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ezen

6.55

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http://getdota.com/

 

Older changelog >>

Summary:

---------

* Added a new hero (Windrunner)

* Added a new hero (Admiral Proudmoore)

* Added a new item (Magic Stick,239688)

* Added a new item (Dust of Appearance)

* Added a new item (Phase Boots)

* Added a new item (Glyph of Fortification)

 

* New Loading Screen

* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain

* Added a new game mode (-captainsmode/-cm)

* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.

* Lots of various performance improvements and fixes

 

* Reworked Keeper of the Light

* Various changes to Enchantress's abilities

* Reworked Bounty Hunter's Track

* Rebalanced Insatiable Hunger

* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression

* Minor improvements to Anti-Mage's base stats

* Tweaked Blur evasion chance per level

* Reworked Call of the Wild stats and mechanics

* Decreased Watcher's vision a little bit

* Increased Rhasta's movement speed a bit

* Improved Crystal Maiden's Brilliance Aura a bit

* Minor improvement to early levels of Bloodbath

* Increased Spirit Lance cast range a bit

* Improved Sven's Agility gain

* Increased Sand King's armor a bit

* Changed SA's Blink Strike to move him behind the target(231470)

* Lowered Chaos Meteor cooldown from 70 to 55

* Rebalanced Haunt cooldown (150/120/90 -> 120)

* Improved how the manacost scales on Crippling Fear

* Improved level 2 and 3 manacost and regen on Death Pact

* Improved Psionic Trap's cooldown progression

* Nerfed the duration on Battery Assault

* Increased Hookshot cooldown

* Quill Spray manacost no longer goes up per level

* Decreased day vision on Visage's Revenants by 400

* Removed magic immunity from level 3 Revenants and added improved magic resistance

* Improved movement speed of the ghosts on Exorcism a bit

* Undid previous damage return threshold change on Exorcism

* Increased Death Prophet's base strength a bit

* Added an extra arrow to Medusa's Split Shot

* Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds

* Reduced Chronosphere cooldown

* Ravage AOE decreased for level 1 and 2

* Decreased Guardian Angel AOE and duration a bit

 

* Changed how Scroll of Town Portal works

* Reworked Black King Bar

* Rebalanced Sange, Yasha, and Sange and Yasha

* Changed Lothar's Edge Recipe

* Changed Diffusal Blade Recipe

* Changed Maelstrom Recipe

* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused

* The game now announces who acquires Aegis

* Increased Guinsoo's Scythe of Vyse cooldown

* Tweaked Manta Style

* Reduced Kelen's Dagger cooldown from 30 to 15 seconds

* Kelen's Dagger now only triggers on player controlled damage

* Changed Max Stock on Observer Wards to 2

* Decreased Sentry Ward's truesight range

* Couriers can no longer place wards

* Blades of Attack price reduction (650->500)

* Chainmail price reduction (620->550)

* Gloves of Haste price reduction (550->500)

* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced

* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced

* Increased Vanguard hitpoints by 50

* Increased Boots of Travel movement speed by 5

* Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)

* Increased Heart's regeneration rate from 11 to 15

* Added Scroll of Town Portal to Goblin Shop replacing Javelin

* Added Ring of Regeneration to Goblin Shop replacing Hyperstone

* Added Magic Stick to Goblin Shop replacing Gloves of Haste

* Rebalanced tangos to come in batches of 3 (same overall regen per pack)

 

* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is

instead given to that hero. When there are multiple assists to a Sentinel or

Scourge kill, the gold is split amongst those assisters rather than the

entire team

* Changed First Blood to be given to the Assist players when creeps kill the

hero rather than giving it to Sentinel or Scourge and splitting

* Tower gold is split if Sentinel or Scourge gets the last hit

* Denied towers give 50% team gold rather than 0%.

* Changed and standardized the bounty values on all structures

* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps

* Global team tower bounty increases a little per tower level

* Roshan now gradually becomes stronger over time instead of after death

* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)

* Hero Kills now give a flat gold bounty in an area (+40, not to killer)

 

* You can now purchase items in your base without a courier (they drop to the floor)

* Improved image compression used in the map (243150)

* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time

* Changed the Goblin Shops terrain a bit and increase the shop aoe

* Buyback is now done at your Circle of Power

* Shops can be added to control groups

* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)

* Fixed an old Viper Strike glitch

* Reduced extra damage taken by Rune Illusions

* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown

* Fixed some bugs with -kickafk

* Changed Sentinel consumable shop model

* Couriers now have a "Drop All Items" ability

* Added a buff indicator for Blur

* Added soundsets to the shops for when you select them

* Adjusted Blur's visuals for self/allies

* Changed -SD time to be the same as AP

* Fixed Maledict effect sometimes getting stuck on a hero

* Fixed a potential bug with Devour and Decrepify

* Fixed Illuminate's interaction with Cliffs and units very close to it

* Fixed some performance issues with Nature's Attendants

* Changed the World Tree/Frozen Throne tower models (236560)

* Added an undead crown model to King Leoric (205388)

