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[16.05.13] Patchnotes & Prediction

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Changelogs:

 

Update Notes - May 16, 2013

 

 

May 16:

GAMEPLAY

- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.

- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.

- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.

- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.

- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

 

PERFORMANCE

- Added vsync support to windowed modes.

- Reduced memory fragmentation.

 

COMMUNITY

- There are now 6 broadcaster channels.

- Added map ping throttling for communication banned players.

 

INTERNATIONAL COMPENDIUM

- Now highlights Compendiums that are gifts from other players.

- Updated with new stretch goals.

- Prize pool now displays how much the Compendium owner has contributed.

 

DOTA ECONOMY

- Particles on unusual couriers work again.

- Strange items that count things other than kills work again.

 

 

May 8:

 

Added Solo Matchmaking option. This is an experimental feature that will match you with players who also queued without being in a party. This is the first step in a series aimed at improving the matchmaking system.

 

COMMUNITY

- Reduced the number of negative reports per week to 2 as part of our ongoing efforts to improve and tune the reporting and ban systems.

 

GAMEPLAY

- Elder Titan: Fixed Legacy Keys

- Drow Ranger: Fixed Frost Arrows slowing Spirit Bear for the full creep duration

- Tusk: Fixed Walrus Punch having 1 less second of slow than intended.

- Tusk: Fixed Armlet sometimes causing Walrus Punch to disappear after using Snowball.

 

PERFORMANCE

- Reduced memory usage on systems with 2GB of RAM or less

 

 

May 1:

- Added Elder Titan!

 

COMMUNITY

- Fixed a bug that was allowing extra report submissions on Sundays.

 

UI

- Revised the Community page.

- Added an icon for league games to the Live, Recent and Downloaded game lists.

- Changed Heroes Played and Game History to be popups in the Profile.

- Numerous improvements to the Tournament Scheduling interface.

- Fixed Buy Back availability in spectator dropdown being inaccurate sometimes.

- Improved web browser performance.

- Fixed hitches when spectating games and switching between heroes.

 

SOUNDS

- New lines added to Skywrath Mage, Timbersaw, and Bristleback.

 

WORKSHOP

- Added an Animation Overlay dropdown to the Workshop Model Preview.

- Added Lycanthrope's wolves to the Ability Model import list.

 

 

April 25:

GAMEPLAY

- Enabled Drow and Tusk in Captain's Mode (Tournament Version).

- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version).

- Invoker: Fixed Cold Snap being purgable.

- Skywrath Mage: Fixed hitbox being too small.

- Slark: Fixed Shadow Dance giving Slark flying vision.

- Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions.

- Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active.

- Slark: Fixed Dark Pact continuing while Slark is dead.

- Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.)

- Slark: Fixed a number of incorrect spell interactions with Dark Pact.

- Slark: Fixed a number of horizontal movement ability interactions with Pounce.

- Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage.

- Tusk: Fixed Frozen Sigil not affecting magic immune units.

 

WORKSHOP

- Added HUD Skins to the Workshop Importer.

 

 

 

April 17:

- Added Skywrath Mage!

 

COMMUNITY

- Added stricter system implementing communication (voice and text) bans for abusive players.

- Combined voice and text reports into a single 'communication' report.

- Reduced reports per week to 4.

- Removed ability for spectators to report players in-game.

- Reports now allow single selection of behavior type only.

 

GAMEPLAY

- Beastmaster: Fixed Wild Axes losing vision after the second cast.

- Doom: Scorched Earth now shows its duration on the buff icon.

- Lich: Fixed Frost Armor auto-casting while Lich is channeling.

- Magnus: Fixed a rare crash involving Skewer.

- Slardar: Fixed Slithereen Crush not slowing attack speed.

- Spectre: Fixed Haunt illusions moving while out of the game.

- Timbersaw: Fixed Timberchain travelling too fast.

- Timbersaw: Fixed Timberchain not latching quite far enough.

