Перейти к публикации
  • Сейчас на странице   Всего пользователей: 1   (0 пользователей, 1 гость)

Maybach

[Update] 6.79

Рекомендованные сообщения

http://dev.dota2.com...ad.php?t=109826

 

Всем не похуц

 

Changelog

 

6.79 Update Notes

 

 

6.79 Gameplay Update

 

GENERAL

 

* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes

* When buying back, 25% of the remaining respawn time will be added to your next death

 

* Creeps now meet a bit closer to the tower in your offlane

* Ranged Heroes now get the same denied experience as melee heroes (instead of less)

* XP AoE increased from 1200 to 1300

 

* Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them

* Swapped the medium pullable Neutral Camp with the small camp

* A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row

* Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp

* Satyr Mindstealer XP bounty reduced from 88 to 62

* Satyr Tormentor XP bounty reduced from 155 to 119

* Mud Golems XP bounty reduced from 119 to 88

* Mud Golems armor reduced from 4 to 2

* Dark Troll Summoner bounty XP reduced from 155 to 119

* Hellbear Smasher HP reduced from 1100 to 950

* Hellbear armor reduced from 5 to 3

* Satyr Trickster's Purge cast point improved from 0.5 to 0.2

* Dragon Ancient Neutral Camp now have flying movement capability

* Fixed Neutral Envenomed Weapons debuff dispelling regen items

 

* Day/Night length decreased from 6 to 4 minutes

* The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector

 

* Roshan will respawn at a random time between 8 and 11 minutes after death

* When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

 

* Starting gold increased from 603 to 625

* Random Gold bonus reduced by 50

* Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000

* Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds

 

* Tower last hit bonus gold increased from 100-200 to 150-250

* Melee Barracks HP regen increased from 2.5 to 5

* Ranged Barracks HP regen decreased from 2.5 to 0

* Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)

 

* Evasion now stacks diminishingly

* Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)

* The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs

 

 

 

 

HEROES

 

abaddon_sb.png

- Base armor reduced by 1

- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150

- Aphotic Shield is now dispellable

- Borrowed Time no longer activates while Doomed

 

alchemist_sb.png

- Chemical Rage no longer provides 250/500/750 bonus HP

- Chemical Rage HP regen increased from 15/30/60 to 50/75/100

 

ancient_apparition_sb.png

- Ice Vortex cooldown reduced from 5 to 4

- Ice Blast cooldown reduced from 45 to 40

- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area

- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26

 

axe_sb.png

- Berserker's Call AoE increased from 275 to 300

- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16

- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30

- Battle Hunger movement speed slow/bonus increased from 8% to 10%

- Battle Hunger is now dispellable

- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3

- Counter Helix now hits siege units

- Culling Blade no longer goes on cooldown if it successfully kills a hero

- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)

- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900

- Culling Blade 40% speed bonus now applies to attack speed as well

- Culling Blade Aghanim allied buff duration increased from 6 to 10

- Culling Blade manacost reduced from 150/200/250 to 60/120/180

 

batrider_sb.png

- Base damage reduced from 48-52 to 38-42

- Vision reduced from 1400 to 1200

- Flaming Lasso cast range reduced from 175 to 100

 

beastmaster_sb.png

- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)

- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45

- Call of the Wild now has two abilities for summoning each unit independently

- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3

 

bloodseeker_sb.png

- Base movement speed reduced from 305 to 300

- Thirst is now global instead of 6000 range

- Thirst bonus now stacks for each unit that is low HP

- Thirst HP threshold increased from 20/30/40/50% to 50%

- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%

- When Thirst is active, movement speed cap is removed on your hero

- Thirst no longer provides armor bonus

- Thirst provides bonus 7/14/21/28 damage

- Thirst no longer grants full hero vision around low HP targets, it only shows their model

- Thirst no longer lasts for an extra 3 seconds when the target is dead

 

brewmaster_sb.png

- Base agility increased from 16 to 22

- Drunken Haze affects a 200 AoE around the target

- Thunder Clap is now dispellable

- Primal Split selection order is now Earth/Storm/Fire

- Reworked Primal Split Aghanim upgrade.

 

 

Spoiler:

No longer upgrades any stats, cd, duration, etc on Aghanim.

Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.

The skills granted are at the same level as Brewmaster's skills.