* Improved Glaives of Wisdom projectile (219546)

* Lots of various terrain fixes and improvements

* Fixed minor bug with Alchemist's starting strength

* Improved Magnus movement animation (189265)

* Added an allied only visual effect to Charge of Darkness (219684)

* Improved Black Hole visual effect

* Added new animation for Night Stalker during the night (213624)

* Renamed the "new" recipe shop

* Added a new command for viewing your Hook Accuracy (-ha)

* Added post creepspawn gametime to replay data for parsers

* Fixed a very minor rounding issue for -ms

* Fixed Blackhole to properly pull Infernal

* Fountain heal range increased by a small amount

* Added a message to show who killed a tower

* Fixed a terrain glitch near the Scourge Secret Shop

* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time

* Clicking Power Treads no longer interrupts commands

* Removed Crow's mana upgrade capability

* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)

* Updated King Leoric's story (235450)

* Fixed some performance issues with Freezing Field

* Added Hero ID data to the replay

* Fixed a bug when entering -di before the game mode is entered

* -sc mode now spawns same creeps in the same lane

* Revenants can no longer attack items

* Added a test mode command -trees to respawn all dead trees instantly

* Fixed a bug with Holy Persuation and Infest

 

 

Some Item Details:

-------------------

This is not a full list of changes, see the above changelog for that. These are just some of the changes in more detail.

 

 

Blades of Attack:

==================

Blades of Attack 650 -> 500

Dagon recipe unchanged (so total cost is 150 less)

Crystalys recipe unchanged (so total cost is 150 less)

Armlet recipe is 150 more gold

 

 

Gloves of Haste:

=================

Gloves of haste 550->500

Midas recipe is unchanged (so total cost is 50 less)

Treads recipe is 50 more gold

Armlet recipe is 50 more gold

 

 

Chainmail:

============

Chainmail 620->550

Buckler/Mekansm recipes are unchanged (so total cost is 70 less)

Blademail recipes are unchanged (so total cost is 70 less)

Assault Cuirass recipes are unchanged (so total cost is 70 less)

 

 

Vanguard:

=========

Gives 50 more hitpoints

 

 

Kelen's Dagger:

================

Only gets disabled from player based damage

Reduced cooldown from 30 to 15 seconds

 

 

Old BKB

=========

Ogre Axe (1000)

Broadsword (1200)

Recipe (1600)

18 Damage

10 Strength

85 seconds cooldown

9 seconds

Total: 3800

 

 

New BKB

=========

Ogre Axe(1000)

Mithril Hammer (1610)

Recipe (1300)

24 Damage

10 Strength

80/75/70/65/60/55 seconds cooldown

10/9/8/7/6/5 seconds

Total: 3910

 

 

 

Old TP Scroll:

===============

Only 1 person can target a specific building

Gave massive bonus armor

Gave bonus regardless of casting state

12 second shop cooldown

 

 

New TP Scroll:

===============

Any number of people can teleport at the same location at the same time.

You can choose the relative area around the structure that you want to TP

to.

Only allies see the exact position, your enemies see it on the building

only.

Does not give any bonus armor

If structure dies while you are tping, the tp does not force cancel

2 second shop cooldown

Available in Goblin Shops

 

 

Old Boots of Travel:

====================

+85 Movement Speed

Teleport:

4 Sec Casting Time

60 Cooldown

75 Manacost

 

New Boots of Travel:

====================

+90 Movement Speed

Teleport:

3 Sec Casting Time

60 Cooldown

75 Manacost

 

 

Old Lothar's Edge:

==================

Blades of Alacrity (1000)

Blades of Alacrity (1000)

Claymore (1400)

Recipe (650)

+21 Damage

+21 Agility

Wind Walk (Active, 9 duration, 17 cd, 75 manacost, 20% ms bonus)

Total: 4050

 

 

 

New Lothar's Edge:

===================

Mithril Hammer (1610)

Quarterstaff (900)

Scroll (1100)

+38 Damage

+10 Attack Speed

Wind Walk (Active, 9 duration, 20 cd, 75 manacost, 20% ms bonus)

Total: 3610

 

 

Old Maelstrom:

==============

Mithri Hammer (1610)

Boots of Elvenskin (450)

Recipe (1300)

Total: 3360

 

 

New Maelstrom:

==============

Claymore (1400)

Boots of Elvenskin (450)

Recipe (1400)

Total: 3250

 

 

Old Diffusal Blade:

====================

Blades of Alacrity (1000)

Robe of the Magi (450)

Recipe (1550)

+15 Agility

+6 Intelligence

18 Mana Burn

Total: 3000

 

 

New Diffusal Blade:

====================

Blades of Alacrity (1000)

Blades of Alacrity (1000)

Robe of the Magi (450)

Recipe (850)

+25 Agility

+6 Intelligence

20 Mana Burn

Total: 3300

 

 

 

 

 

Old Manta:

===========

Diffusal Blade (3000)

Vitality Booster (1100)

Recipe (1400)

+23 Agility

+6 Intelligence

+250 HP

36 Mana Burn

Total: 5500

 

 

New Manta:

