстихийки не сосут как в лоде.

это когда в лоде двухстихийники сосали?  :avtorklif:

А если бы я сказал, что в медиане барбы троверы не сосут как в лоде, ты бы такой же пост написал? :lol:


 

+20 молния собрать

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Захватил ЛоЛ раздел

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Блядь одни коты на странице :._.:

И кстати что в этом моде такого необычного,что вы в него играете. :palevo:

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Гость omskunreal

Понты

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Блядь одни коты на странице :._.:

И кстати что в этом моде такого необычного,что вы в него играете. :palevo:

В него интересно играть :dunno:


 

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Блядь одни коты на странице :._.:

И кстати что в этом моде такого необычного,что вы в него играете. :palevo:

ну например убер и героик зоны, умные мерки с фул инвентарем, дохуя крафта, и запредельная сложность,нарастающая постепенно,тут даже айс скелет в логове зла может тебе дать пизды,если ты сунешься 1лвлом. Нет раздражающих моментов и косяков оригинала.

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Я бтв никогда мерков не юзал. Они даже в 3кба дохнут по кд.


 

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Я бтв никогда мерков не юзал. Они даже в 3кба дохнут по кд.

всегда брал со 2ого акта def мерка с ice аурой

он за меня пол игры проходил  :nate:


"Что касается инфляции, то, по итогам года, она составит порядка 7,5-7,6 — около 8%, что действительно выше показателей прошлого года. В 2013 году это было 6,5%. Причина тоже понятна — рост цен на некоторые продукты питания", — добавил Путин.
:avtorklif: :avtorklif:

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Блядь одни коты на странице :._.:

И кстати что в этом моде такого необычного,что вы в него играете. :palevo:

ну например убер и героик зоны, умные мерки с фул инвентарем, дохуя крафта, и запредельная сложность,нарастающая постепенно,тут даже айс скелет в логове зла может тебе дать пизды,если ты сунешься 1лвлом. Нет раздражающих моментов и косяков оригинала.

фулл инвентарем у мерка? у меня обычный  :hmm:

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