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[Updates] 07.09.13 Patchnotes

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Changelogs:

 

Update Notes - September 7, 2013

 

 

September 7:

 

WORKSHOP:

- Added Abaddon to the Workshop submission tools and website requirements.

 

 

UI

- Added a button to add friends inside the game.

- Fixed bug where guild invites could never show up.

- Darkened background behind buff stack numbers for better legibility on bright icons.

 

 

MAC/LINUX:

- [Mac] Fixed problems with sounds cutting out or not playing for the first few minutes of a game.

- [Mac] Make Dock icon bounce when game is ready.

- [Mac] Play a ready sound when game is not focused and matchmaking has found a game.

- Make "Sound while alt-tab" setting work.

- Fix for missing lip syncing in hero portrait.

- Fix corrupted GUI after changing video settings.

 

VISUAL

- Fixed LOD1 on Ol' Chopper Pudge hook

- updated cloth settings and skinning Crystal Maiden, Invoker, Lina, and RubickAugust 22:

 

 

Gameplay

- Fixed players' current gold being networked to enemy players.

- Fixed Spirit Breaker's charge target being networked to enemy players.

- Picking up an armlet that is toggled on will only grant the buff if you own the armlet.

- Autocast abilities check target type rules consistently. This should prevent Clinkz's searing arrows hitting wards, for example.

- Added Elder Titan, Abaddon, Centaur and Troll Warlord to Captain's Mode.

- Fixed Neutral Thunderhide not using Slam when 3 enemies are nearby.

- Fixed Neutral Thunderhide's Slam not slowing attack speed.

- Ancient Apparition: Frostbite debuff will prevent health gain from levelling up, extra strength or extra max hp.

- Slark: Fixed BKB not removing Pounce's Leash.

- Treant Protector: Fixed Overgrowth affecting couriers.

- Troll Warlord: Fixed Illusions benefiting from Fervor.

- Troll Warlord: Fixed ranged form sometimes being able to bash.

- Weaver's geminate ability no longer activates when attacking wards.

- Weaver's time lapse and Disruptor's glimpse now can rewind things back to before the ability was skilled.

 

UI

- Runes now draw in the minimap for spectators.

- Increased the penalty for not readying up from 45 seconds to 2 minutes.

- Spectator stats dropdown is unlocked while listening to broadcasters.

- Added a preference and cvar "dota_spectator_use_broadcaster_stats_panel" to allow spectators to have full control over the stats panels.

- Private (friend/guild) lobbies now display their game name so that those browsing lobbies can get more info on what the lobby is for.

- Changed drag-select of units to use the same hit detection as click-select. This fixes a number of issues where units would not get selected.

- Fixed bugs that were allowing edge panning to be enabled during drag-select.

- Reduced CPU usage of drag-select.

- Fixed some newline formatting errors in the combat log.

- Prevented guides for the previously-played hero from erroneously showing up at the start of the next game.

- Added AOE hover indicator for Death Pulse.

 

Economy

- Added Waldi courier, Ocula ward, 3 HUDs and 14 hero item sets to the store.

- Updated Sniper's workshop model files with improved weighting, including corrected smd files.

 

Audio

- Fixed bad interactions with some looping sounds and FoW.

- Fixed Reincarnate stinger sometimes playing late when triggered in vision but out of hearing range.

- Fixed some item cast sounds that could be heard through FoW.

- Typing "tu" in chat no longer triggers hero "thank you" lines.

 

Mac/Linux

- Fixed crash when using certain spells / illusions on Intel HD4000. [Mac]

- Fixed intermittent crash when cmd-tabbing. [Mac]

- Fixed issues with older PulseAudio installations. [Linux]

- Improved stability when showing webpages.

- Allow setting language of audio and text separately, through Steam. (Text comes from Steam's language, audio comes from the language set in Dota 2's properties on Steam)

- Made Dota2 respond to window manager requests to close it.

- Fixes to make Dota2 work on a broader set of video cards on Linux

- Fixed key repeat to work in text entry windows.

- Fixed loading screens to show an image instead of a black screen

- Fixed a bug preventing multiple users from playing Dota2 (at different times) on a machine.

- Fixed sounds not working when a matchmaking game is ready to start. Added a desktop notification on Linux

- Added XBox 360 spectating controller support.

- Fixed crash on hero selection screen on Linux.

- Fixed a rendering bug when turning off Specular in advanced video settings.

- Fixed mouse offset bug and window size/aspect ratio issue when moving from full screen to windowed modes.

 

 

 

July 26:

 

UI

- Made hero loadout model preview bigger in the main menu.

- Added practice lobby button to swap Radiant and Dire teams.

- Limited number of selectable matchmaking regions to six.

- New users are able to watch live games before completing the tutorials.

- Wins and level are now hidden for players that aren't friends and don't have 'Share Match History' in the options enabled

- Fixed keybindings not being saved properly for Xbox controllers

- Added Dire courier icons to minimap for Spectators

- Fixed a crash when selecting all units while spectating

- Fixed dota_embers convar value being forgotten when the game is restarted

- Spectators can select wards to see their vision or truesight radius.

- Added Xbox controller support for Dota TV

Left / right bumper = Cycle back or forward through the heroes on the field

Start button = Pause (Replay only)

Back button = Rewind (Replay only)

D-Pad up / down = Cycle through stats dropdown menu

D-Pad left / right = Slow down or speed up replay speed

Y button = Show gold graph

X button = Show XP graph

B button = Dismiss open graphs, reset playback speed, revert camera to previous mode (after cycling heroes)

 

MATCHMAKING

- Reduced average wait time and reduced incidence of extremely long wait times

 

INTERNATIONAL COMPENDIUM

- Added further explanation of International Fantasy Challenge rules.

- Exposed the roles of players in International Fantasy Challenge Bench slots.

- Completing the creation of an International Fantasy Challenge team now grants you the Mammoth mount for your Smeevil.

- Completing all the Main Event Predictions now grants you the Bird mount for your Smeevil.

 

MAC/LINUX

- Made the chat wheel work

- Added intro movie for new users, fixed black screen displaying for new users

- Fixed bugs with some tooltips missing text on what abilities do

- Fixed outline color of target units to match what Windows shows

- Fixed some rendering issues

- Fixed some crashes

- A variety of performance improvements

- Fixes to audio (silence, crashes)

- Mac: More robust mouse grab

- Mac: Allow setting "Unit Speech" to "All" in audio settings.

- Linux: Fixed hang when pasting from the clipboard under certain conditions

 

AUDIO

- Fixed some issues with base attack sound modifier (e.g. Tiny's Scepter attacks)

- Adjusted limits on Chen ult target sounds

 

GAMEPLAY

- Tusk: Fixed minor inaccuracies with his Base Strength, Attack Animation and Turn Rate

- Meepo: Fixed Geostrike not affecting units like Spirit Bear

- Morphling: Fixed being the Replicate illusion buff icon being visible to enemy players

- Morphling: Fixed being unable to control the first Juxtapose illusion created by your Phantom Lancer Replicate

- Shadow Demon: Fixed Demonic Purge killing summoned units like Warlock's Golem

- Shadow Demon: Fixed Shadow Poison damage release not having a cast point

- Fixed a minor inaccuracy with Meepo and Ogre Magi's base armor

 

 

Предыдущие

 

July17:

 

GAMEPLAY

- Abaddon: Fixed Abaddon’s illusions applying Curse of Avernus.