===========

Diffusal Blade (3300)

Vitality Booster (1100)

Recipe (1400)

+30 Agility

+6 Intelligence

+250 HP

40 Mana Burn

Total: 5800

 

 

Old Sange:

==========

16 Strength

10% Maim (10% ms slow for 6 seconds)

10 Damage

Ogre Axe (1000)

Belt of Giant Strength (450)

Recipe (800)

Total: 2250

 

 

New Sange:

===========

16 Strength

15% Maim (20% ms slow for 4 seconds)

10 Damage

Ogre Axe (1000)

Belt of Giant Strength (450)

Recipe (800)

Total: 2250

 

 

Old Yasha:

==========

16 Agility

10% Attack Speed

10% Movement Speed

Blades of Alacrity (1000)

Boots of Elvenskin (450)

Recipe (800)

Total: 2250

 

 

New Yasha:

==========

16 Agility

15% Attack Speed

10% Movement Speed

Blades of Alacrity (1000)

Boots of Elvenskin (450)

Recipe (800)

Total: 2250

 

 

Old Sange and Yasha:

=====================

16 Strength

16 Agility

15% Maim (30% ms slow for 6 seconds)

15% Attack Speed

15 Damage

15% Movement Speed

Sange (2250)

Yasha (2250)

Recipe: 800

Total: 5300

 

 

New Sange and Yasha:

=====================

16 Strength

16 Agility

15% Maim (30% ms slow, 15% as slow for 4 seconds)

15% Attack Speed

12 Damage

12% Movement Speed

Sange (2250)

Yasha (2250)

Recipe (500)

Total: 5000

 

MS bonus does not stack with Yasha

 

 

 

 

Old Sentry Wards:

=================

Vision: 200

Truesight: 1100

Cost: 200

Charges: 2

Lasts 6 minutes

 

 

New Sentry Wards:

==================

Vision: 200

Truesight: 700

Cost: 200

Charges: 2

Lasts 3 minutes

 

 

 

Old Observer Wards:

===================

Vision: 1600

Cost: 200

Charges: 2

Lasts 6 minutes

Max Stock: 3

Stock Cooldown: 6 minutes

 

 

New Observer Wards:

====================

Vision: 1600

Cost: 200

Charges: 2

Lasts 6 minutes

Max Stock: 2

Stock Cooldown: 6 minutes

 

 

Dust of Appearance:

===================

2 charge consumable. Does not stack in inventory.

Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not

wards). While you have the dust of appearance buff, invisibility will have

no effect. This does not mean you are tracked, you aren't visible to enemy

if you are fogged. It just prevents invisibility.

Lasts 12 seconds. 60 CD

190 Gold

 

 

 

Magic Stick:

============

Cost: 210 Gold

Energy Charge (Does not stack)

When enemy or ally (not self) casts a spell around you (1400), you gain 1

charge. Maximum 12 charges. When you cast the item, you instantly regenerate

12 hp and 12 mana for each charge.

This does not trigger off of non-spells or attack orbs

 

 

Phase Boots:

============

70 Movement Speed

+7 Armor

+16 Damage

Phase (Active, 5 duration 10 cd):

Gives no collision with units

10% movement increase

Casting spells or items dispells phase

 

Boots of Speed (500)

Blades of Attack (500)

Chainmail (610)

Total: 1610

 

 

 

 

Glyph of Fortification:

=======================

Consumable Item - Instant cast, does not go to inventory.

Cost: None

Cooldown: 6 Minutes

Stock Max: 1

 

Gives Old TP Scroll style bonus armor to all allied buildings for 4 seconds.

 

 

 

 

 

Some Hero Details:

-------------------

This is not a full list of changes, see the above changelog for that. These

are just some of the changes in more detail.

 

 

++ Keeper of the Light

 

Illuminate:

=======

It now gives vision gradually as it grows in the area it is "illuminating"

rather than at the end.

Fixed Illuminate's interaction with Cliffs and units very close to it

 

 

Mana Leak:

========

In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total

manapool drained per unit moved. So, if the target moves 700 units, at level

1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total

mana pool. Duration of the buff is 5/6/7/8

 

If the target runs out of mana, the effect stops and the target is stunned

for 1.25/1.5/1.75/2 seconds.

 

Cast Range: 1200

Cooldown: 20 seconds

Manacost: 75

 

 

Chakra:

======

Increased cast range(500->900), lowered cooldown a bit(19->19/18/17/16

seconds), rescaled manacost (40/80/100/120->40/55/70/85), removed the damage

bonus and minor health regen.

 

Spirit Form:

=============

Morphs into a new unit, same stats/items as kotl. Gives him extra abilities.

He has ALL his abilities in this new form.

 

Manacost: 100

Cooldown: 80/70/60 seconds

Duration: 40 seconds

 

 

Blinding Light:

-Targets a 650 aoe. Causes units in the targetted area become blinded,

causing them to miss 80% of attacks for some time.  Knocks back units 250

distance over 0.4 seconds.

