ricos #3361 7 июля 2012 (изменено) Лесной нуну играбельный сейчас такой. Бегает фармит 2 леса, всех убивает. Оффтоп Изменено 7 июля 2012 пользователем ricos Поделиться сообщением Ссылка на сообщение
Avrilka #3362 7 июля 2012 Охуеть, зафармил лес у джуса. Fear the nerdy, wordy princess ‘cause I’m throwing more shade Than the willow tree growing on your dead mother’s grave Поделиться сообщением Ссылка на сообщение
godfrey #3363 7 июля 2012 но нуну-то реально заебись Spoiler LOL VS DOTA2 Поделиться сообщением Ссылка на сообщение
OneyTwo #3364 7 июля 2012 зашел кароче нуну в лесфармит такой фармити победилзбс Поделиться сообщением Ссылка на сообщение
ricos #3365 7 июля 2012 зашел кароче нуну в лесфармит такой фармити победилзбсА как же ульта? Не ультуя за нуну не победить :tusila-zavodila: Поделиться сообщением Ссылка на сообщение
Avrilka #3367 7 июля 2012 разве что баффы убиватьПеппер нашора убивает ультой. Fear the nerdy, wordy princess ‘cause I’m throwing more shade Than the willow tree growing on your dead mother’s grave Поделиться сообщением Ссылка на сообщение
Kot #3369 19 июля 2012 (изменено) New Skins in the StoreMythic Cassiopeia PvP.net v1.63 New Matchmaking UpgradesPlayers who are under Level 30 are far less likely to face Level 30sGreatly improved matchmaking for premade groups of 4Matchmaking improved for highly skilled players trying to queue with lower skilled friendsMatchmaking in Ranked Solo/Duo Queue now restricts the number of duo queue pairings on each team to 1 per team[*]Improved initial seeding for Ranked Teams composed of skilled Ranked Solo/Duo players[*]Summoner Profiles now display the highest Ranked Team rating, instead of Arranged Team ratings League of Legends v1.0.0.143 Zyra, Rise of the ThornsPending the completion of some further testing on PBE, Zyra will be released at a future date. AkaliFixed: Mark of the Assassin's tooltip now states the correct Energy return amount AmumuFixed: Despair now displays a range indicator when hovered over CorkiFixed: Valkyrie's targeting indicator now scales with distance from Corki Evelynn (Remade) Shadow Walk (Passive) Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sightWhile in stealth, Evelynn regenerates 1% of her max Mana every secondCasting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds[*]Hate Spike19/23/27/31/35 Mana, 1.5 second CooldownEvelynn fires a line of spikes through a nearby enemy, dealing 40/60/80/100/120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) magic damage to all enemies in its pathHate Spike prioritizes what Evelynn has attacked recently[*]Dark FrenzyNo Cost, 20 second CooldownPassive: Evelynn's spell hits on enemy Champions grant her 4/8/12/16/20 Movement Speed for 3 seconds (effect stacks up to 4 times)Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% Movement Speed for 3 secondsChampion kills and assists refresh Dark Frenzy's cooldown[*]Ravage50/55/60/65/70 Mana, 9 second CooldownEvelynn slashes a target enemy 2 times, dealing 35/60/85/110/135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) magic damage with each strikeEvelynn then gains 60/75/90/105/120% Attack Speed for 3 seconds[*]Agony's Embrace100 Mana, 150/120/90 second CooldownEvelynn impales all enemies in the targeted area, dealing 15/20/25% (+1% per 50 Ability Power) of their maximum Health in magic damage and slowing their Movement Speed by 30/50/70% for 2 secondsEvelynn siphons their pain, gaining a 150/225/300 health shield for each enemy Champion hit which lasts up to 6 seconds GangplankParrrleyNow refunds half the mana cost if Parrrley kills the target GarenPerseveranceAdded a buff timer to show when Perseverance will reactivate GragasFixed: Body Slam no longer stops when encountering created terrain (ex: Anivia's Crystallize) GravesSmokescreenSight reduction range reduced to 675 from 800 JaxFixed: Counter Strike's dodge component now works properly against Shen KassadinRiftwalkDamage reduced to 60/70/80 from 60/90/120Ability Power ratio increased to 0.8 from 0.5 MalphiteGround SlamArmor ratio reduced to 30% from 50%Now has a 0.2 Ability Power ratioAttack Speed reduction duration reduced to 3 seconds from 4 MalzaharSummon Voidling (Passive) Voidlings prioritize enemies Malzahar is autoattacking if Malefic visions isn't presentVoidling pathing and general AI improvedVoidlings will now hide in brush and won't attack if Malzahar is in brush and not in combatVoidling dance animation added[*]Call of the VoidDelay is now consistent at 0.6 secondsNow deals damage in a single hit - rather than two separate hitsNow grants vision along the entire line path - rather than only at the two end pointsNow deals damage to units surrounding the end points[*]Null ZoneCast time removed - Malzahar may now cast this ability while movingDamage now starts 0.25 seconds after casting the ability[*]Nether GraspMalzahar ignores orders that would cancel his ultimate within the first 0.5 seconds of Nether GraspVoidlings prioritize champions immobilized in Nether Grasp above all other priorities MordekaiserFixed: Children of the Grave's initial damage now correctly draws turret aggro MorganaBlack ShieldCooldown increased at earlier ranks to 23/21/19/17/15 seconds from 15 at all ranksCast range increased to 750 from 600Soul Shackles Leash range is now more accurate (now updates every 0.25 seconds from 0.5 seconds) NocturneShroud of DarknessShield duration reduced to 1.5 seconds from 2[*]ParanoiaCooldown increased at earlier ranks to 180/140/100 seconds from 160/130/100Updated Umbra Blades tooltip NunuFixed: Visionary will now grant free cost spells even if spells were ranked up while the Visionary buff was already active OriannaGeneralFixed: Attack Range is now 525 at all times.[*]Command: AttackAbility Power ratio increased to 0.5 from 0.4[*]Command: ShockwaveFixed: Now stuns enemies that were in the middle of a movement skill. SejuaniFixed: Arctic Assault no longer stops when encountering created terrain (ex: Anivia's Crystallize) SonaGeneralBasic attack and Power Chord missile speeds increased to 2000 from 1500Aura persistence duration reduced to 1 second after deactivation from 2Global cooldown reduced to 0.5 seconds from 2[*]Power ChordPower Chord now resets your attack timer so you can use it immediately[*]CrescendoNow deals all its damage instantly, rather than over timeFixed: Opponents can no longer Cleanse the damage portion of Crescendo ShenKi StrikeDamage reduced to 4 + 4 per level from 4 + 6 per level TeemoCamouflage (Passive) Fixed: Teemo now gains the Attack Speed buff instantly after leaving invisibility TristanaExplosive ShotFixed: Passive damage no longer activates from spell damageFixed: Tooltip now reflects the Ability Power ratio Twitch (Remade) StatsAttack Range increased to 550 from 500Base Health increased to 389 from 356Health per level increased to 81 from 78Base Mana increased to 220 from 180Mana per level increased to 40 from 35Base Attack Damage reduced to 47 from 51.56Attack Damage per level reduced to 3 from 3.3Attack animation improved[*]Deadly Venom (Passive) Damage reduced to 12/24/36/48 per stack from 15/30/45/60[*]Ambush60 Mana, 16 second CooldownAfter 1.25 seconds, Twitch becomes invisible for 4/5/6/7/8 seconds and gains 20% Movement Speed. Twitch gains 30/40/50/60/70% Attack Speed for 5 seconds after revealing himself[*]Venom Cask50 Mana, 13/12/11/10/9 second CooldownTwitch hurls a cask full of venom to target area that slows targets by 25/30/35/40/45% for 3 seconds and adds 2 stacks of Deadly Venom[*]Expunge70/75/80/85/90 Mana, 12/11/10/9/8 second CooldownDeals 20/35/50/65/80 plus 15/20/25/30/35 (+0.2 Ability Power) (+0.25 bonus Attack Damage) per stack of Deadly Venom as physical damage to all nearby enemies affected by Deadly VenomNo longer removes Deadly Venom stacks[*]Spray and Pray100/125/150 Mana, 120/110/100 second CooldownTwitch's basic attacks become powerful piercing bolts with 300 bonus range, and Twitch gains 20/28/36 Attack Damage. Each bolt deals 20% less damage to subsequent targets down to a minimum of 40% damage. Lasts 7 seconds. UrgotAcid HunterDamage adjusted to 50/80/110/140/170 (+1.2 bonus Attack Damage) from 10/40/70/100/130 (+0.85 total Attack Damage)Lock-on missile cast range reduced to 1200 from 1500Fixed: Rank 1 range is no longer higher than the other ranks[*]Noxian Corrosive ChargeCooldown increased to 15/14/13/12/11 seconds from 11 at all ranksCast range reduced to 900 from 950[*]Hyper-Kinetic Position Reverser Cast range reduced to 550/700/850 from 700/775/850 VladimirSanguine PoolMovement Speed bonus now decays over time XerathArcane BarrageReduced the delay between casting the spell and the impact to 0.5 seconds from 0.875 secondsThe visual indicator for the ultimate will appear at the start of the cast bar instead of at the end Xin Zhao (Remade)StatsBase Attack Speed increased to 0.672 from 0.658Attack Speed per level increased to 2.7% from 2.5%Challenge (Passive) Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their Armor by 15% for 3 seconds. Only one target can be challenged at a time.