- Abaddon: Fixed Aphotic Shield being dispelled.

- Abaddon: Fixed Mist Coil Heal/Damage order.

- Dragon Knight: Fixed Dragon Blood’s bonus armor not showing properly in the UI.

- Gyrocopter: Fixed the Fountain doing no damage to Gyrocopter ‘s Homing Missile.

- Io: Fixed Tether sharing mana regeneration when you have full mana.

- Io: Fixed Spirits initially spawning 250 units away instead of 150 units.

- Medusa: Fixed various spells being unable to remove the stun from Stone Gaze.

- Medusa: Fixed Stone Gaze facing requirement not taking into account distance once the debuff is added.

- Necrolyte: Fixed several specific heroes being unable to buyback for the rest of the game if they died to Reaper’s Scythe.

- Omniknight: Fixed Guardian Angel not affecting Siege units.

- Silencer: Fixed Curse of the Silent being removed by Aphotic Shield/Manta.

- Slark: Fixed Pounce’s Leash getting dispelled.

- Visage: Fixed being able to dodge Soul Assumption.

- Fixed the free courier in Mid Only not always being controllable if you selected your hero too late.

- Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (Ranged), Storm Bolt, God’s Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Overpower and Ice Shards.

 

UI

- Added automatic detection of GG calls in tournament and practice lobby matches, which then ends the game 10 seconds later.

- In the fantasy stats dropdown, players you have on any of your teams will be highlighted and mousing over them will list which of your fantasy teams they are on.

- Guild invitations now display who’s inviting you, and how many members the guild has.

- Added a tournament drop for early roshan kills (before creeps spawn).

- Quick Cast now works on the portrait of your currently selected unit.

- Players can customize which messages appear on the Chat Wheel.

- Messages sent via the Chat Wheel appear with an arrow icon next to them.

- Calendar page now shows a list of tournament games per day.

 

VISUALS

- New Earthshaker model.

- Updates to some Earthshaker effects.

- Abilities that are configured to ignore Backswing will now continue their animation visually if they have no other orders or actions to take.

- Fixed Eclipse not always playing the missed Lucent Beam visual effects.

- Made Abaddon’s Borrowed Time effect and healing more clear.

 

MATCHMAKING

- People who decline Matchmaking are temporarily restricted from searching for 45 seconds.

- Parties are more likely to be matched against other similarly sized parties.

- When matching parties, the matchmaker now also considers the minimum experience level on both teams rather than just the average.

- Reduced the average skill variance in games where there are 10 individual players.

- Fixed a bug in the matchmaker that was causing it to insufficiently segregate players based on win count.

- Fixed a bug that would cause excessive queue times, especially for large parties or high skill players.

 

AUDIO

- Non-default announcers will now comment on pick/ban phases.

- Windows Mixer control for Dota2 no longer resets to full volume on start up.

- Music volume floor goes to 0.

- Updated Abaddon VO.

 

 

July 10:

Added Abaddon!

GAMEPLAY

- Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficientand linger on units far from you

- Doom: Fixed Doom not disabling Flak Cannon

- Huskar: Fixed being able to attack while he is leaping in LifeBreak

- Jakiro: Fixed Liquid Fire debuffbeing removed by Manta/BKB

- Lich: Fixed theorder of damage instances on Frost Nova

- Omniknight: Fixed his spellsnot working on Mechanical units

- Phantom Assassin: Fixed StiflingDagger projectilespeed traveling a little too slow

- Sven: Fixed Storm Bolt aoe not hittinginvisible units

- Fixed Siege not getting increased damage whenthe RangedBarracks dies

- Fixed Buckler and Mekansm +2 active armor buff stacking

- Fixed Vladmir’s Offeringnot working on Siege units

TRAINING

- Added match making optionto opt out of Limited Hero mode

- Fixed some players not receiving item rewards after completingtraining tasks

- Play Tab will now remember your previous selection

- Fixed various progression bugs inMechanics II

- Fixed disabled skill assignment using CTRL+Ability when intutorial

COMPENDIUM

- Added Player Card rewards. Unlock theSmeevil Crab mount by stampingcomplete teams

- Added theInternational Fantasy Challenge

- Added Solo Championship Voting

UI

- Added a hotkey to Select All Units

- Added a hotkey to activate Speed Burst on your flying courier

- Minor reorganization to control settings page

- Fixed Replay Speed Decrease hotkey missing from the configurationpanel

- Increasedthe maximum number of total spectator slots from 14 to 22

- Removed Favorite hero count limit

- Moved Solo Only Matchmaking to a setting on the main Find Match tab.

- New Tournament Drops:

# When a player reaches a Godlike streak

# When a Courier is killed

# When a player buys a Divine Rapier

# When Earthshaker Echoslam’s 5 heroes

- Increasednumber of item drops when a Tournament Event occurs.

- Tournament Items can now be upgraded by watching through Twitch

- Fixed Quick Cast bug preventing use on neutrals/couriers

VISUAL

- Fixed Global Silencenot showingthe visual effect on Familiars even though they are silenced

- Updated ability icons forDark Seerand Dragon Knight

- Added new disarmedeffect

- Fixes for a few portrait based effects, such as Enigma’s vortex

AUDIO

- updated Mekansm SFX.

WORKSHOP

- Added Mok mandrill courier

- Added DefenseGrid announcer

- Fixed orientation on Bounty Hunter’s Jinada Glows on workshopitems

- Fixed Nether Ward effect orientation forworkshop items

- Added support forworkshop authoredeffects on Kunkka’s weapon

BOTS

- Bots will no longer stare at a dropped gem, futilely trying to destroy it.

 

 

July 1:

 

TUTORIAL

- Enabled Mechanics II, Laning I, and Laning II.

- Added Limited Hero mode for playing with bots and matchmaking.

 

UI

- Added panel for displaying and removing pending guild invitations.

- The International: Fixed not being able to request your ticket information by clicking on the ticket stub on the top bar.

- The International: Fixed bug that prevented the confirmation email to be sent after consuming an event ticket.

 

VISUALS

- Updated Lion's head.

- Fixed a bug where character items could sometimes show up incorrectly to third parties if the data couldn't be obtained from the owner. Most often seen on items like Pudge's hook.

- Fixed refraction based effects showing up in some character previews where they should not.

 

AUDIO

- Fixed Death music bug.

 

COMMUNITY

- Implemented more lenient algorithm for communication bans that takes into account how many games are played.

- Reset communication ban lengths if a player has not been banned in two weeks.

- Reset all existing communication bans as part of the recent algorithm changes.