-Cast Range: 600

-Mancost: 50 Manacost

-Cooldown: 20 seconds

-Duration: 3/4/5 seconds

 

 

Recall:

-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes

player based damage in this period, the effect ends.

-Mancost: 100

-Cooldown: 40

 

Illuminate:

-Causes illuminate to self charge when cast in spirit form. You can

discharge it by clicking on a temporary replacement icon that appears in

your ability card.

 

 

 

++ Enchantress

 

Untouchable:

============

It now is a normal skill and scales 30/50/70/90% from 50/70/90%

 

Enchant:

=========

Creep control duration reduced from 120 to 80 seconds.

 

Impetus:

========

This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and

Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic

immmunity

 

 

 

++ Bounty Hunter

 

Track:

======

 

The movement bonus is now given in an area around the tracked unit to all

allied units. The bonus bounty is given to bounty hunter as long as the

target dies while under the buff, the killer is not a factor. See tooltip

for more data. Costs 50 mana all levels.

 

 

++ Broodmother

 

Spinweb:

=========

Reduced vision

Cooldown from 90/75/60/45 to 90/70/50/30 seconds

Manacost from 140 to 50

 

 

Insatiable Hunger:

===================

Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds

Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds

 

 

++ Beast Master

 

Call Of The Wild:

==================

Greater Hawk:

No permanent invisibility. Has an active invisibility: duration 5 seconds 1

second fadetime, 30 cooldown

25 -> 200 hp

100 -> 40 bounty

280 -> 400 ms

 

Greater Quillbeast 700 -> 500 hp

Cooldown: 45/50/55/60 -> 40 seconds

Duration: 60/70/80/90 -> 60 seconds

 

 

 

Captains Mode:

--------------

 

Blue and Pink are the team captains.  A random side starts the process(you

can customize this, see below)

 

Ban Time: 40

Pick Time: 60

Extra Time: 45

 

You start by alternating 1/1/1 in the ban phase. Each captain removes up to

4 heroes. Running out of time does not result in a random hero ban.

 

After that you enter the 1/2/2/ pick phase. Each captain picks the heroes

his team will use.

 

If at any time you run out of time, you start to use up your extra time. If

you run out and you are in pick phase, you get a random hero.

 

Creeps spawn 90 seconds after the pick draft phase is over. Right after the

hero pick phase ends, the 5 heroes for your team are presented with a

checkmark on them (RD style) allowing players on your team to pick which one

they want to be.

 

The captain that starts this process is random. If you want to give the

starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is

entered.

 

The picks, bans, timers, etc are all presented in a board for easy viewing

by team mates and observers.

 

Дофига переводить ;(


FocusIRE Fun

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Пошёл тестить


aKa MadFuzz Saint-P.

LastFm

 

EU West: MadFuzz

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ура блять она вышла  :bumbum:

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ОЯЕБАЛ,НАКОНЕЦ ВЫШЛА  :vau: ГОГО ГАМАТЬ :pray: :pray:


Legend of the

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о май гад  :pray: :pray:


zenit2dx5.gif

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а русской то нету  :palevo:

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* Reduced Kelen's Dagger cooldown from 30 to 15 seconds

* Kelen's Dagger now only triggers on player controlled damage

 

ура  :dance: :dance:

 

в целом изменения супер, увеличено золото, много изменений шмота, имхо игры будут быстрее на этой версии, вернутся масс-ганги и конечно скоро чую стабл-версию  :subj:


zenit2dx5.gif

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* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused

ahahah рошан забирает аегис

 

* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is

instead given to that hero. When there are multiple assists to a Sentinel or

Scourge kill, the gold is split amongst those assisters rather than the

entire team

не совсем понял понял смысл первого предложения, но похоже это "НЕТ" стилерам?

* Denied towers give 50% team gold rather than 0%.

впоряде так денай

 

надо погамать О_О

 

 

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БЛЯБЛЯ А МНЕ НА УЧЁБУ ИДТИ СУКАААААААААААААААААА  :po_weke: O_O  Я  :sosew: :(

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нифига не понятно


Нет негров - нет расизма (с)

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нифига не понятно

 

что именно? спрашивай, переведём)


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Гость Lily

Переведите на русский, плз. Спасибо.

Переведите все, а то кроме изменений в артах, нече не поняла...

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Успел сыграть пиратом и ливнуть :yes:

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Captains Mode:  :pray: :pray: :pray:

в жопу сраный рд

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АААААААААААА ДАГЕРРРР СПАСИБО АЙСФРОГ ЁМАНА  :vau: :vau:


пока еще будут существовать такие ребята, как мескалин, я буду за Россию спокоен.

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Magic Stick:

============

Cost: 210 Gold

Energy Charge (Does not stack)

When enemy or ally (not self) casts a spell around you (1400), you gain 1

charge. Maximum 12 charges. When you cast the item, you instantly regenerate

12 hp and 12 mana for each charge.