- Tusk: Fixed Tusk not issuing an attack order on the snowballed unit after the snowball crashes.

- Enabled Drow and Tusk to Captain's Mode (Tournament Version next week)

 

UI

- Added tab to the Watch section showing downloaded replay files.

 

VISUALS

- Riki: Added Smoke Screen and Blink Strike animations.

- Sniper: Added victory animations and more aggressive posing of idle, run and attack when enemy is in range.

 

BOTS

- Bots now know to avoid standing in Macropyre and Ice Path.

 

WORKSHOP

- Added a button to the preview that allows you to test your imported model in-game, in a local server.

 

 

March 27:

- Added Bristleback!

 

GAMEPLAY

- Broodmother: Fixed Insatiable Hunger cooldown on level 1 and 3.

- Dragon Knight: Fixed Dragon Blood armor bonus not carrying over to Illusions.

- Dragon Knight: Fixed Elder Dragon Form frost slow getting dispelled when target initially becomes Magic Immune.

- Doom: Fixed Doom damage being blocked by Pipe.

- Enchantress: Fixed Nature's Attendants lasting 1 second less than intended.

- Huskar: Fixed Life Break leap moving too fast.

- Magnus: Fixed Shockwave hitting units behind you.

- Mirana: Fixed Mirana's Leap range being slightly too short.

- Nyx Assassin: Fixed Impale traveling too far.

- Phantom Lancer: Fixed being able to have 1 juxtapose illusion too many

- Razor: Fixed Static Link break range being 25 too short.

- Shadow Shaman: Fixed Shackles doing a little less damage than intended.

- Slark: Fixed Pounce not initiating an attack order on the leashed target.

- Templar Assassin: Fixed Meld buff getting dispelled.

- Visage: Fixed Familiars not getting affected by Chronosphere.

- Weaver: Fixed being The Swarm units being unable to Latch onto sleeping units.

- Weaver: Fixed The Swarm getting permanently dispelled if the enemy is invulnerable .

- Weaver: Fixed the Swarm units not doing their initial attack immediately upon latching.

- Added Psuedo Random chance for Roshan's Bash.

- Fixed Eye of Skadi frost slow getting dispelled when target initially becomes Magic Immune.

- Fixed Diffusal Blade proccing multiple damage instances.

- Fixed heroes flickering on the minimap when walking by Sentry Wards while under Smoke of Deceit.

 

UI

- Pausing in a practice or tournament game now prevents the team that paused from querying units, moving the camera or accessing the shop.

- Added ability and item notes, detailed tooltips that will display only if ALT is pressed.

- Adjusted Replay Highlight scene leadin time a bit.

- Arcane Boots now has 'mana' as a shop alias.

- Wisp name change to Io.

- Added 10 second rewind button to replay controls.

- Spectator Items panel now takes up less space and shows items ordered by value.

- Steam friends can be added, removed, and friendship requests confirmed/ignored from within Dota 2.

 

VISUALS

- New Vengeful Spirit model.

- Added in-game models for when the following items are dropped from inventory into the world: Gem of True Sight, Observer Wards, and Sentry Wards.

 

BOTS

- Added Bounty Hunter bot.

- Significantly revised how Roam mode works.

 

AUDIO

- Revised Beastmaster's voice.

 

DOTA 2 STORE

- Added the Treasure Key of the Cursed Wood and the Treasure Key of the Shaper Divine.

- Several old keys have returned to the store along with a very low drop rate for some older community chests.

- The current set of community crates will no longer expire, but their drop rate will be decreased over time and their rarity increased over time.

- Added new sets for Brewmaster, Lich, Riki, Juggernaut, Beastmaster, and Spectre.

- Added a couple new couriers!March 20:

GAMEPLAY

- Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc.

- Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).

- Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375.

- Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180.

- Keeper of the Light: Illuminate AOE reduced from 400 to 350.

- Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.

- Mirana: Fixed cast and attack behaviors during Leap.

- Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25.

- Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14.