 

GAMEPLAY

- Alchemist: Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750

- Batrider: Flamebreak cooldown increased from 11 to 14

- Gyrocopter: Attack range reduced from 375 to 365

- Io: Tether movement bonus decreased from 20% to 17%

- Lifestealer: Rage cooldown increased from 15 to 17 seconds

- Treant Protector: Living Armor damage block instances from 7 to 4/5/6/7

- Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same)

 

Ban Phase #1 No Changes [Team A/B/A/B]

Pick Phase #1 No Changes [Team A/B/B/A]

Ban Phase #2: Changed [From Team B/A/B/A to Team A/B/A/B]

Pick Phase #2: No Changes [Team B/A/B/A]

Ban Phase #3: No Changes [Team B/A]

Pick Phase #3: No Changes [Team B/A]

 

 

June 26:

GAMEPLAY

- Ancient Apparition: Fixed being able to heal under Ice Blast with Armlet and Morph.

- Beastmaster: Fixed Primal Roar push and slow radius being slightly too small.

- Brewmaster: Fixed Primal Split's Pulverize damage not affecting magic immune.

- Dazzle: Fixed Poison Touch being dodgeable.

- Dazzle: Fixed Poison Touch not resetting its max slow/stun effect when refreshed on a target.

- Dazzle: Fixed Poison Touch sometimes dealing 7 damage ticks instead of 8.

- Dazzle: Fixed Shadow Wave being unable to bounce to allied invulnerable/sleeping units.

- Enchantress: Fixed Untouchable not affecting Spirit Bear and Golem.

- Enchantress: Fixed Impetus not doing damage at very large distances instead of being capped.

- Gyrocopter: Fixed a minor issue with Rocket Barrage doing 31 rockets instead of 30.

- Gyrocopter: Fixed Call Down 50% slow happening on second impact if you were already slowed by the first (instead of 20%).

- Gyrocopter: Fixed Flak Cannon hitting Familiars.

- Invoker: Fixed Ghost Walk not affecting units like Golem, Primal Split, etc.

- Kunkka: Fixed Torrent not dealing its damage over multiple instances.

- Lifestealer: Fixed Feast's lifesteal component still happening while doomed.

- Lifestealer: Fixed Infest visual effect stuttering behind the Infested unit.

- Medusa: Fixed Splitshot missing 24 aoe.

- Necrolyte: Fixed being able to dispel Reaper's Scythe.

- Pugna: Fixed Nether Ward degen aura not working against Magic Immune.

- Sniper: Fixed Headshot's Trueshot component not working with Illusions.

- Viper: Fixed Corrosive Skin working against allied damage.

- Viper: Fixed Corrosive Skin being purgable.

- Witch Doctor: Fixed Paralyzing Casks sometimes ending prematurely when it's current target goes invis or blinks.

- Witch Doctor: Fixed Paralyzing Casks ending once any target it bounces on has Linken's Sphere.

- Tranquil Boots: Fixed heal getting dispelled when Bladefury or Repel is used.

- Tranquil Boots: Fixed showing active icon state while it is disabled on Illusions.

 

COMMUNITY

- Added support for forming and managing Guilds. Guild Leaders invite, kick, promote, and demote members. Officers can invite members. There's a guild message that can be edited, a logo specified, and a chat channel.

- Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.

- Open guild parties can now have a description.

- Fixed bug allowing extra bonus report submissions.

- Capped maximum bonus report submissions at 2.

 

UI

- Quick Cast keybindings added for items.

- Quick Cast bugs fixed: courier keybinding conflict and blank Invoker recipes.

 

SPECTATING

- Many tweaks have been done to Directed Camera framing.

- Also tweaks to how the Director chooses shots while in the middle of a fight.

 

AUDIO

- Fixed some FoW interactions with Kunkka's ability SFX.

 

VISUALS

- Updated to higher fidelity Sniper model.

- New Sniper model uploaded for the workshop.

 

June19:

GAMEPLAY

- CM Time Penalty change from 20/50/90 to 30/70/110.

- Fixed it being possible to find out where enemy player cameras were looking.

- Prepared Dota 2 for VAC support.

 

UI

- Added support for forming and managing Guilds. You can invite, kick, promote, and demote members. They have a guild message that can be edited, a logo, and a chat channel. We'll be continuing with development of additional Guild functionality!

- Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.

- NOTE: Guilds will remain disabled on the main client this week. They should be fully live next week.

- Quick Cast moved to separate keybindings, instead of sharing autocast's bindings.

- Quick Cast can now be used on the minimap.

- Private lobbies can now specify the Dota TV delay between 10 seconds and two minutes. Six minute delay is available for league lobbies.

- The list of matchmaking regions is now sorted by distance from the user. Closer regions will be at the top of the list.

- The matchmaking system will now notify players if a region they wish to play in has gone offline for maintenance.

- Removed spectator item popups for wards, couriers, and dust.

- Fixed Aegis reclaim message popping up erroneously.

 

AUDIO

- Updates and minor revisions to some Zeus, Alch, and Pugna ability SFX.

- Added -nomicsettings launch option for users of external voice chat software.

 

PERFORMANCE

- Fixed a crash that could occur on multi-core CPUs.

- Fixed a crash when returning from alt-tab.

- Fixed an audio problem that could occur when disabling the active audio device.

 

COMPENDIUM

- Added 7 pages of Main Event predictions.

- Added Team Cup results page.

 

WORKSHOP

- Fixed limited hero selection in Workshop In-Game test.

- Added particle import step to some weapon importers that have gameplay-required particles attached to them (in-game particle preview not finished yet).

 

 

June 12:

 

VISUALS

- Updated Puck's face

- Updated Brewmaster's face

 

GAMEPLAY

- Axe: Fixed Berserker's Call bonus armor being dispellable

- Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast

- Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low

- Bloodseeker: Fixed Bloodrage cast range (600->800)

- Brewmaster: Fixed Earth Primal Split Boulder manacost

- Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds

- Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage

- Elder Titan: Fixed Ancestral Spirit legacy keys not working

- Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds

- Juggernaut: Fixed some vision issues with Omnislash

- Huskar: Fixed Burning Spears counter logic getting forgotten when purged

- Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units

- Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened

- Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)

- Io Fixed Relocate not revealing FoW for enemies

- Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)

- Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)

- Io: Fixed Overcharge missing a 2 second toggle cooldown

- Lifestealer: Fixed allied cast Infest killing the creeps and healing you

- Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)

- Medusa: Fixed Mystic Snake not jumping to magic immune units

- Nature's Prophet: Fixed being able to use Teleporation while rooted

- Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source

- Razor: Fixed Unstable Current not purging off Repel

- Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow

- Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead

- Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.

- Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion

- Tidehunter: Fixed Kraken Shell working while Doomed

- Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc

- Treant Protector: Fixed Living Armor being castable on magic immune allies

- Undying: Fixed Zombie units losing HP with Soul Rip

 

- Fixed Truestrike causing you to be unable to miss against Towers

- Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game

- Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock

- Fixed truesight being unable to be applied to sleeping/invulnerable units

- Fixed Filler buildings having no armor

- Fixed Neutral's Frost Armor slow affecting magic immune enemies

 

UI

- Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress, targeting the cursor's current position

- Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.

- Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.

- You can now hold control when pinging to send a "caution" ping instead.

- Added Aegis reclaim and Roshan respawn timers to the spectator popups.

 

AUDIO

- Added Ownage sounds to Storm Spirit, Axe, Nature's Prophet, and Juggernaut Killing Spree announcers.

- Added distant tower destruction sounds.

- Added Mortal Strike sfx.

- Fixed sync on Freezing Field.

 

COMMUNITY

- Fixed bug allowing reports outside of matches in certain contexts

- Players receive an additional report submission if someone they report subsequently receives a communication ban

 

PERFORMANCE

- Fixed an intermittent crash on some particle effects like medusa's ultimate

 

June 3:

Все фиксы баланса из 6.78 плюс

 

BUGS

- Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.

- Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

 

AUDIO

- Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

 

VISUAL

- Mirana: Reduced arrow size by 10%

- Mirana: Reduced arrow saturation

- Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do

 

 

 

May 29:

GAMEPLAY

- Fixed illusions being able to upgrade to flying courier.

 

UI

- Added a spectator popup when Heroes acquire high end items.

- Added a broadcaster menu (opened by clicking on the dota logo in the top right) that allows broadcasters to send generic stats, queries, and poll results to spectators.

- The Spectator Smooth Drag setting is now preserved across runs.

- Added notifications of item purchases in some cases.

 

PERFORMANCE

- Fixed a crash when starting replays on 32-bit versions of Windows.

- Fixed a crash when changing window or screen resolution.

- Fixed a crash when using alt-tab while running full screen.

 

WORKSHOP

- Added Itsy spider courier.

 

AUDIO

- Update Drums of Endurance cast sound.

- Add secondary underscore for startup UI.

 

 

May 24:

GAMEPLAY

- Elder Titan: Fixed Natural Order not upgrading on Elder Titan.

- Elder Titan: Fixed Ancestral Spirit waking up units that were hit by the Spirit Stomp.

- Elder Titan: Fixed Ancestral Spirit having the wrong radius while returning after it expired.

- Fixed Shadow Blade incorrectly revealing its owner on secondary attack types if they occurred after the fade time.

 

UI

- The combat log is now localized.

- The Watch tab will now default to the Tournaments sub-tab if there is a live match.

- Added an automatic "(idle)" tag in Rich Presence for players that are AFK.

- Tournaments are now sorted by their last game played.

- Fixed a bug where notifications of item purchases didn't work if the courier did the purchase.

- Fixed bug where chat ban notifications weren't displaying hours left correctly.

 

PERFORMANCE

- Reduced memory usage.

 

AUDIO

- Updated Nightstalker ultimate sound and made it global for teammates.

- Fixed Mana Leak target sound.

- Fixed Dust sound.

 

 

May 16:

GAMEPLAY

- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.

- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.

- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.

- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.

- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

 

PERFORMANCE

- Added vsync support to windowed modes.

- Reduced memory fragmentation.

 

COMMUNITY

- There are now 6 broadcaster channels.

- Added map ping throttling for communication banned players.

 

INTERNATIONAL COMPENDIUM

- Now highlights Compendiums that are gifts from other players.

- Updated with new stretch goals.

- Prize pool now displays how much the Compendium owner has contributed.

 

DOTA ECONOMY

- Particles on unusual couriers work again.

- Strange items that count things other than kills work again.

 

 

May 8:

 

Added Solo Matchmaking option. This is an experimental feature that will match you with players who also queued without being in a party. This is the first step in a series aimed at improving the matchmaking system.

 

COMMUNITY

- Reduced the number of negative reports per week to 2 as part of our ongoing efforts to improve and tune the reporting and ban systems.

 

GAMEPLAY

- Elder Titan: Fixed Legacy Keys

- Drow Ranger: Fixed Frost Arrows slowing Spirit Bear for the full creep duration

- Tusk: Fixed Walrus Punch having 1 less second of slow than intended.

- Tusk: Fixed Armlet sometimes causing Walrus Punch to disappear after using Snowball.

 

PERFORMANCE

- Reduced memory usage on systems with 2GB of RAM or less

 

 

May 1:

- Added Elder Titan!

 

COMMUNITY

- Fixed a bug that was allowing extra report submissions on Sundays.

 

UI

- Revised the Community page.

- Added an icon for league games to the Live, Recent and Downloaded game lists.

- Changed Heroes Played and Game History to be popups in the Profile.

- Numerous improvements to the Tournament Scheduling interface.

- Fixed Buy Back availability in spectator dropdown being inaccurate sometimes.

- Improved web browser performance.

- Fixed hitches when spectating games and switching between heroes.

 

SOUNDS

- New lines added to Skywrath Mage, Timbersaw, and Bristleback.

 

WORKSHOP

- Added an Animation Overlay dropdown to the Workshop Model Preview.

- Added Lycanthrope's wolves to the Ability Model import list.

 

 

April 25:

GAMEPLAY

- Enabled Drow and Tusk in Captain's Mode (Tournament Version).

- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version).

- Invoker: Fixed Cold Snap being purgable.

- Skywrath Mage: Fixed hitbox being too small.

- Slark: Fixed Shadow Dance giving Slark flying vision.

- Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions.

- Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active.

- Slark: Fixed Dark Pact continuing while Slark is dead.

- Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.)

- Slark: Fixed a number of incorrect spell interactions with Dark Pact.

- Slark: Fixed a number of horizontal movement ability interactions with Pounce.

- Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage.

- Tusk: Fixed Frozen Sigil not affecting magic immune units.

 

WORKSHOP

- Added HUD Skins to the Workshop Importer.

 

 

 

April 17:

- Added Skywrath Mage!

 

COMMUNITY

- Added stricter system implementing communication (voice and text) bans for abusive players.

- Combined voice and text reports into a single 'communication' report.

- Reduced reports per week to 4.

- Removed ability for spectators to report players in-game.

- Reports now allow single selection of behavior type only.

 

GAMEPLAY

- Beastmaster: Fixed Wild Axes losing vision after the second cast.

- Doom: Scorched Earth now shows its duration on the buff icon.

- Lich: Fixed Frost Armor auto-casting while Lich is channeling.

- Magnus: Fixed a rare crash involving Skewer.

- Slardar: Fixed Slithereen Crush not slowing attack speed.

- Spectre: Fixed Haunt illusions moving while out of the game.

- Timbersaw: Fixed Timberchain travelling too fast.

- Timbersaw: Fixed Timberchain not latching quite far enough.

- Tusk: Fixed Tusk not issuing an attack order on the snowballed unit after the snowball crashes.

- Enabled Drow and Tusk to Captain's Mode (Tournament Version next week)

 

UI

- Added tab to the Watch section showing downloaded replay files.

 

VISUALS

- Riki: Added Smoke Screen and Blink Strike animations.

- Sniper: Added victory animations and more aggressive posing of idle, run and attack when enemy is in range.

 

BOTS

- Bots now know to avoid standing in Macropyre and Ice Path.

 

WORKSHOP

- Added a button to the preview that allows you to test your imported model in-game, in a local server.