This does not trigger off of non-spells or attack orbs

 

помойму с двумя такими стиками можно будет легко стоять против салонсеровайперов  :dance:

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Гость Lily

Новая заставка :vau:

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БЛЯ НА НОВЫЙ ЗАГРУЗОЧНЫЙ ЭКРАН Я КОНЧИЛ, ЭТОЖ ВОЕД  :vau: :vau: :vau: :vau: :vau:

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* Добавлен новый герой (Windrunner)

* Добавлен новый герой (Admiral Proudmoore)

* Добавлен новая вещь (Magic Stick, 239688)

* Добавлен новая вещь (Dust of Appearance)

* Добавлен новая вещь (Phase Boots)

* Добавлен новая вещь (Glyph of Fortification)

 

 

* Новый экран загрузки

* Изменена и улучшена база Сентинел и Скуржей, а также близлежащая местность

* Добавлен новый режим игры (-captainsmode/-cm)

* Переписал спавнов крипов/нейтралов, какой-то новый глобальный таймер теперь..

* Много различных улучшений и исправлений

 

* Переделанный Keeper of the Light

* Различные изменения способностей у Enchantress

* Переделанная абилка Bounty Hunter Track

* перебалансирован Insatiable Hunger

* Уменьшение видение aoe на Speen Web и улучшен кулдаун и manacost прогрессии

* Мелкие улучшения в Анти-Маг базовые статы

* Улучшен Blur evasion шанс за уровень

 

* Переделанная Call of the Wild механика и статистика

* Снижение обзора Watcher немного

* Небольшое увеличение скорости движения Rhasta

* Небольшое улучшение Brilliance ауры у Crystal Maiden

* Мелкие улучшения в начале уровней Bloodbath

* Увеличение дальности каста Spirit Lance

* Улучшение ловкости за левел у Sven

* Увеличение брони Sand king на чуть-чуть

* Изменен Blink Strike y SA, перемещает его позади цели (231470)

* Снижение Chaos Meteor кулдауна от 70 до 55

 

* Изменен кулдаун Haunt (150/120/90 -> 120)

* Увеличение manacost на Crippling Fear

* увеличение стоимости manacost и регена за 2 и 3 левел Death Pact

* Увеличение Psionic Trap's cooldown за левел

* Уменьшена длительность Battery Assault

* Увеличен кд Hookshot

* Quill Spray манакост теперь не увеличиваеться за левел

* Уменьшен дневной обзор у Visage's Revenants до 400

 

* Удалена магическая неуязвимость с 3 левела Revenants и добавлен магический резист взамен

* увеличена скорость передвежения духов Exorcism на чуть

* Undid previous damage return threshold change on Exorcism (чото неясное с возвращением дамага)

* Увеличена базовая сила Death Prophet на чуть

* Добавлена дополнительная стрела в Medusa's Split Shot

* Снижен Medusa's Purge кд с 12/11/10 до 12/10/8 секунд

* Уменьшен кд Chronosphere (ВОЕД!  :pray:)

* Уменьшен AOE Ravage на level 1 and 2

* Уменьшен AOE Guardian Angel и его длительность на чуть

 

* Изменен принцип работы Scroll of Town Portal

* Изменен Black King Bar

* Изменены Sange, Yasha, and Sange and Yasha

* Изменен рецепт Lothar's Edge

* Изменен рецепт Diffusal Blade

* Изменен рецепт Maelstrom

* Aegis теперь возрождает вас на месте смерти с полными HP и маной, но он невыкладываемый и не стакаеться. Roshan забирает его обратно, когда возрождаеться(рошан), если вы его не использовали.

* Игра теперь пишет кто взял Aegis

* Увеличен кд Guinsoo's Scythe of Vyse

* Улучшен Manta Style

* Уменьшен кд Kelen's Dagger с 30 до 15 секунд

* Kelen's Dagger теперь не работает только после атаки героями

 

* Observer Wards максимум стак 2 пачки

* Уменьшен аое truesight Sentry Ward's

* Couriers не может больше ставить варды

* Blades of Attack цена снижена (650->500)

* Chainmail цена снижена (620->550)

* Gloves of Haste цена снижена (550->500)

* Увеличена цена рецепта Armletcost на столько, на сколько снижена цена компонент

* Увеличена цена рецепта Power Treads на столько, на сколько снижена цена компонент

* Vanguard hitpoints +50

* Увеличен мувспид Boots of Travel на 5

* время тп с Boots of Travel  такое же как со свитков (4->3 seconds)

* Увеличен реген hp тараськи с 11 до 15

* добавлен Scroll of Town Portal в Goblin Shop вместо Javelin

* добавлен Ring of Regeneration в Goblin Shop вместо Hyperstone

* добавлен Magic Stick в Goblin Shop вместо Gloves of Haste

* Изменены tangos, теперь в пачке 3 (общий реген остался тем же)

 

* При наличиии только одного Ассистента при убийстве героя крипами скуржей/сентов, убийство получит ассистент. Когда Ассистентов много, золото делится между всеми ассистентами а не на всю команду

* Изменено First Blood для давания Ассиста игроку, когда крипы убивают героя, а не деление золота на команду.

* Деньги за убийство Башен делятся, если был сделан ласт-хит(сам не понял, сейчас не так что ли?)

