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Qja

Патчнотсы т2

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Зато я автор этой цитаты :trollface:


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Моя ЖУМОНГ

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КФД ТАКОЙ СОСАЛ НА ПУДЖЕ, ХОХОЛ ЕМУ ТАКОЙ ДАВАЙ ДУЭЛЬ, НУ КФД ССАЛ ССАЛ,  НО  СОГЛАСИЛСЯ ПОСЛЕ 5 ЛЕТ УГОВОРОВ, ПОТОМ ХУЯК ХОХОЛ ЕГО НА ПЕРВОЙ  СЕКУНДЕ  КРЮКОМ ПОД ФОНТАН ВЫТАЩИЛ, И ОН ТАКОЙ ААА МОГУЧИЙ ХОХОЛ  РАЗЪЕБАЛ, ХОЗЯИН

да ты заебал :trollface:

КФД ТАКОЙ СОСАЛ НА ПУДЖЕ, ХОХОЛ ЕМУ ТАКОЙ ДАВАЙ ДУЭЛЬ, НУ КФД ССАЛ ССАЛ,  НО  СОГЛАСИЛСЯ ПОСЛЕ 5 ЛЕТ УГОВОРОВ, ПОТОМ ХУЯК ХОХОЛ ЕГО НА ПЕРВОЙ  СЕКУНДЕ  КРЮКОМ ПОД ФОНТАН ВЫТАЩИЛ, И ОН ТАКОЙ ААА МОГУЧИЙ ХОХОЛ  РАЗЪЕБАЛ, ХОЗЯИН

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да лол

я седня весь день дрочил ебаное эло до платины

ублюдки риоты


LoL hussle2j

 

<3

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<3 #2

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Чето инфы все нету.

Так что скорее всего опять делей на неделю.

эм ну ваще ночью по идее должны начать ставить, как бы был официальный анонс

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LOL VS DOTA2

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МОРДЕКАЙЗЕР ЩИТ ГЕНЕРИТ НА 50% ОТ КРИПОВ :trollface::nate::yes:

орианна -100 рейнджа на первую абилку :pray: :pray: :pray: :pray: :pray:

у тарика странная ульта!


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Гость Kotlettdrake

нихуя не понятно

дайте в письменном виде

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cубтитры включи


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Riven Patch Notes

 

New Skins in the Store

  • Redeemed Riven
  • Crimson Elite Riven

 

PVP.net Store

  • You can now search for runes based on rune attributes, descriptions, and effects
  • Search no longer looks through unnecessary data when bringing up results
  • Redesigned the store navigation (now featured on the left side)
  • Redesigned the Runes and Skins tab
  • Added a standalone “unlock” button to store items

 

PVP.net v1.43

  • Ticker messaging has been improved to now more accurately relay the state of the platform
  • Improved the startup times for PVP.net
  • Feature items and sale items now show the percentage discount for sales
  • Sale and featured items are now properly labeled

 

League of Legends v1.0.0.125

 

Riven, the Exile

 

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  • Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
    • 1st Use/2nd Use: Deals damage to a small area in front of her
    • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.

    [*]Ki Burst: Riven damages and stuns nearby enemies.

    [*]Valor: Riven dashes forward and gains a shield for a short duration.

    [*]Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.

    • Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.

    [*]Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

 

Ashe

  • Fixed a bug where Frost Shot was not draining Mana properly

 

Brand

  • Conflagration range reduced to 625 from 675
  • Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260

 

Caitlyn

  • Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup

 

Cho'gath

  • Adjusted the animation speed of his run while he has stacks of Feast

 

Ezreal

  • Essence Flux will now break spell shields

 

Garen

  • Decisive Strike attack damage ratio decreased to 1.4 from 1.5
  • Judgment
    • Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
    • Bonus attack damage ratio increased to 1.4 from 1.2

 

Jarvan IV

  • Added a targeting ring to Cataclysm
  • Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
  • Fixed an issue where certain skins had inconsistent model sizes

 

Karma

  • Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

 

Kassadin

  • Void Stone magic damage reduction increased to 15% from 10%
  • Null Sphere missile speed increased to 1400 from 1150
  • Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

 

Leona

  • Recommended items updated to include Ionian Boots of Lucidity and Trinity Force

 

Malphite

  • Fixed a bug where the armor value in the tooltip was not rounding

 

Mordekaiser

  • Iron Man
    • Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
    • Shield regeneration is now half effective versus minions

    [*]Mace of Spades bonus damage reduced to 65% from 75%

    [*]Siphon of destruction no longer adds additional shield for each unit hit

 

Nidalee

  • Pounce cooldown reduced to 3.5 seconds  from 4 seconds
  • Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20

 

Nocturne

  • Unspeakable Horror leash range reduced to 525 from 550

 

Nunu

  • Basic attack range increased to 125 from 100
  • Consume range increased to 125 from 100

 

Olaf

  • Base armor increased to 20 from 17
  • Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

 

Orianna

  • Basic attack range reduced to 500 from 550
  • Command: Attack
    • Cast range reduced to 800 from 900
    • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60

 

Poppy

  • Heroic Charge
    • Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
    • Fixed a bug where Poppy would not attack the correct target after using Heroic Charge

 

Rammus

  • Damage per level increased to 3.5 from 2.75
  • Rammus can now immediately switch between Defensive Ball Curl and Powerball
  • Defensive Ball Curl
    • Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
    • Cast time removed
    • Now correctly displays the armor amount in the tooltip when defensive ball curl is active

 

Shaco

  • Jack-in-the-Box
    • Boxes are now immune to damage while stealthed if the source cannot see them
    • Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
    • Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
    • Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
    • Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
    • Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
    • Fixed a bug where turrets would always attack Jack in the Boxes first
    • Improved Jack in the Box AI
      • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
      • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
      • We plan more Box AI improvements in the future!