 

 

March 27:

- Added Bristleback!

 

GAMEPLAY

- Broodmother: Fixed Insatiable Hunger cooldown on level 1 and 3.

- Dragon Knight: Fixed Dragon Blood armor bonus not carrying over to Illusions.

- Dragon Knight: Fixed Elder Dragon Form frost slow getting dispelled when target initially becomes Magic Immune.

- Doom: Fixed Doom damage being blocked by Pipe.

- Enchantress: Fixed Nature's Attendants lasting 1 second less than intended.

- Huskar: Fixed Life Break leap moving too fast.

- Magnus: Fixed Shockwave hitting units behind you.

- Mirana: Fixed Mirana's Leap range being slightly too short.

- Nyx Assassin: Fixed Impale traveling too far.

- Phantom Lancer: Fixed being able to have 1 juxtapose illusion too many

- Razor: Fixed Static Link break range being 25 too short.

- Shadow Shaman: Fixed Shackles doing a little less damage than intended.

- Slark: Fixed Pounce not initiating an attack order on the leashed target.

- Templar Assassin: Fixed Meld buff getting dispelled.

- Visage: Fixed Familiars not getting affected by Chronosphere.

- Weaver: Fixed being The Swarm units being unable to Latch onto sleeping units.

- Weaver: Fixed The Swarm getting permanently dispelled if the enemy is invulnerable .

- Weaver: Fixed the Swarm units not doing their initial attack immediately upon latching.

- Added Psuedo Random chance for Roshan's Bash.

- Fixed Eye of Skadi frost slow getting dispelled when target initially becomes Magic Immune.

- Fixed Diffusal Blade proccing multiple damage instances.

- Fixed heroes flickering on the minimap when walking by Sentry Wards while under Smoke of Deceit.

 

UI

- Pausing in a practice or tournament game now prevents the team that paused from querying units, moving the camera or accessing the shop.

- Added ability and item notes, detailed tooltips that will display only if ALT is pressed.

- Adjusted Replay Highlight scene leadin time a bit.

- Arcane Boots now has 'mana' as a shop alias.

- Wisp name change to Io.

- Added 10 second rewind button to replay controls.

- Spectator Items panel now takes up less space and shows items ordered by value.

- Steam friends can be added, removed, and friendship requests confirmed/ignored from within Dota 2.

 

VISUALS

- New Vengeful Spirit model.

- Added in-game models for when the following items are dropped from inventory into the world: Gem of True Sight, Observer Wards, and Sentry Wards.

 

BOTS

- Added Bounty Hunter bot.

- Significantly revised how Roam mode works.

 

AUDIO

- Revised Beastmaster's voice.

 

DOTA 2 STORE

- Added the Treasure Key of the Cursed Wood and the Treasure Key of the Shaper Divine.

- Several old keys have returned to the store along with a very low drop rate for some older community chests.

- The current set of community crates will no longer expire, but their drop rate will be decreased over time and their rarity increased over time.

- Added new sets for Brewmaster, Lich, Riki, Juggernaut, Beastmaster, and Spectre.

- Added a couple new couriers!March 20:

GAMEPLAY

- Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc.

- Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).

- Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375.

- Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180.

- Keeper of the Light: Illuminate AOE reduced from 400 to 350.

- Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.

- Mirana: Fixed cast and attack behaviors during Leap.

- Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25.

- Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14.

- Timbersaw: Fixed Whirling Death debuff getting dispelled.

- Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used.

- Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units.

- Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.

- Tranquil Boots: Disabled speed reduced from 50 to 25.

- Tranquil Boots: Heal increased from 170 to 250.

- Tranquil Boots: Cooldown increased from 40 to 60.

- Tranquil Boots: Heal duration increased from 10 to 20.

- Tranquil Boots: Fixed being able to drop the item to reset its state.

- Tranquil Boots: Fixed damage detection threshold on Tranquil's heal.

- Heaven's Halberd: Disarm is no longer dispelled by Manta.

- Added Timbersaw to Captain's Mode (Tournament Version).

- Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa.

- Fixed Towers sometimes attacking you too soon when moving out of range.

 

BOTS

- Added Jakiro bot.

- Added Sand King bot.

- Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.

- Fixed a bug where bots would try to cast stuns when being wildly out of range.

 

UI

- Minimap now displays illusions for spectators.

- Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.

 

VISUALS

- Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.

 

EFFECTS

- Updated Dagon visual effects and scaled it with level.

- Added an effect when Marksmanship is active.

 

AUDIO

- Fixed music volume bug.

- Fixed a bug preventing heroes from commenting on specific item purchases.

- Fixed AA's ult cast sounds to only play for teammates or nearby enemies that have vision.

- Added a unique sound for Viper's orb attack.

- Added sound to Diffusal Blade purge.

- Various mix tweaks across creeps, ui and the tutorial quest sounds.

 

WORKSHOP

- Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.

- Submissions now have the option of including a PSD containing marketing materials for the submission.

- Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list.

- Attack animations now describe the animation timing required for the attack to match the character using them.

 

March 13:

GAMEPLAY

- Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff.

- Gyrocopter: Fixed Flak Cannon killing couriers.

- Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc.

- Sniper: Fixed Shrapnel doing slightly less damage than intended to towers.

- Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity.

- Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored.

- Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike.

- Tusk: Fixed some cases where Ice Shards could get units stuck.

- Visage: Fixed a number of incorrect spell interactions with Familiars.

- Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether.

- Wisp: Fixed Relocating units sometimes walking away to do a previous behavior.

- Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars).

- Fixed creeps and neutrals sometimes not responding to long range spells.

- Fixed Blink Dagger self-cast to work consistently.

- Fixed Cheese not having a cooldown.

- Fixed Cheese not stacking in inventory.

- Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week).

- Local games are no longer automatically unpaused.

 

AUDIO

- Added sound effects to the Dashboard.

- Added sound effects for various Tiny deaths.

- Updated Mjollnir sound effect.

- Updated Maelstrom sound effect.

 

UI

- Items held by the courier are now included in a player's Net Worth.

- Fixed the sorting of Teams List under the Community tab.

- Fixed courier and ward previewing in the backpack.

- Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month.

- Live games list now displays the game mode.

- Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item.

- Re-positioned end game survey to not block the chat.

- Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls.

- Improved performance of chat channels in the Dashboard.

 

VISUALS

- Revised overhead Soul Assumption indicator.

- Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden

- Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Boots of Speed.

 

BOTS

- Added Lion bot.

- Added Omniknight bot.

- Made a number of adjustments to loadouts and builds based on community feedback.

- Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord.

- Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything.

- Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner.

- Fixed bots interrupting their teleports.

- Bots will be less aggressive when they have stacks of Sticky Napalm on them.

- Bots will now only use Refresher Orb if they want to cast big ticket abilities.

- Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it.

- Witch Doctor is less likely to use Death Ward on units that are about to die anyways.

- Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in.

- Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time.

- When there are no wards up, bots are now smarter about only warding the closer rune location.

 

WORKSHOP

- Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars.

- Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes).

- Fixed submission preview images not being set correctly.