Cooldowns are independent of the original Brewmaster.

 

 

bristleback_sb.png

- Attack point improved from 0.4 to 0.3

- Viscous Nasal Goo is now dispellable

- Viscous Nasal Goo cast point improved from 0.4 to 0.3

- Warpath max stacks increased from 5 to 5/6/7

- Warpath stack duration increased from 10 to 14

 

broodmother_sb.png

- Spin Web AoE increased from 650 to 900

- Spin Web cast range increased from 600 to 1000

- Spin Web cast point nerfed from 0.2 to 0.4

- Spin Web no longer destroys trees

- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)

- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)

 

centaur_sb.png

- Stampede slow duration increased from 1.25 seconds to 1.5

 

chaos_knight_sb.png

- Chaos Bolt damage and stun values are now inversely related

 

chen_sb.png

- Test of Faith teleport is now dispellable

- Hand of God cooldown increased from 140/130/120 to 160/140/120

 

clinkz_sb.png

- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60

- Searing Arrows manacost increased from 8 to 10

- Searing Arrows is no longer blocked by magic immunity

 

rattletrap_sb.png

- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land

 

crystal_maiden_sb.png

- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30

- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50

 

dark_seer_sb.png

- Vacuum cooldown increased from 24 to 28

 

dazzle_sb.png

- Weave duration rescaled from 12/18/24 to 20

- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)

- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)

- Poison Touch is now dodgeable

- Poison Touch slow timings reworked

 

 

Spoiler:

 

 

Previous Poison Touch:

=========================

Lvl 1

Slow target by 33% for 1 second

 

Lvl 2

Slow target by 33% for 1 second, then slow target by 66% for 1 second

 

Lvl 3

Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

 

Lvl 4

Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

 

Ministuns for 0.01 seconds at the start.

 

New Poison Touch:

==================

Lvl 1

Slow target by 33% for 3 seconds

 

Lvl 2

Slow target by 33% for 2 seconds, then slow target by 66% for 1 second

 

Lvl 3

Slow target by 33% for 1 second, then slow target by 66% for 1 second, then slow target by 100% for 1 second

 

Lvl 4

Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

 

 

Ministuns for 0.01 seconds at the start.

 

death_prophet_sb.png

- Exorcism Spirit damage increased from 43-48 to 53-58

 

disruptor_sb.png

- Kinetic Field AoE increased from 300 to 325

- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20

- Static Storm AoE increased from 375 to 450

- Static Storm max damage increased from 170/220/270 to 200/250/300

- Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds

 

doom_bringer_sb.png

- Doom cooldown reduced from 110 to 100

- Doom now removes positive buffs on the target before applying the debuff

- Doom Aghanim AoE requirement increased from 550 to 900

 

 

Spoiler:

 

This is the AoE that is considered when freezing the duration of Aghanim upgraded Doom.

 

drow_ranger_sb.png

- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%

- Precision Aura no longer affects creeps

- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)

- Marksmanship attribute negation AoE increased from 375 to 400

 

earthshaker_sb.png

- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%

- Fissure range increased by 100

 

elder_titan_sb.png

- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200

 

enigma_sb.png

- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%

- Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.

 

enchantress_sb.png

- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120

 

faceless_void_sb.png

- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%

- Chronosphere AoE increased from 400 to 450

 

huskar_sb.png

- Agility reduced from 20 + 2.4 to 15 + 1.4

- Berserker's Blood is now disabled by Doom

 

invoker_sb.png

- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)

- Invoke Max Spells rescaled from 1/2/2/2 to 2

 

wisp_sb.png

- Tether now does a -100% MS/AS slow instead of a stun

 

jakiro_sb.png

- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)

 

juggernaut_sb.png

- Healing Ward movement speed increased from 300 to 450

- Omnislash Scepter cooldown reduced from 110/100/90 to 70

- Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)

- Fixed not being able to use items during Omnislash

 

keeper_of_the_light_sb.png

- Blinding Light now destroys trees in a 150 AoE around where the target is pushed

 

kunkka_sb.png

- X Marks The Spot cooldown reduced from 16 to 13

- Ghost Ship damage increased from 350/450/550 to 400/500/600

 

leshrac_sb.png

- Diabolic Edict cast point improved from 0.7 to 0.5

- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200

 

lich_sb.png

- Frost Armor has half effect against ranged heroes

- Frost Armor slow now stacks with the slow from Frost Nova

- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20

- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%

- Sacrifice no longer denies enemy XP

- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)