 

Shen

  • General
    • Base damage increased to 57.875 from 56.875
    • Damage per level increased to 3.375 from 3.075
    • Base armor increased to 23 from 22

    [*]Vorpal Blade

    • Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
    • Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
    • Damage ability power ratio increased to 0.75 from 0.65
    • Heal amount no longer increases with ability power

    [*]Feint ability power ratio increased to 0.75 from 0.6

    [*]Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds

    [*]Stand United

    • Ability power ratio increased to 1.5 from 1.0
    • Energy cost reduced to 0 from 50

 

Singed

  • Attack range increased to 125 from 100
  • Fling range increased to 125 from 100

 

Sion

  • General
    • Base Mana increased to 240 from 200
    • Mana per level increased to 40 from 25
    • Base Attack Speed increased to .625 from .591
    • Base Movement Speed increased to 320 from 315
    • Now gains 1.25 Magic Resist per level

    [*]Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

 

Skarner

  • Crystal Slash
    • Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
    • Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68

    [*]Fracture

    • Missile Speed increased to 1800 from 1600

 

Sona

  • Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125

 

Taric

  • Imbue
    • Cast range increased to 750 from 625

    [*]Shatter

    • Armor aura range increased to 1000 from 600
    • Taric now loses the passive armor bonus instead of the armor aura upon activation
    • Cooldown reduced to 10 seconds from 16 seconds
    • Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)

    [*]Dazzle

    • Stun duration is now always 1.5 seconds from 1-2 seconds
    • Cast range reduced to 625 from 650
    • Missile speed increased to 1400 from 1050
    • Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
    • Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)

    [*]Radiance (Remake)

    • Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.

 

Vladimir

  • Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter

 

General

  • Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
  • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
  • You can now Smart Cast items (you have to manually bind the hotkeys)
  • Clones now correctly show their own stats
  • Clones that are meant to deceive now have a hero minimap icon
  • Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
  • Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
  • Consumable items will not be removed from recommended item lists after being purchased
  • Removed the word “sleeps” from Cleanse’s tooltip
  • Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
  • Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
  • Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
  • Fixed a bug where Guardian Angel's particle would sometimes persist
  • Fixed a bug where you could Smite Baron from behind his den
  • Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
  • Fixed a rare bug with teleport causing it to not function properly

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когмау не понерфили :trollface:


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Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25

You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)

:nate::yes::pray: :pray:  :trollface::pray: :pray: :pray:

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пд работает ебануто весьма

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я мастер копипасты  :mage:

идите нахуй с такими приколами -_- в оффтопе адекватная версия поста

 

hidden

Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

 

 

Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

 

 

Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25 < AHAHAHAHAHAHHAHAHAHAHH. DOGADALIS'

 

 

Taric

Imbue

Cast range increased to 750 from 625

Shatter

Armor aura range increased to 1000 from 600

Taric now loses the passive armor bonus instead of the armor aura upon activation

Cooldown reduced to 10 seconds from 16 seconds

Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)

Dazzle

Stun duration is now always 1.5 seconds from 1-2 seconds

Cast range reduced to 625 from 650

Missile speed increased to 1400 from 1050

Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)

Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)

Radiance (Remake)

Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.

 

 

Shen

Base damage increased to 70/115/140/175/210 from 50/90/130/170/210

Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)

Energy cost reduced to 0 from 50

Rammus

Damage per level increased to 3.5 from 2.75

Rammus can now immediately switch between Defensive Ball Curl and Powerball

Defensive Ball Curl

Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46

Cast time removed

Now correctly displays the armor amount in the tooltip when defensive ball curl is active

 


 

 

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а выше полная версия поста


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Vladimir[/size]

    • Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter
       
       
      МЫ ЕГО БАФНУЛИ, ПОСОНЫ
      ИГРАЙТЕ

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Чето инфы все нету.

Так что скорее всего опять делей на неделю.

эм ну ваще ночью по идее должны начать ставить, как бы был официальный анонс

Ну они вообще-то должны были сезон ещё в августе въебать.

Был оффициальный анонс, да и не один.

Бафы шена и владимира порадовали :nate:

http://na.leagueoflegends.com/board/showthread.php?t=1226232

Вроде собрались таки :trollface:

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Чето инфы все нету.

Так что скорее всего опять делей на неделю.

эм ну ваще ночью по идее должны начать ставить, как бы был официальный анонс

Ну они вобщето должны бли сезон ещё в августе въебать.

Был оффициальный анонс, да и не один.

вообще-то они должны были после дримхака въебать.

но патч завтра


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Гость
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