- Timbersaw: Fixed Whirling Death debuff getting dispelled.

- Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used.

- Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units.

- Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.

- Tranquil Boots: Disabled speed reduced from 50 to 25.

- Tranquil Boots: Heal increased from 170 to 250.

- Tranquil Boots: Cooldown increased from 40 to 60.

- Tranquil Boots: Heal duration increased from 10 to 20.

- Tranquil Boots: Fixed being able to drop the item to reset its state.

- Tranquil Boots: Fixed damage detection threshold on Tranquil's heal.

- Heaven's Halberd: Disarm is no longer dispelled by Manta.

- Added Timbersaw to Captain's Mode (Tournament Version).

- Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa.

- Fixed Towers sometimes attacking you too soon when moving out of range.

 

BOTS

- Added Jakiro bot.

- Added Sand King bot.

- Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.

- Fixed a bug where bots would try to cast stuns when being wildly out of range.

 

UI

- Minimap now displays illusions for spectators.

- Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.

 

VISUALS

- Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.

 

EFFECTS

- Updated Dagon visual effects and scaled it with level.

- Added an effect when Marksmanship is active.

 

AUDIO

- Fixed music volume bug.

- Fixed a bug preventing heroes from commenting on specific item purchases.

- Fixed AA's ult cast sounds to only play for teammates or nearby enemies that have vision.

- Added a unique sound for Viper's orb attack.

- Added sound to Diffusal Blade purge.

- Various mix tweaks across creeps, ui and the tutorial quest sounds.

 

WORKSHOP

- Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.

- Submissions now have the option of including a PSD containing marketing materials for the submission.

- Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list.

- Attack animations now describe the animation timing required for the attack to match the character using them.

 

March 13:

GAMEPLAY

- Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff.

- Gyrocopter: Fixed Flak Cannon killing couriers.

- Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc.

- Sniper: Fixed Shrapnel doing slightly less damage than intended to towers.

- Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity.

- Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored.

- Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike.

- Tusk: Fixed some cases where Ice Shards could get units stuck.

- Visage: Fixed a number of incorrect spell interactions with Familiars.

- Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether.

- Wisp: Fixed Relocating units sometimes walking away to do a previous behavior.

- Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars).

- Fixed creeps and neutrals sometimes not responding to long range spells.

- Fixed Blink Dagger self-cast to work consistently.

- Fixed Cheese not having a cooldown.

- Fixed Cheese not stacking in inventory.

- Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week).

- Local games are no longer automatically unpaused.

 

AUDIO

- Added sound effects to the Dashboard.

- Added sound effects for various Tiny deaths.

- Updated Mjollnir sound effect.

- Updated Maelstrom sound effect.

 

UI

- Items held by the courier are now included in a player's Net Worth.

- Fixed the sorting of Teams List under the Community tab.

- Fixed courier and ward previewing in the backpack.

- Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month.

- Live games list now displays the game mode.

- Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item.

- Re-positioned end game survey to not block the chat.

- Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls.

- Improved performance of chat channels in the Dashboard.

 

VISUALS

- Revised overhead Soul Assumption indicator.

- Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden

- Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Boots of Speed.

 

BOTS

- Added Lion bot.

- Added Omniknight bot.

- Made a number of adjustments to loadouts and builds based on community feedback.

- Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord.

- Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything.

- Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner.

- Fixed bots interrupting their teleports.

- Bots will be less aggressive when they have stacks of Sticky Napalm on them.

- Bots will now only use Refresher Orb if they want to cast big ticket abilities.

- Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it.

- Witch Doctor is less likely to use Death Ward on units that are about to die anyways.

- Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in.

- Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time.

- When there are no wards up, bots are now smarter about only warding the closer rune location.

 

WORKSHOP

- Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars.

- Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes).

- Fixed submission preview images not being set correctly.

- Fixed a bug where updating an existing submission could set incorrect tags on the submission.

- Disabled the Workshop in the Test client to prevent confusion.