 

life_stealer_sb.png

- Rage cooldown increased from 17 to 19

- Open Wounds and Infest cast points increased from 0.01 to 0.2

 

lina_sb.png

- Attack range increased from 635 to 650

 

lion_sb.png

- Mana Drain duration increased from 4 to 5

- Hex cooldown increased from 15 to 30/25/20/15

- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4

 

lone_druid_sb.png

- Base movement speed increased from 315 to 325 (still 280 in True Form)

- Spirit Bear XP bounty increased from 196 to 300

 

luna_sb.png

- Moon Glaive can now bounce back on the same units if it already hit all other units nearby

- Moon Glaive bounce damage reduced from -30% to -35%

- Eclipse Scepter beam count limit per target removed

 

lycan_sb.png

- Armor increased by 1 (Shapeshift total armor is still the same as before)

- Base damage increased by 5

- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20

- Wolves magic resistance increased from 50% to 80%

 

magnataur_sb.png

- Turn rate improved from 0.5 to 0.8

 

medusa_sb.png

- Mystic Snake now does Pure damage to units in Stone Form

 

meepo_sb.png

- Base armor reduced by 1

- Turn rate improved from 0.5 to 0.65

- Earthbind cast point improved from 0.5 to 0.3

- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18

- Removed 30% stat sharing on non-aghanim Divided We Stand

 

mirana_sb.png

- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination

- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32

 

morphling_sb.png

- Morph level 4 shift rate improved from 0.25 to 0.2

 

naga_siren_sb.png

- Rip Tide AoE reduced from 450 to 350

- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120

 

furion_sb.png

- Treants' XP Bounty increased from 20 to 30

- Treants' Gold Bounty increased from 12-16 to 14-20

 

necrolyte_sb.png

- Base armor increased by 1

 

night_stalker_sb.png

- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)

 

nyx_assassin_sb.png

- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)

- Impale no longer has unit targeting, it is now only a point targeted spell

 

ogre_magi_sb.png

- Ignite duration increased from 4/5/6/7 to 5/6/7/8

- Ignite is now dodgeable

- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)

- Unrefined Fireblast cooldown reduced from 10 to 6

 

omniknight_sb.png

- Degen Aura AoE increased from 315 to 350

- Degen Aura stickiness increased from 0.5 seconds to 1.0

 

obsidian_destroyer_sb.png

- Base damage reduced by 3

- Items no longer trigger Essence Aura

 

phantom_assassin_sb.png

- Stifling Dagger shares the same crit chance/factor as Coup de Grace

- Stifling Dagger is now dodgeable

- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180

 

phantom_lancer_sb.png

- Spirit Lance is now dodgeable

 

pudge_sb.png

- Can now use Blink Dagger

- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds

- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%

- Dismember Scepter strength multiplier increased from 0.75 to 1.0

 

pugna_sb.png

- Decrepify damage amp on allies reduced from 40% to 25%

- Decrepify damage amp on enemies increased from 40% to 50%

- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)

- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes

 

queenofpain_sb.png

- Shadow Strike manacost rescaled from 80/100/120/140 to 110

 

riki_sb.png

- Smoke Screen cast range increased from 425 to 550

- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items

 

 

Spoiler:

 

When he starts his attack from Blink Strike, he will be revealed

 

rubick_sb.png

- Telekinesis cooldown increased from 18 to 22

- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't

- Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade

 

sand_king_sb.png

- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100

- Epicenter attack speed slow is now same as movement speed slow (10%->30%)

 

shadow_demon_sb.png

- Shadow Poison AoE increased from 180 to 190

 

shadow_shaman_sb.png

- Mass Serpent Ward count increased from 8 to 10

- Changed Mass Serpent Ward placement structure

 

silencer_sb.png

- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom

 

skeleton_king_sb.png

- Base Intelligence increased by 5

- Removed Mortal Strike active

- Vampiric Aura now provides full effectiveness on ranged units

- Reincarnation slow increased from 30% to 50%

- Reincarnation slow AoE increased from 700 to 900

 

skywrath_mage_sb.png

- Int growth increased from 3.2 to 3.6

- Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0

 

slardar_sb.png

- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20

- Sprint speed increased from 20/27/33/40% to 20/28/36/44%

- Sprint manacost removed (was 50)