- Fixed a bug where updating an existing submission could set incorrect tags on the submission.

- Disabled the Workshop in the Test client to prevent confusion.

 

March 6:

GAMEPLAY

- Gyrocopter: Fixed Rocket Barrage firing while under effects like Disruption/Chronosphere/Doom/Hex.

- Gyrocopter: Fixed Flak Cannon hurting nightmared units without waking them up.

- Naga Siren: Fixed being able to purge Song of the Siren aura off of Naga Siren.

- Nyx: Fixed Spiked Carapace affecting Juggernaut during Omnislash.

- Outworld Devourer: Fixed Astral Imprisonment not draining enough mana from enemy heroes.

- Timbersaw: Fixed Whirling Death not doing enough damage against strength heroes.

- Fixed Maelstrom and Mjollnir being unable to proc if the initial target is Magic Immune.

- Tweaked Neutral Creep chase timings for the two small camps.

- Fixed a number of bugs in Mechanics I, including all known showstoppers.

 

UI

- Fixed holding alt causing smoked hero names to be shown on minimap when near truesight.

- Fixed your status showing as playing a local bot game if you were spectating a game

- Hero performance page is now sorted by total number of games played.

- Fixed Dire wins in the Team Game History tab showing up as losses.

- Fixed bug where Team Game History wasn't refreshing properly.

- The Teams List under Community now displays Teams in order of their most recently played match.

- There's now a dialog asking the player to rate their currently-used hero build (if it's not yet been rated).

 

AUDIO

- Music now plays in spectator and replay modes.

 

ITEMS

- Added Fiery Soul of the Slayer item for Lina.

February 27:

- Added Mechanics I for new players!

- Added 7 new item sets to the Dota store.

- Immortal and Tournament items can now be traded on the Steam Community Market.

 

GAMEPLAY

- Clockwerk: Fixed Power Cogs pulling more than just heroes inside the cogs.

- Huskar: Fixed Berserker's Blood not stacking at the proper health thresholds.

- Keeper of the Light: Fixed Mana Leak accumulating mana loss during magic immunity.

- Phantom Lancer: Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions.

- Tusk: Fixed a case where heroes with very small collision size could escape Ice Shards.

- Tusk: Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.

- Fixed various aspects of Spectral Dagger logic being dispellable.

- Fixed sometimes being revealed if your projectile hits the target after you become invisible with Shadow Blade.

- Improved TP interaction with FoW.

- Fixed two ledges (below the two rune spots) where you could get units stuck with Telekinesis and Vacuum.

 

UI

- Added the ability to examine chests.

- Added a Game History tab to the Team Profile.

- Added checkbox for filtering Live Games to just Team games.

- You can now click on Team names in Live or Recent games to view their team profiles.

- Added a post-game Match Quality survey panel.

- Added an icon to backpack slots if that item is currently equipped.

- Fixed the courier delivery icon popping when the courier collected stash items.

- Fixed courier delivery being delayed by 0.5 seconds if there were no items to get from the stash.

- Fixed courier move orders not clearing the transfer items buff icon.

- Players can now set a custom rich presence status that can be displayed on the UI.

- Fixed Lina's Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.

 

AUDIO/VISUAL - Updated Arc Lightning's visual effects and sound.

- Updated Shadow Shaman's attack sound.

- Updated Ether Shock's visual effects and sound.

- Updated Mjollnir and Maelstrom visual effects.

 

BOTS

- When a push is happening into a base, global desire to farm is significantly decreased.

- Fixed a case where bots far from the lane front could thrash into and out of Push Lane mode.

- Single-player bot games now run locally on the user's machine.

- Increased reaction time by about 50% in all modes.

 

 

February 21:

- Added In-game Guides and Hero Builds!

- Players can now be a member of multiple teams.

 

GAMEPLAY

- Fixed backswing behavior on some of Invoker's skills.

- Fixed Last Word being dispelled by Purge/Cyclone/etc.

- Fixed Last Word interrupting channeling spells if the initial duration ends during the channel.

- Enabled Medusa in Captain's Mode tournament version.

- Fixed Healing Ward not preserving its hotkey when leveled up.

 

UI

- Added right click menu to the combat log with "Copy to clipboard" option.

- Added option to render the Co-Broadcaster's camera. Use dota_minimap_draw_cocaster_camera 0 to disable.

- Added new right click option to backpack items to equip the entire set the item belongs to.

 

BOTS

- Adjusted hero roles of Windrunner (fewer last hits) and Meepo (more last hits).

- Made Death Prophet bot more likely to use Crypt Swarm in teamfights.

- Made Necrolyte bot a bit more hesitant about using Death Pulse when laning.

- Fixed bots dropping thousands of TP scrolls at the side shops.

- Practice with Bots difficulty and team settings are now saved.

 

February 14:

- Added Tusk!

 

GAMEPLAY

- Lina: Fixed Dragon Slave hitting units behind you.

- Mirana: Fixed some backswing behaviors with her spells

- Templar Assassin: Fixed Meld not removing collision.

- Troll Warlord: Fixed a case where ranged Troll Warlord can bash when attacking while transforming.

- Troll Warlord: Added a "fast" attack animation that will only trigger when his attack speed is above 210

- Fixed Orchid disabling Dagger at the end of its duration even if it was doing no damage.

- Fixed a recent bug with Poor Man's Shield that could infrequently cause it to not block hero damage

- Fixed some wave speed issues with Crypt Swarm, Dual Breath, Breathe Fire, Dragon Slave, Illuminate, Sonic Wave and Shockwave.

- Enabled Silencer in Tournament lobbies.

- Team Matchmaking now uses the Tournament lobby rules.

- Two-player Mid Only games now automatically spawn a courier.

- Enabled Medusa in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

 

UI

- Updated look of the combat log and added language localization.

- Fixed bug where players who'd set themselves as Offline in Steam would still report their Rich Presence status.

- Players no longer display what hero they're playing in their Rich Presnce if they're in a private no-spectating game.

- Added a "Add Self to Roster" button that shows up for Team Admins that aren't part of their Team's Roster.

- The Game End panel now shows team names for games with teams.

 

VISUALS

- If Keeper of the Light dies with Recall active, the visual effect is now removed.

 

BOTS

- Fixed bots not considering Phantom Lancer a hard carry.

- Fixed VS bot not having a large enough item build list.

- Bots will no longer dust Doppelwalk because it's sneaky.

- Bots will no longer buy invisibility detection for an enemy's item until they see that item in an enemy's inventory.

- Made Zeus bot slightly more likely to use Wrath of the Thundergod.

- When a player connects, we now only disable/make invulnerable heroes on the opposing teams (not units with bots like the Warlock Golem).February 6:

- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.

- Added Language setting for Matchmaking!

 

GAMEPLAY

- Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.

- Batrider: Fixed Sticky Napalm being applied to Magic Immune units.

- Batrider: Fixed Sticky Napalm being removed by Magic Immunity.

- Bloodseeker: Fixed Rupture damage interval.

- Bloodseeker: Fixed being able to use potions during Rupture.

- Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem

- Doom: Fixed Doom's interaction with MKB and Truestrike.

- Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.

- Dragon Knight: Fixed Dragon Breath travel time being too slow.

- Gyrocopter: Fixed Call Down first and second impact slow values being swapped

- Keeper of the Light: Fixed Recall going off if Keeper died during the delay.

- Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem.

- Medusa: Fixed Split Shot hitting Nightmared units.

- Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.

- Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.

- Shadow Fiend: Fixed Shadow Fiend gaining souls while dead

- Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.

- Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.

- Troll Warlord: Added Pseudo Random support for his Bash.

- Troll Warlord: Fixed Whirling Axes interaction with Roshan.

- Visage: Fixed Cleave hitting Familiars.

- Warlock: Fixed Flaming Fists hitting ethereal units.

- Weaver: Fixed various buffs Time Lapse did not remove.

- Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.

- Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.

- Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.

- Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.

- Fixed direct unit target spells having 24 less effective range.

- Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.

- Fixed Day/Night cycle duration as well as initial state being a bit off.

- Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).

- Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.

- Fixed Veil of Discord not getting applied to Magic Immune units.

- Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.

- Fixed Bloodstone charges incrementing while you are dead.

- Dropped, non-sharable items can no longer be destroyed by teammates.

- Fixed dominated units continuing their previous channeling spell.

- Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

 

UI

- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).

- Fixed buff refreshes not showing the correct swipe.

- Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.

- The dota:// URL handler now supports lobbyid= and accountid= for creating game spectating links.

- Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.

- When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.

- Players that play on a league game will now have access to that league pass.

- Fixed being able to pick or random an already repicked hero.

- Added an error message when pressing the courier deliver button and there are no items to be delivered.

 

WEBAPI:

- Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.

 

LEAGUES:

- Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.

 

BOTS

- Made Necrolyte bot more likely to use Death Pulse to heal himself.

- When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.

- Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).

- Witch Doctor will no longer use Maledict on non-hero units.

- Slightly lowered the maximum desire to attack a non-hero unit.

January 30:

NOTE: This update has reorganized the file layout of Dota 2 to speed up loading and for future localization support. This will result in a large update and may take a while to download.

 

GAMEPLAY

- Fixed how magic damage is amplified when there are multiple sources of bonuses.

- Death Prophet: Fixed Exorcism healing never resetting.

- Enigma: Tightened selection area of Eidolons to make picking individual units easier when they clump

- Gyrocopter: Fixed Call Down not slowing magic immune units.

- Spectre: Spectral Dagger now properly trails invisible units.

- Spectre: Fixed various properties of Haunt illusions being incorrect.

- Tiny: Fixed Craggy Exterior working on illusions of Tiny.

- Visage: Fixed Roshan decreasing Gravekeeper's Cloak charges.

- Visage: Fixed Gravekeeper's Cloak not restoring its layers independently of one another.

- Warlock: Fixed Flaming Fist damage not leveling properly, damaging magic immune units, and having incorrect chance to proc.

- Fixed a bug with Radiance kill credit and illusions.

- Fixed Roshan no longer casting Slam to slow and damage nearby units.

 

UI

- The Smooth Drag option now works for anyone that's spectating (whether through DotaTV or as a broadcaster).

- Reduced waiting time in hero picker during All Random to 10 seconds.

- Reworked how your personal hero performance is done on your profile page (provide feedback here http://dev.dota2.com...splay.php?f=431).

- Added preview for summoned items like the panda and watcher golem to store and backpack.

- Added the ability to filter out empty teams from the team list.

 

BOTS

- Fixed some incorrect timing calculations that were causing bots to miss some last hits.

- Fixed Practice vs Bots not properly selecting the nearest server.

- Fixed Death Prophet bot to know about the true range of Crypt Swarm.

- Fixed bots thrashing selling a situational item (dust, wards, TP scroll) to purchase another situational item.

 

WEBAPI

- Added Captain's Mode Picks and Bans.

- Added ability upgrade order and times to each player.

- Added inventory for additional units (Lone Druid's Spirit Bear).

- Added an API for getting match details in the order they were recorded.

 

 

January 24:

- Added Troll Warlord!

- Added All Random to matchmaking!

- Added tournament calendar view to the Watch tab!

 

GAMEPLAY

- The pathfinder now ignores obstructions that are due to units that are not visible to the pathing unit.

- Crystal Maiden: Fixed Freezing Field channeling ending if you get purged.

- Dazzle: Fixed Poison Touch slow and stun applying if BKB was used after it had been applied.

- Drow: Fixed Drow Illusions carrying the double bonus from Marksmanship

- Keeper of the Light: Fixed Chakra being castable on magic immune allies.

- Keeper of the Light: Fixed Manta dispelling Mana Leak.

- Lifestealer: Fixed Rage not removing certain buffs that BKB does (Empower, Haste, etc).

- Medusa: Fixed Mana Shield happening after Stout/Vanguard damage block rather than before.

- Meepo: Fixed Poof considering dead illusions as valid destinations.

- Morphling: Fixed Replicate dying if Morphling dies with Aegis.

- Timbersaw: Fixed Whirling Death sometimes taking too long to cast when used with Timber Chain.

- Timbersaw: Fixed Chakram cast time behavior.

- Visage: Fixed Attack and Defense type on level 3 Familiars.

- Warlock: Fixed Aghanim Warlock Golems not doing enough damage.

- Fixed MKB dealing bonus damage to towers.

- Fixed ground courier being able to block lanes and surround Roshan.

- Fixed being able to lifesteal more life than the target has.

- Fixed Diffusal Blade cooldown being 12 seconds instead of 8.

 

UI

- Added Practice vs Bots option in the Play menu.

- Added a privacy setting in the UI so that players can specify whether they want to allow external 3rd party websites to be able to access their match history (defaulted to private).

- Least Played mode now eliminates each players' top 40 played heroes, up from 20.

- Added completion cost to shop item tooltips, displayed if the player has one or more components.

- Added tooltips to the shop category buttons.

- Fixed the Repick option disappearing too soon.

- Fixed bug where buffs would sometimes display an incorrect duration sweep.

- Bringing up the combat log will now hide the killcam.

- Fixed bug where sometimes spectators would, when inspecting a player, not see thier cosmetic items.

- Fixed bug where Dota 2 would not track changes in the Windows default audio device.

- When spectating a game in directed, hero chase, or player view, the mouse will no longer be locked to the window.

 

STORE

- Added new item sets for Lone Druid and Necrolyte.

 

BOTS

- Added Necrolyte bot.

- Added Witch Doctor bot.

- Sven will no longer War Cry when doing a casual retreat.

- Fixed Viper bot not harassing with his unique attack modifier.

- Fixed bug in Sandstorm avoidance that always made bots maximalliy avoid it.

- Adjusted the values so that bots are more willing to tanking creeps at high health/tankability ratings.

- Bots now take into account cleaving when determining what neutral camps they're willing to farm.

- Death Prophet bot will now use Carrion Swarm more when laning.

- Fixed bug that would cause bots to fountain-dive sometimes.