 

March 6:

GAMEPLAY

- Gyrocopter: Fixed Rocket Barrage firing while under effects like Disruption/Chronosphere/Doom/Hex.

- Gyrocopter: Fixed Flak Cannon hurting nightmared units without waking them up.

- Naga Siren: Fixed being able to purge Song of the Siren aura off of Naga Siren.

- Nyx: Fixed Spiked Carapace affecting Juggernaut during Omnislash.

- Outworld Devourer: Fixed Astral Imprisonment not draining enough mana from enemy heroes.

- Timbersaw: Fixed Whirling Death not doing enough damage against strength heroes.

- Fixed Maelstrom and Mjollnir being unable to proc if the initial target is Magic Immune.

- Tweaked Neutral Creep chase timings for the two small camps.

- Fixed a number of bugs in Mechanics I, including all known showstoppers.

 

UI

- Fixed holding alt causing smoked hero names to be shown on minimap when near truesight.

- Fixed your status showing as playing a local bot game if you were spectating a game

- Hero performance page is now sorted by total number of games played.

- Fixed Dire wins in the Team Game History tab showing up as losses.

- Fixed bug where Team Game History wasn't refreshing properly.

- The Teams List under Community now displays Teams in order of their most recently played match.

- There's now a dialog asking the player to rate their currently-used hero build (if it's not yet been rated).

 

AUDIO

- Music now plays in spectator and replay modes.

 

ITEMS

- Added Fiery Soul of the Slayer item for Lina.

February 27:

- Added Mechanics I for new players!

- Added 7 new item sets to the Dota store.

- Immortal and Tournament items can now be traded on the Steam Community Market.

 

GAMEPLAY

- Clockwerk: Fixed Power Cogs pulling more than just heroes inside the cogs.

- Huskar: Fixed Berserker's Blood not stacking at the proper health thresholds.

- Keeper of the Light: Fixed Mana Leak accumulating mana loss during magic immunity.

- Phantom Lancer: Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions.

- Tusk: Fixed a case where heroes with very small collision size could escape Ice Shards.

- Tusk: Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.

- Fixed various aspects of Spectral Dagger logic being dispellable.

- Fixed sometimes being revealed if your projectile hits the target after you become invisible with Shadow Blade.

- Improved TP interaction with FoW.

- Fixed two ledges (below the two rune spots) where you could get units stuck with Telekinesis and Vacuum.

 

UI

- Added the ability to examine chests.

- Added a Game History tab to the Team Profile.

- Added checkbox for filtering Live Games to just Team games.

- You can now click on Team names in Live or Recent games to view their team profiles.

- Added a post-game Match Quality survey panel.

- Added an icon to backpack slots if that item is currently equipped.

- Fixed the courier delivery icon popping when the courier collected stash items.

- Fixed courier delivery being delayed by 0.5 seconds if there were no items to get from the stash.

- Fixed courier move orders not clearing the transfer items buff icon.

- Players can now set a custom rich presence status that can be displayed on the UI.

- Fixed Lina's Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.

 

AUDIO/VISUAL - Updated Arc Lightning's visual effects and sound.

- Updated Shadow Shaman's attack sound.

- Updated Ether Shock's visual effects and sound.

- Updated Mjollnir and Maelstrom visual effects.

 

BOTS

- When a push is happening into a base, global desire to farm is significantly decreased.

- Fixed a case where bots far from the lane front could thrash into and out of Push Lane mode.

- Single-player bot games now run locally on the user's machine.

- Increased reaction time by about 50% in all modes.

 

 

February 21:

- Added In-game Guides and Hero Builds!

- Players can now be a member of multiple teams.

 

GAMEPLAY

- Fixed backswing behavior on some of Invoker's skills.

- Fixed Last Word being dispelled by Purge/Cyclone/etc.

- Fixed Last Word interrupting channeling spells if the initial duration ends during the channel.

- Enabled Medusa in Captain's Mode tournament version.

- Fixed Healing Ward not preserving its hotkey when leveled up.

