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Kant

[17.07.13] Patchnotes

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Им похуй. :rickroll: Уже жду патча, надеюсь завтра, а не в пятницу.


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Update Notes - June 3, 2013

 

 

BALANCE

- Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4

- Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5

- Ancient Apparition: Ice Blast base AoE increased from 225 to 275

- Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)

- Batrider: Vision decreased from 1800/800 to 1400/800

- Batrider: Flamebreak manacost increased from 80/100/120/140 to 140

- Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4

- Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active

- Bloodseeker: Bloodrage dispels the target before applying its buff

- Bloodseeker: Rupture damage is now HP loss

- Bounty Hunter: Track manacost from 70/60/50 to 50

- Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler

- Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter

- Bristleback: Quill Spray hit memory increased from 10 to 14 seconds

- Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%

- Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4

- Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30

- Clockwerk: Power Cogs no longer knock back magic immune units

- Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5

- Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230

- Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50

- Dark Seer: Vacuum cooldown increased from 22 to 24

- Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6

- Dazzle: Shallow Grave can now be cast on magic immune allies

- Death Prophet: Movement speed decreased from 285 to 280

- Death Prophet: Silence AoE increased from 200/275/350/350 to 350

- Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%

- Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds

- Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100

- Disruptor: Thunder Strike AoE increased from 200 to 240

- Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath

- Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)

- Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)

- Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%

- Earthshaker: Turn rate improved from 0.4 to 0.6

- Earthshaker: Fissure range increased from 1200 to 1300

- Earthshaker: Echo Slam now considers illusions as heroes

- Elder Titan: Ancestral Spirit vision type from Flying to Ground

- Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%

- Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190

- Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)

- Gyrocopter: Flak Cannon cooldown increased from 20 to 30

- Huskar: Base Strength increased by 3

- Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20

- Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%

- Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)

- Huskar: Removed from Captain's Mode

- Invoker: Alacrity manacost decreased from 100 to 75

- Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50

- Invoker: Ghost Walk cooldown decreased from 60 to 35

- Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15

- Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero

- Io: Overcharge hp/mp cost increased from 3.5% to 4.5%

- Juggernaut: Omnislash no longer jumps on Tombestone Zombies

- Keeper of the Light: Base Strength decreased by 2

- Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550

- Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80

- Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision

- Lich: Chainfrost bounce count increased from 7 to 10

- Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500

- Lina: Attack range increased from 625 to 635

- Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)

- Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20

- Lone Druid: Spirit Bear now has its HP drained by Armlet when active

- Lone Druid: Spirit Bear bounty increased from 100 to 300

- Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)

- Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200

- Medusa: Stone Gaze Reworked

 

Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

 

Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

 

View Angle Spread: 85

Gaze Duration: 6 seconds.

Stone Duration: 3 seconds

Bonus Physical Damage: 30/40/50%

AOE: 1000

CD: 90

Manacost: 200

 

Note: Kills illusions instead of petrifying them

 

- Medusa: Removed from Captain's Mode

- Meepo: Innate magic resistance increased from 25% to 35%

- Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled

- Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100

- Mirana: Starfall will choose a new target for the second star if the first died before impact

- Morphling: Base attack time improved from 1.7 to 1.6

- Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10

- Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte

- Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death

- Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x

- Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100

- Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)

- Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50

- Omniknight: Added Aghanim's Scepter (Global and affects buildings)

- Outworld Devourer: Movement speed increased from 310 to 315

- Phantom Assassin: Blur level 4 evasion increased from 35% to 40%

- Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%

- Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5

- Pugna: Nether Blast structure damage increased from 33% to 50%

- Pugna: Decrepify can now target Tombstone

- Razor: Eye of the Storm duration increased from 20/25/30 to 30

- Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)

- Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%

- Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1

- Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5

- Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)

- Shadow Demon: Base Intelligence decreased by 3

- Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff

- Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%

- Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%

- Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130

- Silencer: Global Silence now affects sleeping units

- Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)

- Skeleton King: Reincarnation slow now affects attack speed as well

- Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating

- Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)

- Slardar: Bash damage type from magical to physical

- Slardar: Sprint cooldown decreased from 40 to 28

- Sniper: Shrapnel AoE increased from 360 to 400

- Spirit Breaker: Charge of Darkness will now also Greater Bash its target

- Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18

- Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025

- Timbersaw: Base Strength increased by 3

- Timbersaw: Int growth increased from 1.8 to 2.4

- Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175

- Timbersaw: Chakram move speed increased from 800 to 900

- Tiny: Toss cooldown decreased from 10 to 9

- Tiny: You can now Toss units to Runes

- Treant Protector: Leech Seed slow increased from 24% to 28%

- Treant Protector: Leech Seed's healing effect no longer ends when the target dies

- Troll Warlord: Battle Trance cooldown increased from 20 to 30

- Troll Warlord: Battle Trance duration decreased from 10 to 7

- Tuskar: Snowball cooldown decreased from 24 to 21

- Undying: Soul Rip cast range increased from 650 to 750

- Ursa: Fury Swipes duration increased from 6 to 15

- Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6

- Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200

- Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12

- Viper: Corrosive Skin affects any damage source not just regular attacks

- Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell

- Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400

- Witch Doctor: Maledict cast range increased from 400 to 525

 

- Drums of Endurance: Recipe cost increased from 750 to 800

- Armlet of Mordiggian: HP regen decreased from 8 to 7

- Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items

- Black King Bar: Magic Immunity now has a 6th level of decrease

- Blade Mail: Armor increased from 5 to 6

- Blade Mail: Damage Return cooldown decreased from 22 to 17

- Blink Dagger: Cooldown decreased from 14 to 12

- Bloodstone: Initial charges increased from 6 to 8

- Bloodstone: Can be activated to instantly kill yourself (requires a ground target)