 

slark_sb.png

- Shadow Dance duration reduced from 5.5 to 4

- Shadow Dance cooldown increased from 25 to 65

- Shadow Dance can no longer be revealed by Truesight

 

sniper_sb.png

- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320

 

spectre_sb.png

- You can now continuously use Reality on your illusions

- Reality cast point improved from 0.3 to 0

 

spirit_breaker_sb.png

- Base attack time nerfed from 1.7 to 1.9

- Greater Bash no longer works while doomed

- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)

 

sven_sb.png

- Stormbolt cooldown reduced from 15 to 13

- Stormbolt is now dodgeable

 

tidehunter_sb.png

- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36

 

shredder_sb.png

- Chakram manacost increased from 75/125/175 to 100/150/200

 

tiny_sb.png

- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%

- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5

 

 

treant_sb.png

- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60

- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)

- Living Armor cooldown rebalanced from 15 to 32/26/20/14

- Living Armor manacost increased from 25 to 50

- Nature's Guise cast point improved from 0.5 to 0.3

 

troll_warlord_sb.png

- Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40

- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225

 

tusk_sb.png

- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)

 

undying_sb.png

- Decay steal duration increased from 25/30/35/40 to 40

 

vengefulspirit_sb.png

- Can now use Blink Dagger

- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds

 

venomancer_sb.png

- Poison Nova no longer ignores invis/fogged units

- Venomous Gale no longer ignores invis units

- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90

- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15

- Poison Sting dps no longer dispels healing or disables dagger

- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)

- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35

 

viper_sb.png

- Poison Attack cooldown reduced from 4/3/0/0 to 0

- Corrosive Skin no longer works while doomed

 

visage_sb.png

- Base armor reduced by 1

- Base magic resistance reduced from 25% to 10%

 

warlock_sb.png

- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE

- Upheaval cast range increased from 700 to 1200

- Upheaval duration increased from 10 to 12

- Removed Chaotic Offering 100 impact damage

- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12

- Chaotic Offering manacost increased from 200/250/300 to 200/300/400

 

weaver_sb.png

- Base attack time nerfed from 1.7 to 1.8

 

windrunner_sb.png

- Focus Fire remains sticky on the target you cast it on

 

 

Spoiler:

 

 

This means that you can change targets and when you return to the original target, your attack speed bonus will resume.

 

witch_doctor_sb.png

- Death Ward cast range increased from 400 to 600

- Voodoo Restoration AoE increased from 350 to 500

- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)

- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)

 

 

 

 

ITEMS

 

40px-Animal_Courier_%28Radiant%29_icon.png

- Movement speed increased from 300 to 350

- HP increased from 45 to 75

 

40px-Arcane_Boots_icon.png

- Movement speed bonus reduced from 60 to 55

 

40px-Armlet_of_Mordiggian_icon.png

- Unholy Strength STR gain is provided over 0.7 seconds

- Unholy Strength has no toggle on or off cooldown

 

40px-Black_King_Bar_icon.png

- Recipe cost increased from 1300 to 1375

 

40px-Blink_Dagger_icon.png

- Damage disable no longer ignores self damage

 

 

Spoiler:

 

This means stuff like Rot will trigger it, but HP loss like Soul Ring will not

 

40px-Bloodstone_icon.png

- Now gives the +10 damage from its components

 

40px-Boots_of_Travel_icon.png

- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)

 

40px-Bottle_icon.png

- Gold cost increased from 600 to 650

 

40px-Clarity_icon.png

- Is no longer shareable (but can still be used on a target ally)

 

40px-Dust_of_Appearance_icon.png

- Slow increased from 10 to 15%

 

40px-Eul%27s_Scepter_of_Divinity_icon.png

- Cyclone cooldown reduced from 30 to 25

- Movement speed bonus increased from 35 to 40

 

40px-Eye_of_Skadi_icon.png

- Eye of Skadi MS/AS slow increased from 30/20 to 35/35

 

40px-Flying_Courier_%28Radiant%29_icon.png

- Cannot be purchased until 3 minutes after creeps spawn

 