 

UI

- Added right click menu to the combat log with "Copy to clipboard" option.

- Added option to render the Co-Broadcaster's camera. Use dota_minimap_draw_cocaster_camera 0 to disable.

- Added new right click option to backpack items to equip the entire set the item belongs to.

 

BOTS

- Adjusted hero roles of Windrunner (fewer last hits) and Meepo (more last hits).

- Made Death Prophet bot more likely to use Crypt Swarm in teamfights.

- Made Necrolyte bot a bit more hesitant about using Death Pulse when laning.

- Fixed bots dropping thousands of TP scrolls at the side shops.

- Practice with Bots difficulty and team settings are now saved.

 

February 14:

- Added Tusk!

 

GAMEPLAY

- Lina: Fixed Dragon Slave hitting units behind you.

- Mirana: Fixed some backswing behaviors with her spells

- Templar Assassin: Fixed Meld not removing collision.

- Troll Warlord: Fixed a case where ranged Troll Warlord can bash when attacking while transforming.

- Troll Warlord: Added a "fast" attack animation that will only trigger when his attack speed is above 210

- Fixed Orchid disabling Dagger at the end of its duration even if it was doing no damage.

- Fixed a recent bug with Poor Man's Shield that could infrequently cause it to not block hero damage

- Fixed some wave speed issues with Crypt Swarm, Dual Breath, Breathe Fire, Dragon Slave, Illuminate, Sonic Wave and Shockwave.

- Enabled Silencer in Tournament lobbies.

- Team Matchmaking now uses the Tournament lobby rules.

- Two-player Mid Only games now automatically spawn a courier.

- Enabled Medusa in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

 

UI

- Updated look of the combat log and added language localization.

- Fixed bug where players who'd set themselves as Offline in Steam would still report their Rich Presence status.

- Players no longer display what hero they're playing in their Rich Presnce if they're in a private no-spectating game.

- Added a "Add Self to Roster" button that shows up for Team Admins that aren't part of their Team's Roster.

- The Game End panel now shows team names for games with teams.

 

VISUALS

- If Keeper of the Light dies with Recall active, the visual effect is now removed.

 

BOTS

- Fixed bots not considering Phantom Lancer a hard carry.

- Fixed VS bot not having a large enough item build list.

- Bots will no longer dust Doppelwalk because it's sneaky.

- Bots will no longer buy invisibility detection for an enemy's item until they see that item in an enemy's inventory.

- Made Zeus bot slightly more likely to use Wrath of the Thundergod.

- When a player connects, we now only disable/make invulnerable heroes on the opposing teams (not units with bots like the Warlock Golem).February 6:

- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.

- Added Language setting for Matchmaking!

 

GAMEPLAY

- Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.

- Batrider: Fixed Sticky Napalm being applied to Magic Immune units.

- Batrider: Fixed Sticky Napalm being removed by Magic Immunity.

- Bloodseeker: Fixed Rupture damage interval.

- Bloodseeker: Fixed being able to use potions during Rupture.

- Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem

- Doom: Fixed Doom's interaction with MKB and Truestrike.

- Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.

- Dragon Knight: Fixed Dragon Breath travel time being too slow.

- Gyrocopter: Fixed Call Down first and second impact slow values being swapped

- Keeper of the Light: Fixed Recall going off if Keeper died during the delay.

- Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem.

- Medusa: Fixed Split Shot hitting Nightmared units.

- Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.

- Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.

- Shadow Fiend: Fixed Shadow Fiend gaining souls while dead

- Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.

- Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.

- Troll Warlord: Added Pseudo Random support for his Bash.

- Troll Warlord: Fixed Whirling Axes interaction with Roshan.

- Visage: Fixed Cleave hitting Familiars.

- Warlock: Fixed Flaming Fists hitting ethereal units.

- Weaver: Fixed various buffs Time Lapse did not remove.

- Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.

- Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.

- Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.

- Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.

- Fixed direct unit target spells having 24 less effective range.

- Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.

- Fixed Day/Night cycle duration as well as initial state being a bit off.

- Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).

- Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.

- Fixed Veil of Discord not getting applied to Magic Immune units.

- Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.

- Fixed Bloodstone charges incrementing while you are dead.

- Dropped, non-sharable items can no longer be destroyed by teammates.

- Fixed dominated units continuing their previous channeling spell.

- Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

 

UI

- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).

- Fixed buff refreshes not showing the correct swipe.

- Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.

- The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links.

- Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.

- When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.

- Players that play on a league game will now have access to that league pass.

- Fixed being able to pick or random an already repicked hero.

- Added an error message when pressing the courier deliver button and there are no items to be delivered.

 

WEBAPI:

- Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.

 

LEAGUES:

- Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.

 

BOTS

- Made Necrolyte bot more likely to use Death Pulse to heal himself.

- When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.

- Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).

- Witch Doctor will no longer use Maledict on non-hero units.

- Slightly lowered the maximum desire to attack a non-hero unit.

January 30:

NOTE: This update has reorganized the file layout of Dota 2 to speed up loading and for future localization support. This will result in a large update and may take a while to download.

 

GAMEPLAY

- Fixed how magic damage is amplified when there are multiple sources of bonuses.

- Death Prophet: Fixed Exorcism healing never resetting.

- Enigma: Tightened selection area of Eidolons to make picking individual units easier when they clump

- Gyrocopter: Fixed Call Down not slowing magic immune units.

- Spectre: Spectral Dagger now properly trails invisible units.

- Spectre: Fixed various properties of Haunt illusions being incorrect.

- Tiny: Fixed Craggy Exterior working on illusions of Tiny.

- Visage: Fixed Roshan decreasing Gravekeeper's Cloak charges.

- Visage: Fixed Gravekeeper's Cloak not restoring its layers independently of one another.

- Warlock: Fixed Flaming Fist damage not leveling properly, damaging magic immune units, and having incorrect chance to proc.

- Fixed a bug with Radiance kill credit and illusions.

- Fixed Roshan no longer casting Slam to slow and damage nearby units.

 

UI

- The Smooth Drag option now works for anyone that's spectating (whether through DotaTV or as a broadcaster).

- Reduced waiting time in hero picker during All Random to 10 seconds.

- Reworked how your personal hero performance is done on your profile page (provide feedback here http://dev.dota2.com...splay.php?f=431).

- Added preview for summoned items like the panda and watcher golem to store and backpack.

- Added the ability to filter out empty teams from the team list.

 

BOTS

- Fixed some incorrect timing calculations that were causing bots to miss some last hits.

- Fixed Practice vs Bots not properly selecting the nearest server.

- Fixed Death Prophet bot to know about the true range of Crypt Swarm.

- Fixed bots thrashing selling a situational item (dust, wards, TP scroll) to purchase another situational item.

 

WEBAPI

- Added Captain's Mode Picks and Bans.

- Added ability upgrade order and times to each player.

- Added inventory for additional units (Lone Druid's Spirit Bear).

- Added an API for getting match details in the order they were recorded.

 

 

January 24:

- Added Troll Warlord!

- Added All Random to matchmaking!

- Added tournament calendar view to the Watch tab!

 

GAMEPLAY

- The pathfinder now ignores obstructions that are due to units that are not visible to the pathing unit.

- Crystal Maiden: Fixed Freezing Field channeling ending if you get purged.

- Dazzle: Fixed Poison Touch slow and stun applying if BKB was used after it had been applied.

- Drow: Fixed Drow Illusions carrying the double bonus from Marksmanship

- Keeper of the Light: Fixed Chakra being castable on magic immune allies.

- Keeper of the Light: Fixed Manta dispelling Mana Leak.

- Lifestealer: Fixed Rage not removing certain buffs that BKB does (Empower, Haste, etc).

- Medusa: Fixed Mana Shield happening after Stout/Vanguard damage block rather than before.