[*]Three Talon StrikesNow reduces his other ability cooldowns by 1 second with each strikeAttack Damage ratio increased to 1.2 from 1.0Cooldown reduced to 9/8/7/6/5 seconds from 10[*]Battle CryPassive: Heals Xin Zhao for 26/32/38/44/50 (+0.7 Ability Power) every third basic attackActive no longer reduces other abilities' cooldownsCooldown reduced to 16/15/14/13/12 seconds from 24/22/20/18/16Mana Cost increased to 40 from 35[*]Audacious ChargeNow challenges the targetDamage increased to 70/115/160/205/250 (+0.6 Ability Power) from 70/110/150/190/230 (+0.4 Ability Power)Slow increased to 25/30/35/40/45% from 20/25/30/35/40%Slow duration increased to 2 seconds from 1.5Range reduced to 600 from 650Cooldown reduced to 13/12/11/10/9 seconds from 16/15/14/13/12[*]Crescent SweepNow knocks all unchallenged targets backNow has a 1.0 bonus Attack Damage ratioCooldown increased to 100/90/80 seconds from 75Armor and Magic Resist bonus adjusted to 15/20/25 per champion hit from 25 + 7/10/13 per champion hitNow has a new particle YorickFixed: Unholy Covenant (Passive) no longer reduces true damage ZiggsSatchel ChargeCooldown reduced at earlier ranks to 26/24/22/20/18 seconds from 30/27/24/21/18 Summoner's RiftOuter turret vision range increased to 1095 from 800 Twisted TreelineThe Dragon on Twisted Treeline now has the same chat kill announcement as the Dragon on Summoner's Rift ItemsHeart of GoldHealth reduced to 200 from 250[*]Ionic SparkAdded a counter to show when Ionic Spark will be charged[*]Philosopher's StoneHealth Regen per 5 seconds reduced to 15 from 18[*]Avarice Blade, Heart of Gold, Kage's Lucky Pick, and Philospher's Stone now have counters in their tooltip to indicate how much gold the item has generated over the course of the game Co-op vs. AIChanged the way bots evaluate towers to better take into account minions and enemiesChanged return to base logic for bots to make them more likely to heal and purchase itemsDominion bots should now properly ignore invisible units when deciding to defend capture pointsBeginner bots are now less likely to assist each other during kill and retreat situationsFixed: Bot assist logic now works during the laning phaseUpdated Ashe Bot's item buildMaster Yi Bot should now properly purchase Sanguine Blade on Dominion instead of The Bloodthirster GeneralAdded character portraits to the Spectator-mode Dragon and Baron kill announcementsFixed: Spectator no longer occasionally causes floating text announcements to be permanently displayed throughout the gameFixed: When using time controls, gold numbers will no longer get stuck on the screen for some usersFixed several issues that occur when reconnecting, including ghost minions, invisible champions, untargetable towers, and strange store behaviorWhen disconnected, the game will now attempt to reconnect automatically With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed. http://www.youtube.com/watch?v=dTYoQ4dWFUc&feature=player_embedded Изменено 19 июля 2012 пользователем st1|AxEsjkeee кiт Поделиться сообщением Ссылка на сообщение
Kot #3370 19 июля 2012 (изменено) ещё раз апнули Ориану наконецто начали фиксить матчмейкинг возвращение гп? нерф философера Summoner's RiftOuter turret vision range increased to 1095 from 800 это что Изменено 19 июля 2012 пользователем st1|AxEsjkeee кiт Поделиться сообщением Ссылка на сообщение
MU_fanat #3371 19 июля 2012 Чето перечитал даже, а про фикс матчмейкинга даже не увидел Пропустил оба гола МЮ, где посмотреть можно?Ты - Рейна? Поделиться сообщением Ссылка на сообщение
Sherhemen #3372 19 июля 2012 Как себя ремейки показывают? интересуют в основном ева и ксин. Поделиться сообщением Ссылка на сообщение
Kot #3373 19 июля 2012 Чето перечитал даже, а про фикс матчмейкинга даже не увиделв самом начале так сложно заметить кiт Поделиться сообщением Ссылка на сообщение
Dlich #3375 19 июля 2012 уебали ургота жестко :О Багини: №1 Богундрий это Карундрий: №2 Богундрий это Ка Эс: №3 Богундрий это Тэйлор: Поделиться сообщением Ссылка на сообщение
Kot #3376 19 июля 2012 нахуй твитчу нерфить атаку и прирост атакибред ебаный кiт Поделиться сообщением Ссылка на сообщение
PullBeer #3377 19 июля 2012 (изменено) потому что он теперь ад керрипочекай статы у остальных - так же ниже 50 базовые Изменено 19 июля 2012 пользователем PullBeer Поделиться сообщением Ссылка на сообщение
PullBeer #3378 19 июля 2012 на весте еще нихуя нет, а ист уже пропатчили и работает пошел играть евелиной. Поделиться сообщением Ссылка на сообщение
ReiScrew #3379 19 июля 2012 ксина еву тестил кто уже? как оно? Hello, Spaceboy. Поделиться сообщением Ссылка на сообщение
SunWays #3380 19 июля 2012 ива збс для солоки.такая вся прям не прощает sasite mycopku mycopa ahaha Поделиться сообщением Ссылка на сообщение