40px-Gem_of_True_Sight_icon.png

- Gold cost increased from 850 to 900

 

40px-Hand_of_Midas_icon.png

- Transmute no longer works against Necronomicon units

 

40px-Healing_Salve_icon.png

- Gold cost increased from 100 to 115

- Is no longer shareable (but can still be used on a target ally)

 

40px-Helm_of_the_Dominator_icon.png

- Dominate can no longer control Necronomicon units

 

40px-Hyperstone_icon.png

- Gold cost reduced from 2100 to 2000

 

40px-Linken%27s_Sphere_icon.png

- Linken's Sphere can now be cast on an allied hero to transfer the buff

 

 

Spoiler:

 

 

When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.

If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.

700 cast range

 

40px-Maelstrom_icon.png

- Chain Lightning AoE increased from 500 to 900

 

40px-Mjollnir_icon.png

- Static Charge radius around attacker increased from 300 to 450

- Static Charge hit count increased from 3 to 5

- Chain Lightning AoE increased from 500 to 900

 

40px-Necronomicon_icon.png

- Summoned units duration increased from 35 to 40

 

40px-Observer_Ward_icon.png

- Duration increased from 6 to 7 minutes

- Killing Observer Wards now grants a 50 gold bounty

 

40px-Phase_Boots_icon.png

- Movement speed bonus reduced from 55 to 50

 

40px-Pipe_of_Insight_icon.png

- Barrier AoE increased from 500 to 900

 

40px-Power_Treads_icon.png

- Movement speed bonus reduced from 55 to 50

 

40px-Radiance_icon.png

- Burn Damage AoE increased from 650 to 700

 

40px-Refresher_Orb_icon.png

- Now gives the +10 attack speed from its components

 

40px-Rod_of_Atos_icon.png

- Cripple cooldown reduced from 16 to 12

 

40px-Sange_and_Yasha_icon.png

- Movement speed bonus increased from 12 to 16%

 

40px-Sentry_Ward_icon.png

- Duration increased from 3 to 4 minutes

- No longer gives permanent vision around it

- Gives ground vision in a 150 area around it for 12 seconds when placed

 

40px-Shadow_Amulet_icon.png

- Fade delay reduced from 2.4 to 1.8

 

40px-Shadow_Blade_icon.png

- Shadow Walk cooldown increased from 18 to 28

 

40px-Smoke_of_Deceit_icon.png

- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)

 

40px-Tango_icon.png

- Charges increased from 3 to 4

- Gold cost increased from 90 to 125

- Is no longer shareable

- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

 

40px-Tranquil_Boots_icon.png

- Reworked Tranquil Boots

 

 

Spoiler:

 

 

Previous Tranquil Boots

=========================

Active Boots:

+ 75 Movement speed

+ 3 Armor

+ 3 HP Regeneration

Ability: Heal - Restores 250 HP over 20 seconds while out of combat. 60s cooldown. 25 mana cost.

 

Broken Boots:

+ 25 Movement speed

Restores when the last 10 seconds don't have 3 instances of damage.

 

Can be disassembled

 

 

New Tranquil Boots

=========================

Active Boots:

+ 85 Movement speed

+ 4 Armor

+ 10 HP Regeneration

 

Broken Boots:

+ 60 Movement speed

+ 4 Armor

Restores when you haven't attacked or been attacked in the last 13 seconds.

 

Cannot be disassembled

 

40px-Urn_of_Shadows_icon.png

- Soul Release cooldown reduced from 10 to 7

 

40px-Vanguard_icon.png

- Damage Block chance increased from 70 to 80%

 

40px-Veil_of_Discord_icon.png

- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)

- Magic weakness duration increased from 20 to 25 seconds

 

 

 

* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.

 

 

 

 

для тех, кто еще не освоил 30 английских слов

http://dotavideo.ru/news/globalnoe_obnovlenie_679/


Изменено пользователем Kant

  Feds ask me for the man in question

Ghhw4Uz.gif

Поделиться сообщением


Ссылка на сообщение

даггер пудж

можно закрывать топик))))))))))))00

Поделиться сообщением


Ссылка на сообщение

ясно


 

Скрытый текст

 

yKAx3h4.jpg

 

Откровения бай жумонг

8KaXV.png

 

 

Фурион фурион по фарму чемпион

[media=]

[/media]

[media=]

[/media]

Откуда столько денег у этого пидараса

Все это лишь заслуга Hand of midas'a

Я зарабатываю столько голды в минуту

Что все вокруг кричат - "Ты что ебанутый?"