- Bottle: While empty, causes couriers to move 30% slower

- Courier: Courier no longer block neutral creeps from spawning

- Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)

- Dagon: Recipe cost decreased from 1300 to 1250

- Dust of Appearance: Now stacks in inventory

- Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%

- Ethereal Blade: Self or ally cast duration increased to 4 seconds

- Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35

- Force Staff: Recipe cost decreased from 1000 to 900

- Gem of True Sight: Gem can no longer be destroyed

- Gem of True Sight: Gold cost increased from 700 to 850

- Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)

- Linken's Sphere: Cooldown decreased from 20 to 17

- Medallion of Courage: Cast range increased from 800 to 1000

- Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)

- Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )

- Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)

- Null Talisman: Recipe cost decreased from 145 to 135

- Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)

- Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)

- Quelling Blade: Cast range increased from 100 to 350

- Radiance: Burn damage increased from 45 to 50

- Sange and Yasha: Minor changes to stats

- Sentry Ward: AoE decreased from 950 to 800

- Shadow Amulet: Fade time decreased from 2.6 to 2.4

- Shadow Blade: Damage decreased from 30 to 22

- Shiva's Guard: Aura AoE decreased from 1000 to the standard 900

- Shiva's Guard: Attack Speed reduction increased from -30 to -40

- Stygian Desolator: Corruption armor reduction increased from 6 to 7

- Veil of Discord: Discord AoE increased from 550 to 600

 

- Captain's Mode bans changed from 2/3 to 2/2/1

- Captain's Mode picks changed from 3/2 to 2/2/1

- Adjusted ban/pick/reserve times Captain's Mode

 

- Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)

- 4 hero XP bonus changed from 15+6*Level to 20+5*level

- 5 hero XP bonus changed from 10+5*Level to 15+4*level

- Level 11 XP requirements reduced from 6500 to 6000

- Level 12 XP requirements increased from 7700 to 8200

- Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

 

- Buy back cooldown increased from 5 to 6 minutes

- Level 1 and Level 2 towers armor increased from 18 to 20

- Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.

- Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

 

- Backdoor protection now also reduces incoming damage by 25%

- Siege units HP increased from 500 to 550

 

- Repicking a randomed hero now re-adds the hero to the pool

- Swapping a hero that you randomed now costs you 100 gold

 

BUGS

- Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.

- Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

 

AUDIO

- Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

 

VISUAL

- Mirana: Reduced arrow size by 10%

- Mirana: Reduced arrow saturation

- Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do


Изменено пользователем NecroFris

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его в первой доте вообще меняли? тб по кд поднимают, а аббу чет не видел

щас тб хуйня, когда у него была пассивка zeal, а трансформация давали и иллюзии и форму - ебал пиздец, на 3 уровне просто с руки ухуячивал

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Гость juse

изменения перенесли, половина как всегда не работает :lol:

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А чего хускара убрали из цма. Нужто такой сильный ап. :lol:


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OWNAGEEEE

вальво читает девфорум :veselimsya: :veselimsya:

правда с разрывом в полгода но все же OWNAAAAGEEE

 


Изменено пользователем Doitfrlulz

You are obviously at equal skill level sir. Otherwise you would not get queued with these people. :nate:

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осторожно, шок - контент

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ну вообще баф сильный. вот с хуяли кента в цм не добавили (

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OWNAGEEEE

ох ебать как же не хватало этого :pray:

ощущение полной доминации

у меня прям мурашки по коже пошли от одних только мыслей :pray:

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жесть хускар жесткий с этой пассивкой, с 12 стаками врка 4ым повершотом ему 20 хп снимает :lol:

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Быстрее бы в основу, искренне надеюсь, что ебланы-медведи абузящие баг пропадут из паба.

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Гость morfeius

хуйскар через стрелы и так был одним из любимых героев, а теперь вообще ппц :rickroll:

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хуйскар через стрелы и так был одним из любимых героев, а теперь вообще ппц :rickroll:

хускар через стрелы это как урса без володьки

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Гость morfeius

хуйскар через стрелы и так был одним из любимых героев, а теперь вообще ппц :rickroll:

хускар через стрелы это как урса без володьки

ума у вас нет нихуя, ограниченные дотеры, а у меня 78 процентов на нем :nate:

правда 14 игр всего :trollface: :trollface: :trollface:

 

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Я тоже всегда через стрелы играл. :dunno: На лицо ссал тем, кто тупо пассивку и хилку качают, и не берут стрелы хотя бы на 1 тупо для увеличения ренджа и чтобы крипы не агрились(хотя нассчет ренджа хезе, как там в доте 2, но в д1 увеличивало.)

 

И урса с володькой 1ым артом тоже идет на хуй. :vihui:


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Гость morfeius

на 3 лвле кидаешь 5 стрел и враг идет домой :dunno:

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хз. по-моему хуету ему сделали. раньше хоть урона было дахуя. заебись, когда на 100 хп с пары плюх 2х сапов забираешь. а тут резист только с асом. с руки насувать норм могут

хз кароч хз

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Атак спид-то тоже прибавили, а маг резиста рли не хватало. Но всё равно мне кажется это слишком уж хуевые апы для того, чтобы запрещать на цме.


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хускар с 4 брасера пт вангуард бессмертен до 30 минуты :buba:

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Дефолтные пабовые хускары к 30 минуте это всё только соберут. :buba:


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Гость
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