* Денай Башни приносит 50% стоимости башни команде вместо 0%.

* Изменена и стандартизирована награда за уничтожение всех зданий

* Незначительные изменения в разнице стоимости крипов у Сентов и Скоржей

* Глобальная награда команде немного увеличивается за уровень башни

* Roshan теперь постепенно становится сильнее с течением времени, а не после смерти

* Увеличение опыта за убийство героя на немного (8 общего опыта на уровень героя в область)

* Убийство героя даёт теперь золото на площадь (+40, кроме убийцы)

 

* Можно покупать в магазине без куры (предметы падают на пол)

* Улучшено сжатие изображений в карте (243150)

* добавлены новые команды -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time

(какие-то цитаты в общем)

* Изменен проход к Goblin Shops и увеличено АОЕ покупки

* Выкупаться теперь в Circle of Power

* Магазины можно биндить в группы

* Добавлено новое описание вещей (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)

* Исправлен старый баг с Viper Strike

* Уменьшен дамаг от иллюзий от руны

* Добавлена новая команда для обмена вещами (-itemswap x y where x and y correspond to numbpad location) для обмена местами невыкладываемых вещей и вещей с непройденным кд

* Пофиксены баги с командой -kickafk

* Изменена модель магазина Sentinel

* Courier теперь имеет способность "Drop All Items"

* добавлен индикатор в панель баффов для Blur

* добавлен звук при выборе магазина(или вещи?)

* Добавлен эффект видимости Blur для себя и союзников

* при -SD время такое же как при -AP

* Пофиксен эффект от Maledict (иногда постоянно действовал на герое)

* Пофиксен возможный баг с Devour and Decrepify

* Пофиксен какое то освещение при близком нахождении к юнитам и Cliffs?

* Пофиксены некоторые performance issues with Nature's Attendants (не понял что это)

* Изменены модели башен у World Tree/Frozen Throne (236560)

* Добавлена модель King Leoric куре скуржей (205388)

* Увеличен Glaives of Wisdom размер(219546)

* Много различных улучшений и исправлений местности

* Пофиксен редкий баг с Alchemist стартовой силой

* Улучшена анимация передвижения Magnus (189265)

* Добавлен визуальный эффект Charge of Darkness для союзников(219684)

* Улучшен визуальный эффект Black Hole

 

* Добавлена новая анимация для Night Stalker во время ночи (213624)

* Переименован магазин новых рецептов

* Добавлена новая команда для показа Hook Accuracy (-ha)

* Добавлено сообщение о creepspawn для парсеров реплеев

* Пофиксен очень редкие округления для -ms

* Пофиксена Blackhole для правильного Infernal ( :dunno:)

* Fountain, величина лечения увеличена на немного

* Добавлено сообщение кто убил башню

* Пофиксен сбой местности около Scourge Secret Shop

* Добавлен новый мод -fastrespawn(-fr) (в два раза чаще респы)

* Нажатие Power Treads не прерывает команд

* удалена возможность mana upgrade у Crow

* Пофиксены некоторые утечки производительности у World Tree (PGRu-Unexpect3D) (шо?  :huyase:)

* Новая история у King Leoric(235450)

* Пофиксены некоторые утечки производительности с Freezing Field

* Добавлен Hero ID информация в реплеи

* Пофиксен баг, когда введение -di перед модом игры не работало

* -sc мод теперь порождает крипов на той же линии

* Revenants больше не может атаковать вещи

* Добавлена в test mode команда -trees для респауна деревьев

* Исправлена ошибка со Holy Persuation и Infest

 

 

Some Item Details:

-------------------

Это не полный список изменений, см. выше, изменился за это. Вот лишь некоторые из изменений подробнее.

 

 

Blades of Attack:

==================

стоимость Blades of Attack 650 -> 500

Дагон рецепт без изменений (с тем общая стоимость составляет на 150 меньше)

Crystalys рецепт без изменений (с тем общая стоимость составляет на 150 меньше)

Armlet рецепта составляет 150 больше золота

 

 

 

Gloves of Haste:

=================

Gloves of haste 550->500

Midas recipe is unchanged (so total cost is 50 less)

Treads recipe is 50 more gold

Armlet recipe is 50 more gold

 

 

Chainmail:

============

Chainmail 620->550

Buckler/Mekansm recipes are unchanged (so total cost is 70 less)

Blademail recipes are unchanged (so total cost is 70 less)

Assault Cuirass recipes are unchanged (so total cost is 70 less)

 

 

Vanguard:

=========

Gives 50 more hitpoints

 

 

Kelen's Dagger:

================

Only gets disabled from player based damage

Reduced cooldown from 30 to 15 seconds

 

 

Old BKB

=========

Ogre Axe (1000)

Broadsword (1200)

Recipe (1600)

18 Damage

10 Strength

85 seconds cooldown

9 seconds

Total: 3800

 

 

New BKB

=========

Ogre Axe(1000)

Mithril Hammer (1610)

Recipe (1300)

24 Damage

10 Strength

80/75/70/65/60/55 seconds cooldown

10/9/8/7/6/5 seconds

Total: 3910

 

 

 

Old TP Scroll:

===============

Only 1 person can target a specific building

Gave massive bonus armor

Gave bonus regardless of casting state

12 second shop cooldown

 

 

New TP Scroll:

===============

Any number of people can teleport at the same location at the same time.