 

К 40 минут я богаче чем Jay-Z

И если не нравится то лучше хуй мой отсоси

Чтобы разбогатеть не нужно мне потеть

Я нажимаю ульт и деньги начинают течь

 

Ох как мне надоели все эти нищеброды

Вокруг меня не тима, а просто цирк уродов

Ну что у тебя есть, давай ка покажи

Два брасера и стик - ебать вы все бомжи

 

И как вообще возможно - с такой командой победить

Не могут даже три крипа в минуту зафармить

Пойду я лучше пушить - пошли они все нахуй

Вот сделаю Treant'ов - снесу врагам бараки

 

Фурион, фурион - по фарму чемпион

Быстрее всех голду зарабатывает он

Лучший фармила в доте - это Nature's Profit

Нам базу уже сносят - а он фармит и ему пофиг

 

Фурион, фурион - штопаный гандон

Своей команде не помогает он

Себе быстрее всех приобрете шесть слотов

Ну а потом в итоге все равно всосет в проглотом

 

Какого хуя сука я снова проиграл

Себе купил криты лотар и даже абиссал

Да сборка неплохая, с нег мог я бить ебала

Но базу нам снесли, похоже тима подкачала

 

Ну ладно ничего, но в следующей игре

Куплю рефрешер чтобы весь фарм забрать себе

Затем я сразу точно куплю себе рапиру

Наверно только так смогу выигрывать я игры

 

Пацан сказал и сделал - он фармил как бог

К 28 минуте купить рапиру смог

С руки 400 урона это вам не шутка

Вот это дпс, да я дамажу жутко

 

Теперь я всем в секунду сломаю их ебала

Но вижу я кристалку - ну сука ты попала

Ах ебаный ты нахуй, тут сраный рикимару

Да бля моя рапира, все сука я ливаю

 

Фурион фурион по фарму чемпион

Быстрее всех голду зарабатывает он

Лучший фармила в доте - это Nature's Profit

Нам базу уже сносят - а он фармит и ему пофиг

 

Фурион, фурион - какой ты хуесос

За всю игру врагам ты даже товера не снес

Фармить за фуриона сможет даже обезьяна

Такие нубы нам сливают игры постоянно

 

 

10 из 10, господи 10 из 10

[media=]

[/media]

[media=]

[/media]

 

 

 

Поделиться сообщением


Ссылка на сообщение

ппц пудж


1612928

Поделиться сообщением


Ссылка на сообщение

пиздато

стоько изменений

наконец ебаные байбеки понерфили


 

 

LeadingAbleHackee-size_restricted.gif

 

Поделиться сообщением


Ссылка на сообщение

дак а че блять в первую доту они запиливать собираются? или уже забили на нее?


yep.gif

Поделиться сообщением


Ссылка на сообщение
(изменено)

на первой в эпике

армлет в гавне я так понял?


Изменено пользователем eR0-

Поделиться сообщением


Ссылка на сообщение

с рошаном замутили

Поделиться сообщением


Ссылка на сообщение
ron-paul.gif

 

 

LeadingAbleHackee-size_restricted.gif

 

Поделиться сообщением


Ссылка на сообщение

Roshan will respawn at a random time between 8 and 11 minutes after death

 

Это заебись

Поделиться сообщением


Ссылка на сообщение

ебать че с байбеками :palevo:


True victory is when you crush your opponent so completely that he realizes he was wrong in opposing you from the beginning.

Поделиться сообщением


Ссылка на сообщение

пудж/венга и дагер

дагер и пудж/венга


4348f80448.jpg   newbee_logo.png

Поделиться сообщением


Ссылка на сообщение

Roshan will respawn at a random time between 8 and 11 minutes after death

LOL


быдло и горжусь этим

Поделиться сообщением


Ссылка на сообщение

:pray: :pray: :pray: :pray:

ахуенный

просто ахуенный патч

с рошана ваще эпик


\

Поделиться сообщением


Ссылка на сообщение
Гость
Эта тема закрыта для публикации сообщений.

×
×
  • Создать...