- Meepo: Fixed Poof considering dead illusions as valid destinations.

- Morphling: Fixed Replicate dying if Morphling dies with Aegis.

- Timbersaw: Fixed Whirling Death sometimes taking too long to cast when used with Timber Chain.

- Timbersaw: Fixed Chakram cast time behavior.

- Visage: Fixed Attack and Defense type on level 3 Familiars.

- Warlock: Fixed Aghanim Warlock Golems not doing enough damage.

- Fixed MKB dealing bonus damage to towers.

- Fixed ground courier being able to block lanes and surround Roshan.

- Fixed being able to lifesteal more life than the target has.

- Fixed Diffusal Blade cooldown being 12 seconds instead of 8.

 

UI

- Added Practice vs Bots option in the Play menu.

- Added a privacy setting in the UI so that players can specify whether they want to allow external 3rd party websites to be able to access their match history (defaulted to private).

- Least Played mode now eliminates each players' top 40 played heroes, up from 20.

- Added completion cost to shop item tooltips, displayed if the player has one or more components.

- Added tooltips to the shop category buttons.

- Fixed the Repick option disappearing too soon.

- Fixed bug where buffs would sometimes display an incorrect duration sweep.

- Bringing up the combat log will now hide the killcam.

- Fixed bug where sometimes spectators would, when inspecting a player, not see thier cosmetic items.

- Fixed bug where Dota 2 would not track changes in the Windows default audio device.

- When spectating a game in directed, hero chase, or player view, the mouse will no longer be locked to the window.

 

STORE

- Added new item sets for Lone Druid and Necrolyte.

 

BOTS

- Added Necrolyte bot.

- Added Witch Doctor bot.

- Sven will no longer War Cry when doing a casual retreat.

- Fixed Viper bot not harassing with his unique attack modifier.

- Fixed bug in Sandstorm avoidance that always made bots maximalliy avoid it.

- Adjusted the values so that bots are more willing to tanking creeps at high health/tankability ratings.

- Bots now take into account cleaving when determining what neutral camps they're willing to farm.

- Death Prophet bot will now use Carrion Swarm more when laning.

- Fixed bug that would cause bots to fountain-dive sometimes.

 

WORKSHOP

- Added a "Show Low-Res Model" checkbox that toggles between showing the low & high resolution LODs for imported models when in Loadout camera view.

- Now automatically switches to showing low-res models in the Day/Night camera views, and high-res models in the Portrait camera view (since that's how they're used by the game).

- Fixed "Other" submission type displaying a "failed to find content file" when submitting.

- Fixed Preview not resetting background properly when moving from Portrait to Day/Night view.

- Fixed Preview losing hero rotation when going to and from Portrait view.

- Fixed a case where the Add Wearable slot buttons didn't work for some slots on some heroes (like Sven).

 

 

 

 

January 9:

 

Added Medusa!

 

GAMEPLAY

- Witch Doctor: Fixed Aghanim's Death Ward attacking Familiars and other psuedo heroes.

- Doom: Scorched Earth now only applies damage from Doom himself, not all the units affected by his aura.

- Pudge: Fixed being able to get units stuck using Refresher.

- Keeper of the Light: Fixed Recall interaction with non-hero units.

 

UI

- Added a Haste button to the courier HUD element.

- Added Mid Only game mode for private lobbies (disables other lanes and allows the same hero to be selected).

- The Announcer Share dialog has been replaced with a Shared Content dialog.

- Added a badge to the top bar to count the available shared items.

- If shared content is available in a game, a message is now printed pregame.

- Added Balanced Shuffle button to non-tournament private lobbies.

- Added All Chat private lobby option for enabling voice chat among all players.

- Fixed "Equip" appearing in the right click menu for some chests.

 

AUDIO

- Fixed hearing the wrong announcer after equipping a new item in the loadout.

- Fixed bugs with muting cobroadcasters causing other sounds to be muted.