 

WORKSHOP

- Added a "Show Low-Res Model" checkbox that toggles between showing the low & high resolution LODs for imported models when in Loadout camera view.

- Now automatically switches to showing low-res models in the Day/Night camera views, and high-res models in the Portrait camera view (since that's how they're used by the game).

- Fixed "Other" submission type displaying a "failed to find content file" when submitting.

- Fixed Preview not resetting background properly when moving from Portrait to Day/Night view.

- Fixed Preview losing hero rotation when going to and from Portrait view.

- Fixed a case where the Add Wearable slot buttons didn't work for some slots on some heroes (like Sven).

 

 

 

 

January 9:

 

Added Medusa!

 

GAMEPLAY

- Witch Doctor: Fixed Aghanim's Death Ward attacking Familiars and other psuedo heroes.

- Doom: Scorched Earth now only applies damage from Doom himself, not all the units affected by his aura.

- Pudge: Fixed being able to get units stuck using Refresher.

- Keeper of the Light: Fixed Recall interaction with non-hero units.

 

UI

- Added a Haste button to the courier HUD element.

- Added Mid Only game mode for private lobbies (disables other lanes and allows the same hero to be selected).

- The Announcer Share dialog has been replaced with a Shared Content dialog.

- Added a badge to the top bar to count the available shared items.

- If shared content is available in a game, a message is now printed pregame.

- Added Balanced Shuffle button to non-tournament private lobbies.

- Added All Chat private lobby option for enabling voice chat among all players.

- Fixed "Equip" appearing in the right click menu for some chests.

 

AUDIO

- Fixed hearing the wrong announcer after equipping a new item in the loadout.

- Fixed bugs with muting cobroadcasters causing other sounds to be muted.

 

BOTS

- The bots are now less likely to push with more heroes than what they deem necessary (less 5-man Dota). Probably needs some tuning.

- Made bots slightly less self-concerned when considering defending an ally. Also made them more likely to jump in if they have a slow or stun.

- Bots that are capable of jungling during the laning phase may now do so.

- If purchasing an item from the secret shop would complete an item, desire for going there is now increased.

- When their next item is purchasable, their desire to farm is significantly reduced.

- Fixed bad tuning that was causing bots to almost never farm lanes.

- Improved bot responsiveness to pings on Roshan.

- Bots are now less likely to assume that humans will purchase wards.

 

January 5:

 

VISUALS

Added Nightstalker darkness graphic to day/night clock.

When calculating Net Worth, we no longer include the inventory value of the other Meepos.

GAMEPLAY

Roshan is no longer pushed by Clockwerk's cogs.

UI

Added Announcer previewing.

Fixed backwards day/night indicator.

MISC

Added Australia server region.

Failed chunks are now retried when downloading replays. This should address the issue with Error 206.

BOTS

Bots will now wake up if they're attacked during their initial 15 second slumber.

Improved decision-making of who should buy wards on a team.

Fixed Lich bot trolling teammates by using Dark Ritual on creeps that a teammate teleporting to.

Swapped around Jugg bot's item build (he goes for ring of health and battlefury faster now).

Carry bots are now allowed to move further from their base laning location when going for last hits

 

 

December 14:

 

-Added Timbersaw also known as Goblin Shredder in dota 1

 

GAMEPLAY

- Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).

- Silencer: Fixed Last Word not being triggered by Invoke.

- Slark: Fixed Pounce leashing illusions.

- Undying: Fixed Decay providing too much healing to Undying.

- Fixed Shadow Blade interaction with Cleave and Critical Strike.

- Fixed Cycloning yourself causing you to take damage from Orchid.

 

 

November 30:

 

Portrait and model rework for Broodmother.

Added sound and FX for hand of Midas.

Hong Kong server removed.

 

November 26:

 

Renamed Europe server region to West Europe.

Added East Europe server region.

 

 

 

 

 

 

Официальный новостной блог:

Dota 2 blog

 

Расширенный обзор нововведений:

Cyborgmatt

 

Обзор изменившихся файлов:

TF2B.com

 

Дополнительно:

 

Список невыпущенных героев (10 героев)

 

 

ec4708936750b5830d68ed5b4ce83541.png

 

 

 

 

Прогресс изменений

 

FUfaycZ.jpg

 

 


 

первонахи получат сутки


Изменено пользователем Kant

Торжество разума в том, чтобы уживаться с теми, у кого этого разума нет. Вольтер.
Чтобы хорошо высыпаться, нужно спать 8 часов в день. И еще столько же ночью.

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ахуенно


<33

doc16000442_182497696?hash=4a4f0ca6d724bf1478&dl=0a0df7aa581604c088&wnd=1

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мм изза апдейта лежит?

 

второйсук

 


Изменено пользователем Vanya

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Гость Wokolado4ka
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1


Изменено пользователем Kant
раз один, так один

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А че старый топан сломался на 200 :fffuuu:

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на 1й

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По спецзаказу сегодня за первонахи вы получаете 3 дня, а не 1 :buba:


Торжество разума в том, чтобы уживаться с теми, у кого этого разума нет. Вольтер.
Чтобы хорошо высыпаться, нужно спать 8 часов в день. И еще столько же ночью.

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Кто такой Abyssal Underlord? :palevo: И Абаддон уже вышел же кстати :buba:


Изменено пользователем Byrzik

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Гость JUSE
FUfaycZ.jpg

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питлорд

 

бля, надо картинку же сменить


Торжество разума в том, чтобы уживаться с теми, у кого этого разума нет. Вольтер.
Чтобы хорошо высыпаться, нужно спать 8 часов в день. И еще столько же ночью.

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Кто такой Abyssal Underlord? :palevo: И Абаддон уже вышел же кстати :buba:

Pit Lord он же Azgalor

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релиз есть, ачивок нет, зачем так жить :zloy:

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FUfaycZ.jpg

ну тип все логично, тогда потели на героев, добавили достаточное количество, попотели на шмотках и продолжают их добавлять сейчас.

Да и баги, самые мудацкие и очевидные(привет баланар) закончились уже :pray:

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статистики добавленных шмоточек не хватает

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ну брюмастер уже месяц со свернутой шеей ходит


Торжество разума в том, чтобы уживаться с теми, у кого этого разума нет. Вольтер.
Чтобы хорошо высыпаться, нужно спать 8 часов в день. И еще столько же ночью.

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оО

 

все еще жду минера


wild_rose_by_beaverp-d7g6b8y.gif

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ну брюмастер уже месяц со свернутой шеей ходит

неделю не играл, а до этого брю в одной с 10 игр.

да и похоже это только у тебя :hmm:

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Маг же еще новый есть, Оракул который :buba:

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ну брюмастер уже месяц со свернутой шеей ходит

неделю не играл, а до этого брю в одной с 10 игр.

да и похоже это только у тебя :hmm:

я даже на куске какого-то стрима видел такого брюмастера


Торжество разума в том, чтобы уживаться с теми, у кого этого разума нет. Вольтер.
Чтобы хорошо высыпаться, нужно спать 8 часов в день. И еще столько же ночью.

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