You can choose the relative area around the structure that you want to TP

to.

Only allies see the exact position, your enemies see it on the building

only.

Does not give any bonus armor

If structure dies while you are tping, the tp does not force cancel

2 second shop cooldown

Available in Goblin Shops

 

 

Old Boots of Travel:

====================

+85 Movement Speed

Teleport:

4 Sec Casting Time

60 Cooldown

75 Manacost

 

New Boots of Travel:

====================

+90 Movement Speed

Teleport:

3 Sec Casting Time

60 Cooldown

75 Manacost

 

 

Old Lothar's Edge:

==================

Blades of Alacrity (1000)

Blades of Alacrity (1000)

Claymore (1400)

Recipe (650)

+21 Damage

+21 Agility

Wind Walk (Active, 9 duration, 17 cd, 75 manacost, 20% ms bonus)

Total: 4050

 

 

 

New Lothar's Edge:

===================

Mithril Hammer (1610)

Quarterstaff (900)

Scroll (1100)

+38 Damage

+10 Attack Speed

Wind Walk (Active, 9 duration, 20 cd, 75 manacost, 20% ms bonus)

Total: 3610

 

 

Old Maelstrom:

==============

Mithri Hammer (1610)

Boots of Elvenskin (450)

Recipe (1300)

Total: 3360

 

 

New Maelstrom:

==============

Claymore (1400)

Boots of Elvenskin (450)

Recipe (1400)

Total: 3250

 

 

Old Diffusal Blade:

====================

Blades of Alacrity (1000)

Robe of the Magi (450)

Recipe (1550)

+15 Agility

+6 Intelligence

18 Mana Burn

Total: 3000

 

 

New Diffusal Blade:

====================

Blades of Alacrity (1000)

Blades of Alacrity (1000)

Robe of the Magi (450)

Recipe (850)

+25 Agility

+6 Intelligence

20 Mana Burn

Total: 3300

 

 

 

 

 

Old Manta:

===========

Diffusal Blade (3000)

Vitality Booster (1100)

Recipe (1400)

+23 Agility

+6 Intelligence

+250 HP

36 Mana Burn

Total: 5500

 

 

New Manta:

===========

Diffusal Blade (3300)

Vitality Booster (1100)

Recipe (1400)

+30 Agility

+6 Intelligence

+250 HP

40 Mana Burn

Total: 5800

 

 

Old Sange:

==========

16 Strength

10% Maim (10% ms slow for 6 seconds)

10 Damage

Ogre Axe (1000)

Belt of Giant Strength (450)

Recipe (800)

Total: 2250

 

 

New Sange:

===========

16 Strength

15% Maim (20% ms slow for 4 seconds)

10 Damage

Ogre Axe (1000)

Belt of Giant Strength (450)

Recipe (800)

Total: 2250

 

 

Old Yasha:

==========

16 Agility

10% Attack Speed

10% Movement Speed

Blades of Alacrity (1000)

Boots of Elvenskin (450)

Recipe (800)

Total: 2250

 

 

New Yasha:

==========

16 Agility

15% Attack Speed

10% Movement Speed

Blades of Alacrity (1000)

Boots of Elvenskin (450)

Recipe (800)

Total: 2250

 

 

Old Sange and Yasha:

=====================

16 Strength

16 Agility

15% Maim (30% ms slow for 6 seconds)

15% Attack Speed

15 Damage

15% Movement Speed

Sange (2250)

Yasha (2250)

Recipe: 800

Total: 5300

 

 

New Sange and Yasha:

=====================

16 Strength

16 Agility

15% Maim (30% ms slow, 15% as slow for 4 seconds)

15% Attack Speed

12 Damage

12% Movement Speed

Sange (2250)

Yasha (2250)

Recipe (500)

Total: 5000

 

MS bonus does not stack with Yasha

 

 

 

 

Old Sentry Wards:

=================

Vision: 200

Truesight: 1100

Cost: 200

Charges: 2

Lasts 6 minutes

 

 

New Sentry Wards:

==================

Vision: 200

Truesight: 700

Cost: 200

Charges: 2

Lasts 3 minutes

 

 

 

Old Observer Wards:

===================

Vision: 1600

Cost: 200

Charges: 2

Lasts 6 minutes

Max Stock: 3

Stock Cooldown: 6 minutes

 

 

New Observer Wards:

====================

Vision: 1600

Cost: 200

Charges: 2

Lasts 6 minutes

Max Stock: 2

Stock Cooldown: 6 minutes

 

 

Dust of Appearance:

===================

2 charge consumable. Does not stack in inventory.

Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not

wards). While you have the dust of appearance buff, invisibility will have

no effect. This does not mean you are tracked, you aren't visible to enemy

if you are fogged. It just prevents invisibility.