 

BOTS

- The bots are now less likely to push with more heroes than what they deem necessary (less 5-man Dota). Probably needs some tuning.

- Made bots slightly less self-concerned when considering defending an ally. Also made them more likely to jump in if they have a slow or stun.

- Bots that are capable of jungling during the laning phase may now do so.

- If purchasing an item from the secret shop would complete an item, desire for going there is now increased.

- When their next item is purchasable, their desire to farm is significantly reduced.

- Fixed bad tuning that was causing bots to almost never farm lanes.

- Improved bot responsiveness to pings on Roshan.

- Bots are now less likely to assume that humans will purchase wards.

 

January 5:

 

VISUALS

Added Nightstalker darkness graphic to day/night clock.

When calculating Net Worth, we no longer include the inventory value of the other Meepos.

GAMEPLAY

Roshan is no longer pushed by Clockwerk's cogs.

UI

Added Announcer previewing.

Fixed backwards day/night indicator.

MISC

Added Australia server region.

Failed chunks are now retried when downloading replays. This should address the issue with Error 206.

BOTS

Bots will now wake up if they're attacked during their initial 15 second slumber.

Improved decision-making of who should buy wards on a team.

Fixed Lich bot trolling teammates by using Dark Ritual on creeps that a teammate teleporting to.

Swapped around Jugg bot's item build (he goes for ring of health and battlefury faster now).

Carry bots are now allowed to move further from their base laning location when going for last hits

 

 

December 14:

 

-Added Timbersaw also known as Goblin Shredder in dota 1

 

GAMEPLAY

- Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).

- Silencer: Fixed Last Word not being triggered by Invoke.

- Slark: Fixed Pounce leashing illusions.

- Undying: Fixed Decay providing too much healing to Undying.

- Fixed Shadow Blade interaction with Cleave and Critical Strike.

- Fixed Cycloning yourself causing you to take damage from Orchid.

 

 

November 30:

 

Portrait and model rework for Broodmother.

Added sound and FX for hand of Midas.

Hong Kong server removed.

 

November 26:

 

Renamed Europe server region to West Europe.

Added East Europe server region.

 

 

 

 

Официальный новостной блог:

Dota 2 blog

 

Расширенный обзор нововведений:

Cyborgmatt

 

Дополнительно:

 

Список не выпущенных героев (9 героев)

 

5544c06b05819fff085d784c95f09bb5.png

 

 

 

 

 

 



Изменено пользователем Kant

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Опять модер, гж

ждём 5 героев в некст апдейте :trollface:


[8:12:58] ChpoKun: я с таким виженом в доте 2 маму айсфрога вижу

 

 

 

dff6ld.jpg

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Минерhappycry.png

Когда же, когда.


wild_rose_by_beaverp-d7g6b8y.gif

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ждем титана :buba:

новый сет на вр кул

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Надеюсь этот не сломается.

Жду бристлбога, погамал им вчера в д1, он плотный пиздец, плюй-заплевывай-спамь-и долби :parovozdjan:


 

Религии на пд

6234e913e12feecc1fd985eec66736d4.jpg

 

 

 

Моя Добродетель

 

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жду минера еще с первого ТИ

больше никто не нужен

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Топик сломан с первого поста, дстр зачем 2 раза КНТРЛ В нажал?


             _██_     _██_
         ( ง ͠° ͟ʖ ͡°)ง  \(°ᴗƪ)

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Ну на след неделе точно добавят героя.

нет офк.

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никого не будет :rickroll:

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очень жду ксина и таурена

таурена даже больше чем ксинаbig53.gif


prodota.ru

5774c2cb1549.jpg

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врываюсь :buba: хочу бриста :trollface:

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скоро всё булет


169564274799.gif

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скоро всё булет

 

гейбу позвонил?

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22415280.jpg

Это че бля :lol:

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во что превращается дота.. :sosew:


KingOfAesthetics

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Миранка на хрен пойми чем :palevo: наркоманы

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