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SeMmy

DotA Trivia 6.69c

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пояснение к каждому из моментов на инглише:

 

1.)Jugg omnislashing while under the effects of fatal bonds Units under the effect of fatal bonds "damaged" by Direct HP Removal. This means that instead of being damaged their hp is just lowered by a certain amount. This means that, as shown in the video, invulnerable units can take damage if the other units linked to them by fatal bonds take damage. However the killing blow from fatal bonds uses regular damage, so it will NOT damage or kill an invulnerable unit.

 

2.0)Pitlord and Meathook When a target is hit by meathook, it's current location and the casting unit'susually pudge unless its an OMG game location are stored and then used to determine how the unit will move back to the casting unit. What this means is that no matter how the target unit moves while under the effect of meathook it will still come back to the path of the hook. Most other spells move units according to their current position instead of moving them according to a set position like meathook does.

2.1)Pitlord and Flaming LassoWhen a unit is targeted by flaming lasso only the death of the casting unit, the death of the target unit, or the duration ending will cause the lasso to break. This means that no matter how far a unit moves it will always come back to the casting unit as long as both the target and the caster are still alive.

2.2)Pitload and TossToss is pretty much like meathook in that it moves the unit according to where the target unit is, not according to where the tossed unit is.

 

3.)Chronosphere and wardsIn dota there are units called dummy units. These units perform various task such as casting spellsTinker's march of the machines is really casted by a dummy unit so that tinker doesnt have to channel the spell, acting as projectileslike the skuls from deathpulse, used for visual effectslike the chronosphere bubble, etc. Each of these dummy units has the marker ability. This ability doesn't do anything on its own, but pretty much every AoE spell that used some sort of triggers checks for this ability and will not effect units that has it. Veno's wards, Witchs Doctors death ward, Pugna's nether ward, JUg's healing ward, and Rhasta's Serpent Wards all have the marker ability. The only thing to note is that only the agha version of rhasta's serpent wards has the marker ability, the non-upgrade version does not have the marker ability and thus will be paused by chronosphere.

 

4.)Phaseshift and UrsaThis has already been explained here: Pucs phase shift

 

5.)Spirit Bear DeathUpon the spirits bear death, all items owned by the bear and dropped and then any items within a rectangle of 300 by 300, with the bear at the center, are moved to the edge of the map where they are left until a new spirit bear is made. Note that since the code doesnt check for the owner of the items, any items within 150 of bear upon death will be moved, not just items owned by the lone druid. :P

 

6.)Essence ShiftEssence shift will not lower a units stats below 1. It also will not effect any stats gained by items, only the base stats of the unit.

 

7.)Borrowed TimeBorrowed Time is based on windwalk with a 0.01 duration, so it will dodge any hardcoded projectiles such as magic missle, as long as the unit casting the spell does not have true. So if VS had a gem her magic missle would have hit abaddon.

 

8.)DisruptionWhen the duration of disruption ends, a dummy unit is created and given a wand of illusion ability to create the two images. Because of how this spell works it will copy the units current state, so if a unit is a chicken or transformed into some other unit, its illusions will also be transformed. However the illusions will not have any duration upon their current state, which is why the chickens remained chickens even after vs changed back.

 

9.)Triggered HealsVoid was under the effect of 3 different triggered heals: backtrack, focus fire, and Ghostship. Trigger heals work by detect the damage dealt to the target and then healing the unit before it takes damage. They also stack fully with each with the exception of borrowed time and aphotic shield. This means that when backtrack proc void would be healed for up todepending on the level of focus fire 21.0 from backtrack, 0.5 from ghostship and 0.5/0.4/0.3 from focus fire depending on its level times the normal damage. This means that he could be gain more health than what he had before the attack hit him. More info can be found here: [Article] Triggered Heals

 

10.)glimspe and illusionsGlimpse can target illusions, but because their locations for the past 4 seconds is not saved it simply kills them rather than trying to geuss where to move them.

 

 

 

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не удивил :NYohmy:


4d3fa842eb7c.jpg

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:NYopasnoste:

че за херня с войдом?

откуда реген  :NYturtle:

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Гость HOZYAIN

воид с абадоном попиздаче теперь будут  :NYpidorasy:

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:NYopasnoste:

че за херня с войдом?

откуда реген  :NYturtle:

3 триггерных хила:

Фокус Файр, корабль Кунки и пассивка воеда стакаются, и отхиливают 200% хп(на первом уровне ФокусФайра) в тех случаях, когда срабатывает бектрек.

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:NYavtorklif: :NYavtorklif: :NYavtorklif:


Если в трех словах, пытаюсь помогать людям.

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:NYbayan:

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много иероглифоа, нипочитать  :NYfffuuu:

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шифт контрится гемом ООООООООООООООООКККККК


1441016.jpg

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что интересного в ласт моменте?

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там феизшифт не объяснили епта  :NYnono:

кто знает?

если пак юзает мом\лотар\шиву в фейзшифте, то с него спадает неуязвимость и маркер, из баффов остается только инвиз.

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так себе  :NYginsgnil:

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хуита


иванбаланарбольшоеалоэ фан

Доигрываю активные чемпы и ухожу в инактив

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Медведем можно забегать в чужие круги под фонтаном и пиздить чужие итемы :hmm:


https://i.imgur.com/YK3s1Z4.png

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