Lasts 12 seconds. 60 CD

190 Gold

 

 

 

Magic Stick:

============

Cost: 210 Gold

Energy Charge (Does not stack)

When enemy or ally (not self) casts a spell around you (1400), you gain 1

charge. Maximum 12 charges. When you cast the item, you instantly regenerate

12 hp and 12 mana for each charge.

This does not trigger off of non-spells or attack orbs

 

 

Phase Boots:

============

70 Movement Speed

+7 Armor

+16 Damage

Phase (Active, 5 duration 10 cd):

Gives no collision with units

10% movement increase

Casting spells or items dispells phase

 

Boots of Speed (500)

Blades of Attack (500)

Chainmail (610)

Total: 1610

 

 

 

 

Glyph of Fortification:

=======================

Consumable Item - Instant cast, does not go to inventory.

Cost: None

Cooldown: 6 Minutes

Stock Max: 1

 

Gives Old TP Scroll style bonus armor to all allied buildings for 4 seconds.

 

 

 

Some Hero Details:

-------------------

Это не полный список изменений, см. выше, изменился за это. Эти

вот лишь некоторые из изменений подробнее.

 

 

++ Keeper of the Light

 

Illuminate:

=======

It now gives vision gradually as it grows in the area it is "illuminating"

rather than at the end.

(что то про внешний вид?)

Пофиксена реакция с Cliffs и юнитами, в непосредственной близости к нему

 

 

Mana Leak:

========

работает как ульт стигвира.

In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total

manapool drained per unit moved. So, if the target moves 700 units, at level

1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total

mana pool. Duration of the buff is 5/6/7/8

 

если кончается мана - стан на 1.25/1.5/1.75/2 секунды

 

Cast Range: 1200

Cooldown: 20 seconds

Manacost: 75

 

 

Chakra:

======

Increased cast range(500->900), lowered cooldown a bit(19->19/18/17/16

seconds), rescaled manacost (40/80/100/120->40/55/70/85), removed the damage

bonus and minor health regen.

 

Spirit Form:

=============

Преобразуется в нового юнита, статы/вещи те же. Получает новые абилки.

Он обладает всеми его способностями в этой новой форме.

 

Manacost: 100

Cooldown: 80/70/60 seconds

Duration: 40 seconds

 

 

Blinding Light:

-Targets a 650 aoe. Causes units in the targetted area become blinded,

causing them to miss 80% of attacks for some time.  Knocks back units 250

distance over 0.4 seconds.

-Cast Range: 600

-Mancost: 50 Manacost

-Cooldown: 20 seconds

-Duration: 3/4/5 seconds

 

 

Recall:

-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes

player based damage in this period, the effect ends.

-Mancost: 100

-Cooldown: 40

 

Illuminate:

-Causes illuminate to self charge when cast in form. You can

discharge it by clicking on a temporary replacement icon that appears in

your ability card.

 

 

 

 

++ Enchantress

 

Untouchable:

============

It now is a normal skill and scales 30/50/70/90% from 50/70/90%

 

Enchant:

=========

Creep control duration reduced from 120 to 80 seconds.

 

Impetus:

========

This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and

Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic

immmunity

 

 

 

++ Bounty Hunter

 

Track:

======

 

The movement bonus is now given in an area around the tracked unit to all

allied units. The bonus is given to hunter as long as the

target dies while under the buff, the killer is not a factor. See tooltip

for more data. Costs 50 mana all levels.

 

 

++ Broodmother

 

Spinweb:

=========

Reduced vision

Cooldown from 90/75/60/45 to 90/70/50/30 seconds

Manacost from 140 to 50

 

 

Insatiable Hunger:

===================

Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds

Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds

 

 

++ Beast Master

 

Call Of The Wild:

==================

Greater Hawk:

No permanent invisibility. Has an active invisibility: duration 5 seconds 1

second fadetime, 30 cooldown

25 -> 200 hp

100 -> 40

280 -> 400 ms

 

Greater Quillbeast 700 -> 500 hp

Cooldown: 45/50/55/60 -> 40 seconds

Duration: 60/70/80/90 -> 60 seconds

 

 

 

Captains Mode:

--------------

 

Blue and Pink are the team captains.  A random side starts the process(you

can customize this, see below)

 

Ban Time: 40

Pick Time: 60

Extra Time: 45

 

You start by alternating 1/1/1 in the ban phase. Each captain removes up to

4 heroes. Running out of time does not result in a random hero ban.

 

After that you enter the 1/2/2/ pick phase. Each captain picks the heroes

his team will use.

 

If at any time you run out of time, you start to use up your extra time. If

you run out and you are in pick phase, you get a random hero.

 

Creeps spawn 90 seconds after the pick draft phase is over. Right after the

hero pick phase ends, the 5 heroes for your team are presented with a

checkmark on them (RD style) allowing players on your team to pick which one

they want to be.

 

The captain that starts this process is random. If you want to give the

starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is

entered..

 

The picks, bans, timers, etc are all presented in a board for easy viewing

by team mates and observers

 

 

хы, допереводите сами, у меня слова кончились) пойду погамаюсь лучше в неё..


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